Witch Hunter Abilities (WAR)  

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ACTIONS Table

CORE Actions (All "x" notations for skills mean the statistic will shift depending upon your level)
Rank Ability Path Cost Range Type Delay Duration Cooldown Description
1 Snap Shot Core 20 10-65 Ranged Attack 1s - - Execution - Requires Accusations. Requires Pistol. Costs 20% fewer action points per Accusation. A cleansing shot of flame which deals damage to your target over 10 seconds.
1 Razor Strike Confession 40 Melee Builder Melee Attack - - - Builds 1 Accusation. A quick precision strike that deals x damage.
2 Absolution Judgement 35 Melee Pistol Finisher - - - Execution - Requires Accusations. Requires Pistol. Costs 20% fewer action points per Accusation.
3 Fervor Inquisition 35 Melee Builder Melee-Cripple - 9s - Builds 1 Accusation. A precise incision that deals x damage, and an additional x damage over 9 seconds. This effect can be stacked up to 3 times.
4 Blessed Bullets of Cleansing Judgement 55 Self Blessed Buff-Cripple - 30m - You load your pistol with bullets designed to fragment on impact, causing your Executions to deal an additional x Spirit damage to the target. The victim will lose 20 Action Points, and you will gain 20 Action Points.
5 Torment Judgement 35 Melee Builder Melee - - - Builds 1 Accusation. A destructive thrust that deals x damage to your enemy. If you are behind your target, this attack will ignore armor.
6 Burn, Heretic! Inquisition 35 Melee Melee Finisher-Cripple - 10s - Execution - Requires Accusations. Requires Pistol. Costs 20% fewer action points per Accusation.
7 Feinted Positioning Core 25 65 Self Buff - 10s 60s Your positional attacks can be used without the positional requirement for 10 seconds. Does not affect morale abilities.
8 Get Thee Behind Me! Core 20 Melee Melee Attack - 15s 30s Detaunts all enemies within x feet, making them hate you less and causing them to deal 50% less damage to you for x seconds.
9 Blessed Bullets of Purity Confession 55 Self Blessed Buff - 30m - You load your pistol with bullets of purest silver, causing your Executions to deal an additional x Spirit damage. The victim's Initiative will be reduced by x for 10 seconds, and your Initiative will be increased by x.
10 Incognito Core 4 APs Self Buff 2s 30s 60s You begin quietly hunting for heretics, making it less likely that hostile monsters will notice you but slowly draining away your action points. This effect will end if you use any abilities or run out of action points.
10 Burn Armor Confession Free Melee Opener Attack-Cripple - 15s - Requires: Incognito, Builds: 2 Accusations. A surprise attack that burns your target, causing them to take x damage each time they use a melee attack for the next x seconds. Your abilities will cost 50% fewer Action Points for x seconds.
12 Trial by Pain Confession 15s Melee Pistol Finisher - 3s - Execution - Requires Accusations. Requires Pistol. Costs 20% fewer action points per Accusation. A barrage of withering fire that damages your target for up to 3 seconds, as long as you maintain your concentration.
14 Confess! Inquisition 40 Melee Melee Reactional-Cripple - 5s 10s Requires Parry. Builds 1 Accusation. A savage counterattack that deals x damage and disarms your target for 5 seconds, making them unable to use their weapons.
16 Silence the Heretic Judgement 25 Melee Builder Attack-Cripple - 3s 20s Builds 1 Accusation. A punishing blow that silences your target, making them unable to use magic for x seconds. If you are behind your target, then you will also deal x damage.
18 Sigil of Sigmar Core 45 Self Dispel - - 60s An artifact of the Temple of Sigmar which removes all roots and snares from you. For the next 10 seconds, roots and snares will have no effect on you.
