Plagued if you do, damned if you don't!
One of the most amazing things about these fantastic games we play is the storyline. All too often though, as much as players are told they can influence and affect the world around them, they're relegated to the position of audience instead of storyteller.
The Lich King, Arthas himself, brought pain and suffering to the people of Azeroth this last week flinging zombies upon the world to create havoc and chaos. It seems that while some players embraced the opportunity to become part of the event, others found their play times disrupted. However, for every player that was frustrated by the invasion, as many found themselves enjoying Blizzard's creativity.
Players fought the zombies mercilessly, but succumbed to a zombie curse themselves once they found their target slain. While normally factions can not fight each other, the zombie plague allowed anyone zombieified to attack any non-zombie player. This led to griefing, in some instances by higher level players on their own allies.
The frustration, for most players, came from the fact that they were forced to participate, whether they consented to the battles or not. Participation came with sky high repair bills for armor and equipment, after multiple deaths in many cases, adding to the angst and defeat of those who wanted no part.