/alliancecmd is a command used for hands-on management of alliances in FFXI.
- A hidden subcommand, leader, allows alliance leaders to hand leadership over to another party leader in the alliance.
- When using the add subcommand:
- You must be a party leader who is not in an alliance, or an alliance leader.
- You must select a party leader who is not in an alliance and does not have any pending incoming or outgoing invitations.
- You can send alliance invites to party leaders using the Form button in the Search Results dialog, but they must be in the same zone as you.
- To use the leave subcommand, you can be any party leader in an alliance.
- To use the kick or breakup subcommands, you must be an alliance leader.
- If there are any items in the treasure pool, they will be lost if the alliance is dissolved with breakup.
Alias |
/acmd |
Usage | /alliancecmd (subcommand) |
Description | Executes various alliance commands.
Subcommands:
- add - Invite a party to your alliance (party member must be targeted)
- leave - Leave the alliance.
- kick (name) - Kick a party from your alliance.
- breakup - Break your alliance into the original parties.
|
Example |
/acmd add Tom
/acmd leave
/acmd kick Tom
/acmd breakup
|
Related Commands | Partycmd |
This page last modified 2009-08-20 11:26:06.