20 Sudden Accusation Inquisition Free Melee Opener Attack - 15s - Requires Incognito. Builds 2 Accusations. You leap from the shadows and accuse your target of heresy. Your target will take x damage every time they move for 15 seconds. Your abilities will cost 50% fewer Action Points for 10 seconds.
22 Sever Blessing Core 25 Melee Melee Attack - - 5s Target must have a Blessing. You severe bone Blessing from your enemy and do x damage.
25 Seeker's Blade Confession 45 Melee Builder - Melee Curse - 10s 10s Builds 1 Accusation. A melee attack that can not be defended against, and deals x damage. If the target is Crippled, then they will also become Cursed for 15 seconds, reducing their chances to block, parry, dodge, and disrupt attacks by 5%.
30 Fanatical Zeal Judgement Free Melee Opener Attack - 15s - Requires Incognito. Builds 2 Accusations. You leap from the shadows, fueled with righteous anger. Your target will take x damage every time they cast a spell for 15 seconds. Your abilities will cost 50% fewer Action Points for 10 seconds.
35 Blessed Bullets of Confession Inquisition 55 Self Blessed Buff-Curse - 30m - You load your pistol with bullets doused in holy water, causing your Executions to deal an additional x Spirit damage. Any healing abilities that the victim uses over the next 5 seconds will become 50% less effective.
40 Declare Anathema Core Free Self Escape - 2s 30s Knocks your target down as you leap backwards, jumping away from them.
Masteries that build CORE Actions
Rank Ability Path Cost Range Type Delay Duration Cooldown Description
x5 Shroud of Magnus Confession 25 Self Relic Buff - 10s 60s Rumored to be the death shroud of Magnus the Pious, this holy relic increases your chance to Disrupt enemy magic by 100% for x seconds. You may only use a single relic at a time.
x9 Repel Blasphemy Confession 40 Melee Builder Melee Attack - 5s 30s Builds 1 Accusation. A melee attack that deals x damage. Your chance to parry attacks is increased by 100% for the next 5 seconds.
x13 Dragon Gun Confession 35 Melee Pistol Finisher - - 10s Execution - Requires Accusations. Requires Pistol. Costs 20% fewer action points per Accusation. A pistol shot that deals damage to your enemies near them.
x5 Seal of Destruction Inquisition 25 Self Relic Buff - 10s 60s A holy relic created under the tutelage of Elven mages, the Seal allows your attacks to ignore the victim's armor for the next 7 seconds.
x9 Punish the False Inquisition 30 Melee Builder Melee-Curse - 10s 10s Builds 1 Accusation. A precision blow that deals x damage, and causes a lingering wound which reduces the effectiveness of all healing by 50% for 10 seconds.
x13 Exit Wound Inquisition 35 Melee Finisher-Cripple - 5s 10s Execution - Requires Accusations. Requires Pistol. Costs 20% fewer action points per Accusation. You fire a hollow point shell, dealing damage immediately and reducing the target's Toughness, Strength, and Weapon Skill for 10 seconds.
x5 Van Horstmann's Speculum Judgement 25 Self Relic Buff - 10s 60s A tiny enchanted mirror hung around your neck, this holy relic deals x damage to anyone that strikes you with a melee attack over the next 7 seconds.
x9 Pistol Whip Judgement 35 Melee Builder Melee Attack - 3s 20s Requires Pistol. Builds 1 Accusation. Target must be facing away from you. A quick backhand blow with the butt of your pistol that deals x damage and stuns your target for 3 seconds.
x13 Burn Away Lies Judgement 35 Melee Finisher Attack-Curse - 9s 10s Execution - Requires Accusations. Target must be facing away from you. Costs 20% fewer action points per Accusation. A pistol shot that fires bullets filled with fire oil, first dealing damage over 9 seconds and then igniting into a raging inferno which deals additional damage.

