PC Requirements (Rift)  

No official information has been released about system requirements for Rift: Planes of Telara, but Scott Hartsman has said that it will run on lower-end hardware:

The HD graphics that we've been showing off so far are all on moderate to high-end machines. They are not on supercomputers. Personally, I have a 6 year-old Dell XPS at home and I can play the game just fine. It does not require the latest greatest shaders or processors to give players a fun, engaging, and still very pretty experience. The engine itself supports things like vistas that run off kilometers into the distance. On low-end hardware, maybe you need to bring that in a little. Can you still have fun moment to moment gameplay? Of course! So it's really more about graphical, over the top features that gets scaled. But the engine does scale itself really really well.[1]

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Hardware and Software Requirements

System requirements are the bare minimum in hardware and software required to run a piece of software, in this case Rift: Planes of Telara. So far, system requirements are unknown[2].

Required Specs (At Least) Recommended Specs Also Required
  • Intel Dual-Core 2 GHz CPU
  • 2GB Memory
  • XP, Vista, or 7 Windows Version
  • 512mb Direct3D video card (Shader Model 2.0b compatible)
  • Broadband Connection
  • ? CPU (dual-core)
  • ? Memory
  • ? Windows Version
  • ?M video card (Shader x.x)
  • Broadband Connection
  • ??
  • 7.7 GB HD space
  • DirectX 9.0c

ATI Card Users

Trion has currently recommended you to use 10.10e hotfix version and to stay away from 10.11 and 10.12 graphic card driver versions.

Information Sources

  1. ^ Ten Ton Hammer: Rift Q&A with Scott Hartsman[1]
  2. ^ Post by Jives, assistant CM on the Official Rift Game forums.[2]

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Category: RIFT
This page last modified 2010-12-24 02:58:21.