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- Skills:
- Fixed the problem that caused others to crash when a Warden casts Heart of the Oak on a PVP battlefield.
- Snipe and Autoshot now no longer pass through obstacles in their path when they are used in an attack.
- The cooldown of Shot now also takes ranged weapon cooldown time into account.
- The Knight/Rogue elite skill God’s Sword now increases the critical hit rate of Holy strike (as it should. Previously, this was not the case.)
- Instances:
- The buff “Filthy Soul†from the boss Guzala Angerfang in Kawak’s Tomb now disappears after the battle.
- Fixed texture errors in Kawak’s Tomb which caused players to fall through the ground.
- Using the Glowing Pendant now summons the boss Seven Kings in the Tomb of the Seven Heroes instance. (Players were previously unable to summon the boss.)
- Recipes:
- Recipe for Simple Enigma Adept’s Iron Chest corrected. It now requires 3 x Olivine Sand instead of 3 x Olivine Stone.
- You now get Purple Agate Crystal Sand instead of Purple Agate Crystal from a Purple Agate Crystal Sand Bag. This refers to the bags bought from the Black Hunter NPC in Thunderhoof Hills.
- The following recipes now require Purple Agate Sand instead of Purple Agate Crystal:
- Simple Perfect Functional Wooden Chest
- Simple Perfect Adept’s Iron Chest
- Simple Perfect Adept’s Armor Chest
- In the quest "Herb Shortage" in Tergothen Bay, you will now be able to pick up the quest item by clicking on it. (Previously this didn’t work.)
- You can now complete the quest "Information Control" by clicking on the Monitoring Device. (Previously, this did not work as it should have.)
- In the Area Event, players will no longer be able to reset the event and play it again by adding 6000 or more points immediately (you didn’t have to be especially quick in adding the points) after the event starts.
- Snowflake Festival Event NPC’s Nina Berlusco, Murfany are now available.
- In-game Event: Snowflake Festival
- Balancing: skill adjustments
- Global Cooldown corrections
- Global Cooldown
- Removed the GCD effect of a large proportion of the skills with a casting time, but the GCD of the skills without a casting time remains unchanged.
- Both Malatina’s Dungeon for players with level 40-45 & the Goblin Games players who challenge the monsters at level 45-47 have a chance of obtaining the following equipment when they take on this challenge and open the treasure chest:
- Obsidian Battle Armor
- Order of Dark Glory Belt
- Order of Dark Glory Gauntlets
- Order of Dark Glory War Boots
- Order of Dark Spaulders
- Tempest Height Hero Suit
- Tempest Height Belt
- Tempest Height Clan's Tooth
- Tempest Height Beast Bone Boots
- Tempest Height Shoulder Armor
- Battle Armor of Varanas
- Varanas' Iron Belt
- Varanas' Badge Handguards
- Varanas Captain's Warboots
- Shoulderpads of Varanas' Emblem
- Pride of the Eye of Wisdom
- Eye of Wisdom Silk Belt
- Eye of Wisdom Gloves
- Eye of Wisdom Boots
- Eye of Wisdom Shoulder Charm
- Goblin Games players can additionally obtain the Goblin Champion Badge
- Both Malatina’s Dungeon players with level 46 and above as well as Goblin Games players who challenge monsters at level 50 and above have a chance of obtaining the following equipment when they take on this challenge and open the treasure chest:
- Obsidian Battle Armor
- Order of Dark Glory Belt
- Order of Dark Glory Gauntlets
- Order of Dark Glory War Boots
- Order of Dark Spaulders
- Order of Dark Glory Golden Armor
- Order of Dark Glory Leggings
- Order of Dark Glory Helmet
- Tempest Height Hero Suit
- Tempest Height Belt
- Tempest Height Clan's Tooth
- Tempest Height Beast Bone Boots
- Tempest Height Shoulder Armor
- Tempest Height War Coat
- Tempest Height Leather Leg Guards
- Tempest Height Bone Helmet
- Battle Armor of Varanas
- Varanas' Iron Belt
- Varanas' Badge Handguards
- Varanas Captain's Warboots
- Shoulderpads of Varanas' Emblem
- Varanas Chestpiece
- Varanas' Emblem Trousers
- Varanas Helmet
- Pride of the Eye of Wisdom
- Eye of Wisdom Silk Belt
- Eye of Wisdom Gloves
- Eye of Wisdom Boots
- Eye of Wisdom Shoulder Charm
- Eye of Wisdom Robe
- Eye of Wisdom Soft Pants
- Eye of Wisdom Wizard’s Crown
- Goblin Games players can additionally obtain the Goblin Champion Badge
- Forsaken Abbey