MORALE Table

CORE Morale
Rank Ability MRank Range Duration Description
8 Sever Nerve 1 Melee 15s A directed strike that inflicts x damage to your target.
12 Force of Will 2 Self 30s You stare down your opponent, draining x of their Action Points into yourself, and reducing their Strength by x for 30 seconds.
16 Confusing Movements 1 Self 7s Concentrating on your perceived movements, you will be able to Dodge and Parry all attacks against you for 7 seconds.
20 Relentless Assault 2 Group 15s A prolonged fervor that grants 10 Action Points a second to everyone in your group for 10 seconds.
24 Broad Swings 3 Self 10s All of your attacks for the next 10 seconds will strike up to 2 additional enemies near your target.
28 Exoneration 1 Self 9s You regain x health and x Action Points over 9 seconds.
32 Reversal of Fortune 2 PBAE 5s Deals x damage to all enemies within 30 feet and disarms them, making them unable to use their weapons for 5 seconds.
36 Witchfinder's Protection 3 Group 10s Everyone in your group has a 50% increased chance to parry attacks for 10 seconds.
40 Frenzied Slaughter 4 Self 7s All of your abilities will cost 25% fewer action points, cool down 50% faster, and deal 20% more damage for 7 seconds.
Masteries that build CORE Morale
Rank Path Ability MRank Range Duration Description
x15 Excommunicate Inquisition 4 100ft 10s For the next 15 seconds, heals will have no effects on your target. The target and all other enemies within 30 feet of them will suffer x damage over 15 seconds.
x15 Expurgation Judgement 4 PBAE 10s Deals x damage over 10 seconds to all enemies within 30 feet and snares them, reducing their run speed by 60%.

TACTICS Table

CORE Tactics
Rank Ability Description
11 Emperor's Ward Any time you are attacked, there is a 25% chance that you will become protected by a magical barrier for up to 10 seconds, which will absorb up to x damage. This effect will not trigger more than once every 3 seconds.
13 Jagged Edge Any time you critically hit an enemy they will begin to bleed, suffering additional x damage over 9 seconds.
15 Inquisitor's Fury Each time you critically hit an enemy, your autoattack speed will be increased by 50% for 10 seconds.
17 Unwavering Faith Increases your Spirit resistance by x.
19 Brute Force Increases your Strength by x.
21 Flowing Finishers All of your Executions gain a 50% chance to restore 2 Accusations.
23 Sigmar's Favor Any time that you are healed, there is a 25% chance that you will regain an additional x hit points as well.
25 Flanking All of your attacks deal 15% more damage when you strike an enemy from the sides or rear.
27 Righteous Steel Increases your chance to parry attacks by 10%
29 Riposte Each time you parry an enemy's attack, you will strike them back for x damage which they can not prevent.
31 Penetrating Barbs Increases the durations of Fanatical Zeal, Burn Armor, and Sudden Accusation by an additional 5 seconds.
33 Last Rites Any time you land a killing blow on an enemy, you will regain x health over 9 seconds.
35 Vindication Each time you disrupt an enemy's spell, you will deal 35% more damage for 10 seconds.
37 Empreror's Commendation Burn Armor, Fanatical Zeal, and Sudden Accusation will also grant you x points of Morale.
39 Blood, Faith, and Fire Any time you land a killing blow on your enemy, all of your groupmates within 30 feet will regain x Action Points.
Masteries that build CORE Tactics
Rank Ability Description
Confession x3 Seeker's Triumph Seeker's Blade will now ignore 50% of the target's armor, and its cooldown time is reduced by 5 seconds.
Confession x7 Sanctified Bullets Blessed Bullets of Purity will now heal you for 50% of the damage that they cause.
Confession x11 Sweeping Razor Razor Strike will not also hit up to 2 additional enemies within 15 feet of your target.
Inquisition x3 Full Confession Confess! no longer costs action points, and it will nearly always critically hit.
Inquisition x7 Prolonged Confession Increases the duration of Fervor, Blessed Bullets Of Confession, and Burn, Heretic! by an additional 3 seconds.
Inquisition x11 Encourage Confession Blessed Bullets Of Confession will also deal x damage to the victim each time that they use a direct healing ability.
Judgement x3 Fanatical Cleansing Blessed Bullets Of Cleansing will also cause the victim to lose an additional 50 Action Points over 5 seconds. You will not gain any additional action points from this extra loss.
Judgement x7 Atonement Increases Absolution's chance to critically hit by 25%.
Judgement x11 Vitriolic Judgement Any time you strike an enemy in the back, there is a 25% chance that they will lose x points of Morale.

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This page last modified 2008-12-12 09:01:18.