- Guild Standards will now affect up to a maximum of 36 players at a time. Previously this number was not capped, causing deployed Guild Standards to potentially have an adverse effect on game performance in large-scale open RvR battles.
- Fixed an issue which caused Scenarios that contribute to the Tier 4 High Elf vs. Dark Elf campaign to not properly contribute toward zone control.
This page last modified 2009-02-12 05:52:56.