- Bosses now drop components of the armour set "The Mourner" E.g. Requiem Robe, Leggings of Sorrow and Wake Cloth Shoulder Guards. The following bosses drop this loot:
- Ghoul Duke
- Flowing Chaos
- Cruel Eater
- Hollow Shell
- Ancient Treasures:
- Changes to the runes obtained when players light the 3rd candle before the time runs out, then click the Jade Treasure Chest:
- Removed the following runes:
- Hatred I
- Hatred II
- Hatred III
- Fatal I
- Fatal II
- Fatal III
- Reconciliation I
- Reconciliation II
- Reconciliation III
- Burst I
- Burst II
- Burst III
- Added the following runes:
- Ferocity I
- Devil I
- Grasp I
- Capability I
- Keenness I
- Comprehension I
- The message that appears in the game screen to inform the player about elite class skills they can learn now appears as it should. This particular message refers to the one that appears when players set a 3rd class as their primary class and their primary and secondary classes both reach level 20.
- The NPC Black Sail Attacker’s skill Unbreachable now only causes Knockdown, but not knockback, which caused the player to get stuck. Unbreachable is activated when the NPC’s HP drops below 80%.
- Changes to Leader Functions for guilds:
- Added new option “Declaration of warâ€
- Guild leaders can now customize the settings for Guild Sieges and Guild Challenges and choose which levels are required to register for each one.
- In Guild Interface → Battles → Guild Challenges tab: The tooltip for this has been changed from “Guild Leader’s Challenge†to “Register to Declare War†to fit with the instructions above.
- Info text for the following refining items has been changed to reflect their actual effects. If the refining process fails, the weapon, equipment or accessory will not suffer damage and/or vanish (however, the power level of the item may drop):
- Star Jewel – Class V
- Moon Jewel – Class V
- Sun Jewel – Class V
- Duration extended for Slash (Warrior) and the Bleed effect of Shadowstab (Rogue)
- Slash (Warrior): effect duration changed from 6 to 8 seconds
- Shadowstab (Rogue) – Bleed effect duration changed from 8 to 10 seconds.
- Shadowstab (Warrior/Rogue) – Bleed effect duration changed from 8 to 12 seconds.
- Effectiveness decreased for Bleed caused by Shadowstab (Warrior/Rogue)
- Basic bleed damage now -4 instead of -5, increase according to player level is now 30% instead of 40%.
- Increased general damage coefficient for Mage spells to 1.6 from 1.3.
- Basic damage coefficient adjusted for Scout skills Shot and Autoshot
- Autoshot now deals 0.75% ranged weapon damage instead of 0.7%
- Shot now now deals 0.4% ranged weapon damage instead of 0.3%
- Guild interface adjustments:
- Guild members can now immediately see battle information after registering for Guild Challenges. They will immediately be able to see the name list for the Declaration of War as well as the time of the battle without having to wait 5 minutes. Players will also be able to view related information on Guild Challenges.
- Rules changed for Siege War:
- The Order of Dark Glory has made improvements to the way research is done in the Forge, Field and the Lumber Yard. Now when players have finished researching the skills in the buildings mentioned above, their levels in similar buildings will also be increased at the same time. Players will no longer need to upgrade their skills at each building separately. The maximum level to which the skills can be upgraded to depends on the level of the building.
- Additionally, with the help of the Eye of Wisdom, a breakthrough was made in the field of building technology. Now when players join a Siege War, they will directly receive the skills they have already researched in the Forge, Field and the Lumber Yard. They will not have to be at the location to receive the skills.
- Adjusted the difficulty of the public encounter status: Specialized Area in Xaviera Player feedback has informed us that gameplay with this status is much too difficult relative to the other statuses. We have therefore decided to make the following adjustments:
- Cooldown time for Basic Invisibility has been reduced. This basically enables the player to remain at a location for an extended period of time.
- Effect range of Elf Protection has been increased. Previously points were not received because the distance was too great. This should solve the problem.
