EQ Zone |
Landmark List |
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Aug 23rd, 2000 |
Excellent |
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This zone has numerous general camps and landmarks that one should know of if one is going to be hunting here. Below is a short list with descriptions and approximate locations:
(+2200,+0800) Bridge, leads to North Karana
(+1500,-3400) Treants, two very camped treants
(-0100,-0100) Bard, a wel |
EQ Zone |
Level Range |
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Aug 23rd, 2000 |
Decent |
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If I recall correctly the bottom range for this zone is closer to 8 than 10. |
EQ Zone |
Pulling to Zone |
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Aug 23rd, 2000 |
Good |
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When pulling things in this zone you have to be extra careful. If you just sit at the zone and use a spell to pull something it will run along a very circuitous path that will bring quite a few more kerrans than you expected. |
EQ Zone |
Quests |
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Aug 23rd, 2000 |
Decent |
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If you are in the middle range for this zone, about level 15, and not twinked to the brim then there are some nice small quests you can do here. One of the first rewards you can get is a 3ac 2agi necklace, decent on anyone at level 10. As you progress in level you can do the higher and more far ra |
EQ Zone |
Newbie 'Dungeon' |
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Aug 23rd, 2000 |
Good |
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This is an area that most Iksar miss. In East Cabilis you can swim from the large lake area into underwater tunnels which lead to not only a bunch of fish, but abovewater caverns too. You must leap from the water to get into them. They are a series of interconnected rooms with numerous one way do |
EQ Monster |
Wrong level info |
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Aug 23rd, 2000 |
Default |
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Last night I found one of these that conned white to me at 29th level. SO these should be at least 29th to 37th. |
EQ Zone |
treants |
Anonymous |
Aug 23rd, 2000 |
Default |
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Watch the treant killing.
I made myself KOS to druids pretty fast and found out the hard way after a teleport to a druid ring.
Repair your faction after treant killing by going after gnolls.
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EQ Monster |
RE: Can you? |
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Aug 23rd, 2000 |
Decent |
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Yes you can still cast if you have your spells hotkeyed. If not you have to remember where your particular spells are by feal (yeah right ;)).
As an enchanter you need to hotkey important spells if fights so you dont have to search for them in the middle of battles.
Also, on the PvP servers its a |
EQ Monster |
RE: Dealing with Poison |
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Aug 23rd, 2000 |
Decent |
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I had never heard that each casting of cure poison reduced the effects of the poison. That's news to me. Anyone else heard this before? |
EQ Zone |
Hermit |
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Aug 23rd, 2000 |
Good |
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The hermit gives great exp and some decent loot to those of lvl 19+. He lives in a walled hut north east from aviaks and is usually continuously camped. The hut has no door that could be opened, so you have to draw him out by positioning yourself in the corner between the chimney and the house wall |
EQ Zone |
Griffs as pets |
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Aug 23rd, 2000 |
Excellent |
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Most people tell you not to hunt Griffs here because they are serious mis-cons and will eat you alive. This is true. However, if you are a druid or an enchanter then you can convince them to eat the beetles alive instead. As a druid I can charm a griffawn for a decent amount of time with my chari |
EQ Zone |
Guide to this Fair City |
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Aug 23rd, 2000 |
Good |
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Ok I have decided to enter my Zone Strategy For Erudin Because No one Else Would ;)
This is the home of the "good" erudites, Enchanters, magicians and, Wizards. (oh yea and paladins and good-god practicing clerics but no one ever plays them anyways hehe)
One of the biggest mis-conceptions abou |
EQ Zone |
RE: Pickclaw Goblins |
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Aug 23rd, 2000 |
Good |
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A slight expansion on Lainde's post: The zone is good pickings even at level 18, that is when my ranger went down to play. This zone also has plenty of rusty weapons and sharpening stones from the miner right before you go into the basement. The only area I can really comment on here is the Looko |
EQ Zone |
Spires |
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Aug 23rd, 2000 |
Excellent |
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One of the most rewarding spawn points in the zone for lvls 22+ are certainly the spires outside of Paw. There are Three huge standing stones ("the spires") named north, middle and south spire wich spawn 1 Tesh MAs Gnoll in regular intervalls. Additionally ther is one less known spawn on the "north |
EQ Zone |
shadowed men |
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Aug 23rd, 2000 |
Good |
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I ahve been only once included in a shadowed men group so far, but here is waht I found out:
A medium sized to full group in the upper twenties or low thirties could rake quite a fortune in exp and loot hunting the shadowed men and their pets on the south west side of the zone. As there are a lot |
EQ Zone |
RE: Willowisps |
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Aug 23rd, 2000 |
Decent |
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As the wisps will agro other wisps on you the tactic i usually apply is luring the wisps to the beach where the other wisps won't go so i can kill them without getting other wisps on my tail. Nothing more frustrating than running around the island with 4 wisps on your tail and no way to get off it.
