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Ranks (Ranks Are Not Affected By Race, Cost Same For All)
Benefits with having rank are four:
1: you can hold more faction points
2:) you pay less to delegate (See ratio in table)
3:) freedom from ally inspections (overts never get searched, are allowed to move on, coverts will be immune to ally faction searchs, when officer rank)
4:) you can use factional base defenses, such as turrets
Ranks / Faction Cost / Faction Cap / Delegation Cost
Civilian (Cost:0) 1,000 (Can Not Delegate as a Civilian)
Imperial/Rebel (Cost:0/200) 1,000 (Delegate Costs 650 to send 100)
"has no rank yet"
Private (Cost:10) 1,000 (Delegate Costs 650 to send 100)
Lance Corporal (Cost:400) 8,000 (Delegate Costs 500 to send 100)
Corporal (Cost:800) 16,000 (Delegate Costs 400 to send 100)
Staff Corporal (Cost:1,200) 24,000 (Delegate Costs 400 to send 100)
"this rank is needed to use factional base turret terminals"
Sergeant (Cost:1,600) 32,000 (Delegate Costs 286 to send 100)
Staff Sergeant (Cost:2,000) 40,000 (Delegate Costs 250 to send 100)
Master Sergeant (Cost:2,500) 50,000 (Delegate Costs 230 to send 100)
Warrant Officer II (Cost:3,000) 60,000 (Delegate Costs 200 to send 100)
"this rank allows you to see ally base vulnerable timers, also immune to ally faction searchs, due to officer rank"
Warrant Officer I (Cost:3,500) 70,000 (Delegate Costs 180 to send 100)
Second Lieutenant (Cost:4,000) 80,000 (Delegate Costs 167 to send 100)
Lieutenant (Cost:5,000) 100,000 (Delegate Costs 154 to send 100)
Captain (Cost:5,000) 100,000 (Delegate Costs 143 to send 100)
Major (Cost:5,500) 110,000 (Delegate Costs 134 to send 100)
Lieutenant Colonel (Cost:5,500) 110,000 (Delegate Costs 125 to send 100)
Colonel (Cost:6,000) 120,000 (Delegate Costs 118 to send 100)
NOTES:
Explanation of Delegation
The Player who is delegating faction must Special Forces (overt) in order to delegate faction.
Rebels & Imperials can delegate positive faction to any other player, the faction of the player being delegated to can be imperial, rebel, or even civilian.
Only prob with delegate is their faction cap, due to their rank.
You have to be Special Forces to Delegate, you target the person you wish to send faction too, then type one these two choices:
1:) /delegate
Now if you use /delegate, it'll pop up a box, and you click side to side it, to send faction.
or
2:) /delegate #
If you use the /delegate #.
You send specific faction to another player, such as /delegate 200, sends 200 faction to the other player.
The person who delegate's the faction must have positive faction to delegate.
Smuggler's with Underworld IV: Connections can buy faction from imperial/rebel recruiters at:
20,000 credits = 250fp
100,000 credits = 1,250fp
Rebel Smugglers can only buy faction from Rebel Recruiters.
Imperial Smugglers can only buy faction from Imperial Recruiters.
Neutral/Civilian Smugglers can not buy faction from recruiters.
Their faction cap to buy faction is determined by their Ranks.
Faction can be used to buy faction items, such as:
Faction Pets (currently disabled)
Ranks
Schematics (some are armorsmith only)
Stims
Traps (spy, bounty hunter & commando only)
Weapons
A How to Join...
Ranks (Ranks Are Not Affected By Race, Cost Same For All) Benefits with having rank are four: 1: you can hold more faction points 2:) you pay less to delegate (See ratio in table) 3:) freedom from ally inspections (overts never get searched, are allowed to move on, coverts will be immune to ally faction searchs, when officer rank) 4:) you can use factional base defenses, such as turrets Ranks / Faction Cost / Faction Cap / Delegation Cost Civilian (Cost:0) 1,000 (Can Not Delegate as a Civilian) Imperial/Rebel (Cost:0/200) 1,000 (Delegate Costs 650 to send 100) "has no rank yet" Private (Cost:10) 1,000 (Delegate Costs 650 to send 100) Lance Corporal (Cost:400) 8,000 (Delegate Costs 500 to send 100) Corporal (Cost:800) 16,000 (Delegate Costs 400 to send 100) Staff Corporal (Cost:1,200) 24,000 (Delegate Costs 400 to send 100) "this rank is needed to use factional base turret terminals" Sergeant (Cost:1,600) 32,000 (Delegate Costs 286 to send 100) Staff Sergeant (Cost:2,000) 40,000 (Delegate Costs 250 to send 100) Master Sergeant (Cost:2,500) 50,000 (Delegate Costs 230 to send 100) Warrant Officer II (Cost:3,000) 60,000 (Delegate Costs 200 to send 100) "this rank allows you to see ally base vulnerable timers, also immune to ally faction searchs, due to officer rank" Warrant Officer I (Cost:3,500) 70,000 (Delegate Costs 180 to send 100) Second Lieutenant (Cost:4,000) 80,000 (Delegate Costs 167 to send 100) Lieutenant (Cost:5,000) 100,000 (Delegate Costs 154 to send 100) Captain (Cost:5,000) 100,000 (Delegate Costs 143 to send 100) Major (Cost:5,500) 110,000 (Delegate Costs 134 to send 100) Lieutenant Colonel (Cost:5,500) 110,000 (Delegate Costs 125 to send 100) Colonel (Cost:6,000) 120,000 (Delegate Costs 118 to send 100)
NOTES: Explanation of Delegation The Player who is delegating faction must Special Forces (overt) in order to delegate faction. Rebels & Imperials can delegate positive faction to any other player, the faction of the player being delegated to can be imperial, rebel, or even civilian. Only prob with delegate is their faction cap, due to their rank. You have to be Special Forces to Delegate, you target the person you wish to send faction too, then type one these two choices: 1:) /delegate Now if you use /delegate, it'll pop up a box, and you click side to side it, to send faction. or 2:) /delegate # If you use the /delegate #. You send specific faction to another player, such as /delegate 200, sends 200 faction to the other player. The person who delegate's the faction must have positive faction to delegate. Smuggler's with Underworld IV: Connections can buy faction from imperial/rebel recruiters at: 20,000 credits = 250fp 100,000 credits = 1,250fp Rebel Smugglers can only buy faction from Rebel Recruiters. Imperial Smugglers can only buy faction from Imperial Recruiters. Neutral/Civilian Smugglers can not buy faction from recruiters. Their faction cap to buy faction is determined by their Ranks. Faction can be used to buy faction items, such as: Faction Pets (currently disabled) Ranks Schematics (some are armorsmith only) Combat Support Equipment (spy, bounty hunter, smuggler, & commando only) Weapons A How to Join... Factions
Converted from Guides | |
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Created: | 2005-07-03 22:17:08 |
Last Changed: | 2006-05-26 20:22:34 |
Author: | Instigator |
Category: | General |
Last Edited | Never |
Score: | 5.00 |
Note: | None |
Guide ID: | 413 |
Last Changed: | http://swg.allakhazam.com/journal2.html?user=248842&mid=111177246348659 |
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