- It is now easier to gain points with Elf Protection.
- We hope that this will rebuild the trust that players have in the Eye of Wisdom.
- Adjustments to the shortnotes of the following pet eggs. (Added “Effect duration also includes offline time†and adjusted the text format):
- Boca – Pet Egg
- Strong Boca – Pet Egg
- Greywolf - Pet Egg
- Loyal Little Angel– Pet Egg
- Loyal Little Demon– Pet Egg
- Loyal Pink Ball– Pet Egg
- Loyal Orange Ball– Pet Egg
- Loyal Golden Marmoset– Pet Egg
- Loyal Tropical Toucan– Pet Egg
- Loyal Little Death– Pet Egg
- Frog Prince – Pet Egg
- Frog Prince - Pet Egg (30 Days)
- Frog Prince - Pet Egg (7 Days)
- Adjustments to the shortnotes and the text format of the following pet eggs:
- Sand Manticore - Pet Egg
- Dune Manticore - Pet Egg
- Fire Manticore - Pet Egg
- Flame Manticore - Pet Egg
- Ruby Manticore - Pet Egg
- Golden Ostrich - Pet Egg (Permanent)
- Fixed the graphic bug in the Partner Bag preview interface. (The left and right ranges didn’t totally fit the interface frame.)
- Adjustments to the combat system for abilities with a range of over 100: Players should no longer receive the error message “There is an obstacle between you and your target!†which appeared even if there was no obstacle between the player and his target.
- Skill effect of Spiritual Feedback (Warden/Mage Elite Skill): adjustments to the amount of the damage to make the increase more apparent.
- Adjustments to the quest "Raefther’s Honor"
- Zone: Redhill Mountains
- The quest NPC now shows up as expected. Players can complete and hand in the quest now.
- Now, players can be transported from Tergothen Bay to Redhill Mountains via Snoop the Stubborn.
- When opening the Contribution Ranking list, if the player listed is not in the zone, a message will appear to notify them of this and the score will be displayed properly.
- The Justice Workshop also opened an ornamental shop (only for browsing) to the players.
- Quest:
- Mournful Ghost Zone:
- Redhill Mountains Now, when players find a soul using the Soul Searcher Talisman, they will be immediately attacked by the soul. The soul will disappear if it leaves the combat.
- The Kingdom of Lechif has re-opened its weapon market. The following recipes (White & Green Blacksmithing recipes) can be purchased from the Armor Crafting Recipe Merchants and Weapon Recipe Merchants in the Kingdom of Lechif:
- Shield of the Kalon
- Broadsword of Dispute
- Sword of Crime
- Huge Axe of Crime
- Hand Axe of Dispute
- Heavy Hammer of Rebellion
- Hammer of the Return
- Fiendish Dagger
- Enhanced Shield of the Kalon
- Enhanced Broadsword of Dispute
- Enhanced Sword of Crime
- Enhanced Huge Axe of Crime
- Enhanced Hand Axe of Dispute
- Enhanced Heavy Hammer of Rebellion
- Enhanced Hammer of the Return
- Enhanced Fiendish Dagger
- Simple Perfect Adept's Iron Chest
- Functional Perfect Adept's Iron Chest
- Fine Perfect Adept's Iron Chest.
- New Zone: Tergothen Bay
- New Instance: Tomb of The Seven Heroes
- New Recipes (see below)
- Level cap has been raised from 67 to 70
- New Festival – Autumn Banquet
Click here to see more information about the Autumn Banquet.
- New Item-Set skills have been added for every class.
- They cost 6kk Gold to extract (6.000.000 Gold)
- New Level 66 and 70 Recipes have been added for every profession:
- 39 Armorcrafting Recipes
- 19 Tailoring Recipes
- 35 Blacksmithing Recipes
- 23 Carpentry Recipes
- 2 Alchemy Recipes
- 6 Cooking Recipes
- Added the recipes to refine the level 69 Herbs, Ores and Woods. (Level 66 recipes)
- 5 Woodcutting Recipes
- 5 Melting Recipes
- 5 Herbalism Recipes
Click here to see a list of the New Recipes.
- New Phirius Shell Equipment for level 70 has been added.
- The currency Energy of Justice has been added and can be used to exchange for Equipment pieces. You can obtain Energy of Justice by participating in the Public Encounter in Tergothen Bay.