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EQ Zone |
warning: Kerra beetles |
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Aug 23rd, 2000 |
Decent |
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On this island there are also some Kerra beetles running around. DO NOT ATTACK THEM!!! This will agro the entire population of catpeople on the island on you. |
EQ Zone |
Pixies/willowisps |
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Aug 23rd, 2000 |
Decent |
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Not a quest, but the loot is good!!
If you can track and are between the lvls 19 to 22, then this is the place for you.
You have to out towards the river but not across but the in area between spawns willowwisps and Pixies. The pixies can be tracked and hunted for exp and good loot, sometimes a |
EQ Zone |
Eastern Karana |
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Aug 23rd, 2000 |
Excellent |
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This is a wonderful zone for several of the earlier levels that is never really that crowded. A person can move progressively until level 25 when there is a big jump in the levels of mobs available. Lions, wolves, chasm crawlers, and giant spiders are great for players in their teens. Gorge hounds |
EQ Zone |
Pets and Pathing |
Anonymous |
Aug 23rd, 2000 |
Excellent |
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Hail -
As Sparr mentioned, the pathing in this zone is "unique". This not only applies to mobs but to your PETS. As a mage, I could not believe the strange twists and turns my pet would take when he was following me around.
So, a few tips for the pet classes. Use your "pet guard HERE" comma |
EQ Zone |
RE: Spires |
Anonymous |
Aug 23rd, 2000 |
Default |
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Thanks, sounds like the place to bring my 24 shaman and my 25 druid. |
EQ Zone |
RE: Hermit |
Anonymous |
Aug 23rd, 2000 |
Default |
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Thanks, sounds like my 25 druid and 24 shaman will be making there way to South Karana now. |
EQ Zone |
RE: Crag Spiders |
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Aug 23rd, 2000 |
Decent |
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Crags are great experience (I think they have a bit of a bonus cause their poison is so strong)
They also drop a lot of webs.
These make great druid prey at the right levels (I'm remembering 23 thru 25 but its been a while)
A good policy is to keep Treeform mem'd when hunting these things. As |
EQ Zone |
4 points of interest |
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Aug 23rd, 2000 |
Good |
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There are 4 points of interest in warsliks wood.
Point 1:
Iksar bandit lord. drops bracer of scavenging.
Average spawn is about once an hour at the exile / pariah ruins by the overthere zone at the fork in the road.
Point 2:
Giant fort. Rare drop of forest loops off of greenwoods. Only c |
EQ Zone |
Good and safe from levels 25 to 31 near Bandit camp |
Anonymous |
Aug 23rd, 2000 |
Decent |
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I've been using this area as a Iksar SK since level 25 when I did the SK Test of Pain Quest. I'm level 31 and I will soon have to abandon this nice spot. There is a pillar near this camp where I park my pet nearby. I roam the area looking for blues which are typically Man Eating Vines, Scourgewin |