Here are our takeaways from attending the SOE Live 2013 EverQuest Next Landmark panel!
Creating a World
- Use core principals from the EverQuest franchise
- Bring a product that can't be found anywhere else
- Landmark is intended to appeal to players who want to interact with the world
- Longevity is important
- Kicks off the integration of content for EQ Next
- You're in "Our" World Now - creating a world together and Landmark is the beginning of this
- Building upon a completely constructable and destructible world
- Break the mold by going back to the roots of a game like Dungeons & Dragons, where everyone is part of the game and has fun