- Skill changes:
- Rogue/Mage:
- Poison Trap
- The skill should now work again.
- Players can no longer be killed by Poison Trap in a duel.
- Fixed a bug where keyboard buttons were disabled after a "Knockback" debuff effect disappeared.
- Every skill now triggers a 1 second Global Cooldown.
- Added a system that checks if there is an object between the player and the target when a skill is used. If an item is in between, the skill can not be used. (does not apply to the skills Snipe & Autoshot (yet))
- The attackspeed of weapons is now correctly displayed (e.g. it used to show 3 instead of 3.1)
- Item Blake’s Leather Shirt now has a correct display on Human and Elve Females.
- Adjustments to items: Added restrictions on getting the effect Buddy Resonance in the following items’ shortnotes:
- Loyal Little Goat of War - Pet Egg
- Loyal Little Angel - Pet Egg
- Loyal Little Demon - Pet Egg
- Loyal Pink Ball - Pet Egg
- Loyal Orange Ball - Pet Egg
- Loyal Golden Marmoset - Pet Egg
- Loyal Tropical Toucan - Pet Egg
- Loyal Little Death - Pet Egg
- Adjustments to costume items:
- Displays equipment type in “item informationâ€. Now player can view the costume’s icon and its equipment type in the item information via mouse-over on the costume.
- Monster Cards:
- Cowadunga has been added to the game.
- Bungamoo: removed “Bungamoo monster card†from the database.
- Ice Plain Lizard King: removed “Ice Plain Lizard King Monster Card†from the database.
- Lyoth: removed “Lyoth Monster Card†from the database.
- Decayed Zombie: removed “Decayed Zombie Moster Card†from the database.
- Mysterious Frost Golem: removed “Mysterious Frost Golem Monster Cardâ€.
- Mimic: This monster appears when player touches the Treasure chest in Ystra Labyrinth.
- Petrified Walker: removed “Petrified Walker Monster Card†from the database.
- Toothed Ankylar: removed “Toothed Ankylar Monster Card†from the database.
- Aris Dori: added the monster card.
- Sethet Balen: added the monster card.
- Zurhidon Disciple: added the monster card.
- Obenmoti: removed “Obenmoti Monster Card†from the database.
- Wattken: removed “Wattken Monster Card. from the database.
- Sirloth: removed “Sirloth Monster Cardâ€. from the database.
- Kobold Supply Officer: the monster card works properly.
- Carlos Matteo– Monster Card removed from the database.
- Tatus: removed “Tatus Monster Card†from the database.
- Wingsnake General Lireda: this monster didn’t drop monster card – fixed.
- Scarlet Snake General Kurawang: this monster didn’t drop monster card – fixed.
- Rufa Chief- the monster card works properly.
- Female Sand Scorpion Larva Monster Card: dropped by Female Sand Scorpion Larva – it works properly.
- Mummified Woman Monster Card: dropped by Mummified Woman - it works properly.
- Fanged Ankylar Monster Card: dropped by Fanged Ankylar - it works properly.
- Ancient Iguana Monster Card: dropped by Ancient Iguana – it works properly.
- Black Wind Scorpion Monster Card: dropped by Black Wind Scorpion - it works properly.
- Bordon Monster Card: dropped by Bordon - it works probably. Bordon can be found at Tempest height in the Dust Devil Canyon.
- Zurhidon Plotter: removed “Zurhidon Plotter Monster Cardâ€
- Treasure Chest Guard: Removed “Treasure Chest Guard Monster Card†from the database.
- Naga Captain: removed “Naga Captain Monster Card†from the database.
- Recipe:
- Super Mana Potion:
- Now player can learn and use this recipe. Previously, there was no option to choose in the crafting interface.
- Added more items sold by the Planting Master Sam Paresh in Varanas:
- 3 New lvl 79 planting seeds:
- Ore - Green Shine Seed
- Wood - Echo Seed
- Grass – Sunbathed Seed
- 3 new level 79 potted plants:
- Ore – Classical Cosmic Goblet
- Wood – Classical Lunar Goblet
- Grass - Classical Lightflare Goblet
- Secret Grove Boshi Hard Horns & Secret Grove Woodroach Hard Shell now have a stackvalue of 99.
