Statistics  

Contents [hide]

Basic Statistics

  • Damage
  • Hit Points

General Statistics

  • Strength | Increases your melee damage and makes it harder for enemies to parry or block your attacks.

    • Strength / 5 = Increases melee ability damage DPS by result.
    • Strength / 10 = Increases melee auto attack damage DPS by result.

  • Willpower | Increases your chances to disrupt hostile spells and increases all healing you do.

    • Willpower / 5 = Increases Healing Per Second.
    • (Level * 7.5 + 50) / Willpower * .075 * 100 = +% Disrupt spells.

  • Toughness | Reduces the damage you take from all sources.

    • Toughness / 5 = Reduces damage by X DPS.

  • Wounds | Increases your maximum hitpoints.

    • Toughness / 5 = Reduces damage by X DPS.

  • Initiative | Increases your chance to dodge ranged attacks and makes it more difficult for enemies to critically hit you.

    • (Level * 7.5 + 50) / Initiative * .1 * 100 = +% to be critically hit.
    • Initiative / (Level * 7.5 + 50) * .075 * 100 = +% to evade.

  • Weapon Skill | Increases your chances to parry melee attacks and allows your melee attacks to bypass a portion of the enemy's armor.

    • (Level * 7.5 + 50) / Initiative * .1 * 100 = +% to be critically hit.
    • Initiative / (Level * 7.5 + 50) * .075 * 100 = +% to evade.

  • Ballistic | Increases your ranged damage and makes it harder for your enemies to block or dodge your ranged attacks.

    • Ballistic skill / 5 = Increases ranged ability damage DPS by result.
    • Ballistic skill / 10 = Increases ranged auto attack damage DPS by result.

  • Intelligence | Increases your magical damage and makes it harder for enemies to disrupt or block your attacks.

    • Intelligence / 5 = Increases ability damage DPS by result.

Defenses

    • Your chance to completely nullify ANY attack: melee, spell, or physical ranged.

  • Block | Your chance to completely nullify ANY attack: melee, spell, or physical ranged. You need to have a shield equipped to Block.
    • Block rating of shield / (level*7.5+50) * .2 * 100 = Block %

  • Parry | Your chance to completely nullify a melee attack. Max 25% chance through gear.

  • Disrupt | Your chance to completely nullify a spell. Max 25% chance through gear.

  • Dodge | Your chance to completely nullify a physical ranged attack. Max 25% chance through gear.

Resistances

For information about which Abilities correspond to each resist type, please check out the Resistance and Damage Types Guide.

Warhammer Online
Wikibase™

This page last modified 2008-11-04 07:56:27.