- Regin’s Spirit Crystal: changed the name from “Lynn Binpike†to “Regin†in the shortnote.
- The rarity color of the following items has been changed from white to light purple (itemshop items):
- Pumpkin Little Death:
- Pet Egg can now be placed in the partner bag.
- Adjustments to the following equipment: changed from Warrior only to Warrior and Warden class-specific equipment:
- Mercenary's Glory Helm
- Mercenary's Formal Chainmail
- Mercenary's Formal Trousers
- Mercenary's Tongue Gloves
- Mercenary's Combat Shoulder Protectors
- Adjustments to the following equipment: changed from Priest only to Priest and Druid class-specific equipment:
- Holyspring Crown
- Holyspring War Coat
- Holyspring Leg Guards
- Holyspring Ring
- Holyspring Inscription Shoulder Guards
- ​Additional skills’ cooldown time for the following titles has been removed. It is no longer required from players to wait 30 minutes before cast the skill again:
- Move along, Goblin!
- Green Miracle
- Adjustments to the following titles. Now the NPC or monster names display correctly in the shortnote:
- It's Scooray, not Scrooge!
- ​Summon:
- Electric Tower & Face of Treachery:
- The Slow effect from Electric Tower and Face of Treachery now also affects the player who is riding a mount.
- Balance Perception: immune to Face of Treachery’s Knockdown effect, now the effect time changed from 30 to 10 seconds.
- Players are no longer able to shoot through castle walls (does not apply on skills AutoShot / Snipe (yet))
- Updated localization description of the Academy Buffs. The buffs now only apply to the researcher.
- Flame Towers can now be upgraded if you swap from crystal extraction to upgrading the Flame Tower. Previously this would bug the Flame Tower.
- Bringing Back the Fallen Warriors: (This quest is accepted on the Redhill Mountains. In the quest, player will be sent to the Sardo Castle instance.)
- Now the 2 quest NPCs will appear correctly for the player to complete the quest.
- The Power to Protect (A quest on Ravenfell, prior quests:
- The Cost of Honor & Scorpion Tail Venom): Now when the quest is completed, only 1 instead 2 lines of the option -“complete quest†will appear.
- Quest ‘Myrmex Poison Experiment’:
- Quest ‘Infiltrating Zurhidon’:
- The mobs now correctly attack again
- Adjustments made to the text of the Quest 'Water Dragon Connection':
- Now part of the quest detail reads: “Thousands of years before, during the Great Banishment, we five great dragons chose to prevent the true dragons becoming involved in the war. However, Lytfir, tutored by someone, led a group of ignorant young dragons and escaped from the security of the ancient dragon meeting. When we found their tracks again… (He closes his eyes. These memories seem to be painful for him.) Except for Lytfir, all the water dragons died. I still can’t understand how they died. It’s too strange and unbelievable. Though Lytfir survived, he has become insane since then, as if the spirits of his dead clansmen wouldn't forgive him.â€
- Quest Breakout:
- Now correctly finishes the Quest if you deliver the supply cart.
- Hali's Stratagem:
- Removed the random codes appearing in the whispering messages.
- Fixed an incorrect display of a Garrison Member in Howling Mountains (Zone 1)
- Housekeepers now have 80 Charisma in combination with 16 Magical Curriculum instead of 72 Charisma
​*When you die in Varanas you now correctly respawn at the resurrection point.
- When entering Osalon Valley or Bolinthya Rift, the party interface no longer disappears.
- Warden Skill: Sepal Stab
- Now when Warden hits the target with a critical hit, the Oak Walker won’t attack itself with Sepal Stab.
- Side Quest "Message in a bottle"
- Now by clicking on the bottle, you will have chance to get the quest item “Message in a bottleâ€. Previously, you had to first accept the main quest “Bottle Fishingâ€,find the “Bottle†and then click it to get the quest item. This change enables the players who have done the main quest but missed out on the side quest to get the quest item directly.
- Large Claw Bone:
- The items max. stack corrected to 99.
- Redhill Mountains:
- The additional ability level of the following blue equipment changed from XII to XIII:
- Rare Broadsword of the Fort
- Rare Sword of the Dwarf
- Rare Great Axe of the Battlefield
- Rare Hand Axe of the Rhinoceros
- Rare Heavy Hammer of the Giant Tree
- Rare Hammer of the Stronghold
- Rare Bow of Red Clay
- Rare Crossbow of the Stronghold
- Rare Dagger of Red Clay
- Rare Experimental Wand
- Rare Test Staff
- In-game event: Pumpkin Festival
- Warrior & Rogue damage adjustments
- Changes to passive Warrior skill “1-H Weapon Masteryâ€:
- Lv1: Increases damage of 1-H Sword, Axe and Hammer weapons by 5% (previously also 5%)
- Lv50: Increases damage of 1-H Sword, Axe and Hammer weapons by 75% (previously 80%)
- Changes to Passive Warrior skill “2-H Weapon Masteryâ€:
- Lv1: Lv1: Increases damage of 1-H Sword, Axe and Hammer weapons by 5% (previously also 5%)
- Lv50: Increases damage of 1-H Sword, Axe and Hammer weapons by 70% (previously 75%)
- Changes to passive Rogue skill “Off Hand Masteryâ€:
- Lv1: Increases Off-Hand physical damage by 4% and accuracy by 4% (previously the same)
- Lv50: Increases Off-Hand physical damage by 18% and accuracy by 18% (previously both 20%)
- Warrior skill “Slashâ€:
- Now deals 4 bleed damage initially and 40% additional damage per level (prevously 45%).
- Rogue skill “Shadowstabâ€:
- now deals 5 bleed damage initially, and 45% additional damage per level (previously 50%).
- Warrior/Rogue skill “Shadowstabâ€:
- Now deals 5 bleed damage initially, and 40% additional damage per level (previously 50%).
- House System adjustments
- Adjustments to the order of the menu items when speaking to Housekeeper; the more important ones are now at the top:
- New order:
- Leave the house
- Change class
- Open bank box
- Change house name
- Change password
- Housing functions
- House Item adjustements
- Changed the amount of the inventory spaces and the item's shortnote to match the function.
- Table with Sheena's Dishes (201326)
- Magic Cabinet of Inspiration (201369)
- Marble Magic Cabinet (201370)
- Tall Engraved Wooden Cabinet (201472)
- Exquisite Engraved Wooden Cabinet (201477)
- Double Door Wood Pattern Cabinet (201478)
- Superior Floor Cabinet (201480)
- Magnificent Tray Dishes Table (201491)
- Simple Storage Cabinet (201511)
- Classical Engraved Cabinet (201512)
- Added the function of giving a TP bonus and changed the item's shortnote to match the function:
- Lionhead Treasure Chest (201382)
- Classical Wooden Chest (201384)
- Black Sail Treasure Chest (204460)
- Changed the text color code to highlight the number of the inventory space.
- Snack End Table (201504)
- Magnificent Footstool Chest (201601)
- Siege Wars
- The following items now become bound when picked up. Players in a siege war will no longer be able to reset the cooldown time of the items after they have been used by using the trade function.
- Summon: Meteor Shower (206682)
- Summon: Rain of Flaming Arrows (206683)
- Summon: Thunder Bonecracker (206684)
- Name change for runes Reconciliation I–X (520701-520710) and Hatred I–X (520681-520690) from Weapon Runes of Special Runes
- Runes Reconciliation X (520710): increased Aggro to 45% (previously 35%)
- (Please note: was fixed previously, just FYI)
- Recipe “Functional Enigma Adept’s Iron Chest†(551591):
- Now requires 1 x Frost Rune and 1 x Mica Sand (previously 0 of each).
- Changes to quest Bottle Fishing (424329):
- You will now get the prerequisite quest item for Message in a Bottle (424340) when you complete this main quest. Previously, this quest item had a random chance of being awarded, so not all players could take part in this quest. Players who have already completed this quest will not receive the item.
- The title Storytelling Troupe Helper (530724) now increases physical accuracy by 2% (previously increased physical accuracy by 2 points).
- Warden set skill “Binding Contractâ€:
- Now reduces cooldown time by 2.8s (=65% of pet summoning time) due to balancing measures. (previously 1s)
- (Please note: was fixed previously, just FYI)
- Mage skill “Electric Explosionâ€:
- Now does not require you to be in a charged state. However, the damage done is now lower. If you are in a charged state, the damage done is increased.
- Arcane Transmutor
- If the amount of the merged product exceeds its max. stack limit, the merging can’t be completed. (Previously, the merging can be completed, but the product disappears afterwards).
- Example:
- The max stack limit of the following items is all 99.
- Rune - Resistance III (520043)
- Rune – Endurance III (520123)
- Rune - Atonement III (520243)
- One Resistance III and one Endurance III can be merged into an Atonement III. But the merging of 100 Resistance III and 100 Endurance III can’t be completed since the single max stack limit of the Atonement III (520243) is 99.
- Siege Wars
- The formerly known issues was fixed: if the player clicks a place far away from him (“click to move†option selected in the interface settings), he can pass the Face of Treachery (206666) of his enemy’s camp on a mount, ignoring the knockdown effect.
- Now the player has to wait 1 hour to sign in the guild again if he leaves the guild on the cross-server battleground.
- (Please note: was fixed previously, just FYI)
- The Sirloth card (770039) now has an info text.
- "Large Claw Soup", which is needed for the daily quest "Big Mouth Soup" has had its maximum stackable amount reduced to 99.
- Reactivation of the macro-interfaces
- Some previously disabled macro-interfaces have been reactivated with the patch.
- Displaying the quest givers
- All quest givers available for your level are now displayed correctly on the big map (M).
- Balancing of Knight skills - Damage output adjustments
- Holiday Event: The Juice Festival
Click here to see more information about the Juice Festival.
- Knight
- The damage dealt by knights is low, which causes that upgrading is not as efficient as for the other classes, so we adjusted the damage dealing of the knight’s general skills. Adjustments were made to the basic damage values of those knight skills that are used most often: Holy Strike, Holy Seal and Disarmament, as a result the damage dealing after upgrading the skills has increased.
- General Skills
- Holy Strike
- Original Effectiveness
- power level=1
- Inflicts (43.2%) main hand weapon DPS and puts a Light Seal for 10 seconds on the target. (Each skill level adds to aggro)
- power level=70
- Inflicts (264%) main hand weapon DPS and puts a Light Seal for 10 seconds on the target. (Each skill level adds to aggro)
- Current Effectiveness:
- power level=1
- Inflicts (69.5%) main hand weapon DPS and puts a Light Seal for 10 seconds on the target. (Each skill level adds to aggro)
- power level=70
- Inflicts (383.5%) main hand weapon DPS and puts a Light Seal for 10 seconds on the target. (Each skill level adds to aggro)
- Disarmament
- Original Effectiveness:
- power level=1
- Inflicts (53.5%) main hand weapon DPS to the target and reduces its armor value by 3% for 8 seconds. Can be stacked 4 times.
- power level=70
- Inflicts (295%) main hand weapon DPS to the target and reduces its armor value by 3% for 8 seconds. Can be stacked 4 times.
- Current Effectiveness:
- power level=1
- Inflicts (69.5%) main hand weapon DPS to the target and reduces its armor value by 3% for 8 seconds. Can be stacked 4 times.
- power level=70
- Inflicts (383.5%) main hand weapon DPS to the target and reduces its armor value by 3% for 8 seconds. Can be stacked 4 times.
- Holy Seal
- Original Effectiveness:
- Enchants your weapon with the holy power of Light. Afterwards your weapon does Light damage and it can put a Holy Seal on your target. (maximum of 3 Holy Seals)
- Current Effectiveness:
- Originally the damage was fixed and did not increase when the equipment was being enhanced. After the adjustment the damage increases when the weapon is being enhanced.
- Elite Skills
- Knight/Scout
- Holy Strike
- Original Effectiveness:
- power level=1
- Inflicts (84%) main hand weapon DPS and puts a Light Seal for 10 seconds on the target. (Each skill level adds to aggro)
- power level=70
- Inflicts (360%) main hand weapon DPS and puts a Light Seal for 10 seconds on the target. (Each skill level adds to aggro)
- Current Effectiveness:
- power level=1
- Inflicts (67.5%) main hand weapon DPS and puts a Light Seal for 10 seconds on the target. (Each skill level adds to aggro)
- power level=70
- Inflicts (462%) main hand weapon DPS and puts a Light Seal for 10 seconds on the target. (Each skill level adds to aggro)
- Scout/Knight
- Disarmament Arrow
- Original Effectiveness:
- power level=1
- Inflicts (53.5%) ranged weapon DPS to the target and reduces its armor value by 3% for 8 seconds. Can be stacked 4 times.
- power level=70
- Inflicts (295%) ranged weapon DPS to the target and reduces its armor value by 3% for 8 seconds. Can be stacked 4 times.
- Current Effectiveness:
- power level=1
- Inflicts (69.5%) main hand weapon DPS to the target and reduces its armor value by 3% for 8 seconds. Can be stacked 4 times.
- power level=70
- Inflicts (383.5%) main hand weapon DPS to the target and reduces its armor value by 3% for 8 seconds. Can be stacked 4 times.
- Rogue/Knight
- Disarmament
- Original Effectiveness:
- power level=1
- Inflicts (60%) main hand weapon DPS to the target and reduces its armor value by 3% for 8 seconds. Can be stacked 4 times.
- power level=70
- Inflicts (354%) main hand weapon DPS to the target and reduces its armor value by 3% for 8 seconds. Can be stacked 4 times.
- Current Effectiveness:
- power level=1
- Inflicts (74.9%) main hand weapon DPS to the target and reduces its armor value by 3% for 8 seconds. Can be stacked 4 times.
- power level=70
- Inflicts (413%) main hand weapon DPS to the target and reduces its armor value by 3% for 8 seconds. Can be stacked 4 times.
- Other Classes
- Warden/Druid Elite skill “Natural Springâ€:
- Now the healing effect increases significantly with the increase of the skill level.
- Warrior skill Shield Bash:
- Adjustments to the required TP points for level-up. Comparing to the similar skills, it required way too much TP points.
- Adjustments to the following equipment: Physical and Magical Critical Hit changed from 208 to 160 points:
- 229120 Suppression Helmet of the Fort
- 229121 Pulverizing Helm of the Fort
- 229122 Vengeance Leather Helmet of the Fort
- 229123 Wisdom Headdress of the Fort
- 229124 Tribute Hat of the Fort
- 229125 Suppression Plate Armor of the Fort
- 229126 Pulverizing Chain Armor of the Fort
- 229127 Vengeance Leather Armor of the Fort
- 229128 Wisdom Robe of the Fort
- 229129 Tribute Gown of the Fort
- 229130 Suppression Shoulder Armor of the Fort
- 229131 Pulverizing Chain Shoulder Armor of the Fort
- 229132 Vengeance Leather Shoulder Armor of the Fort
- 229133 Wisdom Cloth Shoulder Armor of the Fort
- 229134 Tribute Shoulder Guards of the Fort
- 229135 Suppression Heavy Boots of the Fort
- 229136 Pulverizing Light Boots of the Fort
- 229137 Vengeance Leather Boots of the Fort
- 229138 Wisdom Long Boots of the Fort
- 229139 Tribute Long Boots of the Fort
- Correction of Battle Ground and Guild War PK Protection Bug
- Before adjustment: If players did have the PK Protection Buff and entered the battle ground or the guild war, the buff remained so that other players were not able to attack these players.
- After adjustment: If players have the PK Protection Buff (502931ã€502932ã€502933) and enter the battle ground or the guild war, the PK Protection buff will be cleared.
- Now when player use the following items to destroy the gate in the Siege War (Zone402), the Castle Gate Construction Point won’t vanish again:
- Summon: Meteor Shower (206682)
- Summon: Rain of Flaming Arrows (206683)
- Summon: Thunder Bonecracker (206684)
- Summon: Meteor Shower (206682):
- Increased the basic damage that is based upon on the user’s Intelligence.
- Scouts will now correctly become visible when using Ignite (492949) under the effects of a invisibility potion (200172).
- Characters are now correctly positioned on the Torex (209508) mount.
- The Luzan Hunter (102233) which could not be attacked can now be killed again.
- Fountain of Experience (221393) can now be transformed in an orb again.
- Ghost Guard Dogs (101701) in the minigame of Sascillia Steppes should no longer spam debugmessages.
- Relationship:
- When you’re having 2 Lover relations in the same party, the lowest relationship level will no longer overwrite the highest relationship level.
- Master & Disciple Relationship buffs can now be active at the same time.
- At coordinates 65.9/17.3 in Savage Lands you will no longer be underwater.
- In our fight against botters we have deactivated two macro interfaces permanently:
This page last modified 2012-06-21 21:51:51.