EQ Zone |
Dangers of Fire Giants... |
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Aug 29th, 2000 |
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Fire giants are some of the most challenging monsters for their level range. Immune to magic cast from outside their melee range, giant flagged (meaning they cannot be stunned or mesmerized), with respectable melee damage and health, they can be daunting foes. However, there are additional hazards t |
EQ Zone |
RE: Splitpaw: Gettin' In |
Anonymous |
Aug 29th, 2000 |
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This works to the T, although my group hung out in the buble for killer exp for a few hours, but I wouldn't recoment bubble area foranyone without a chanter cause pulls were 3+ all the time. Caster heave groups are good in here I think.
Dolallron Moondust
34 wiz prexus (goin up about half lvl |
EQ Zone |
Working underwater |
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Aug 30th, 2000 |
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The two main things that you have to care about before entering Kedge are breathing undewater, and swimming. First off, if you don't have a swimming skill of at least 80, and probably a skill of more than 100 would be better, don't even think about entering the zone. If you have trouble taking the |
EQ Zone |
Walls |
Anonymous |
Aug 30th, 2000 |
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near the zone with the clock, if you go to the building that looks like it has all the barrels on the wall and look next to the door(outside) u will see a barrel. jump on the barrel, jump ontop of the door frame, then jump to the roof, then u can get in position to jump on the walls. from here u c |
EQ Zone |
RE: Bzzazzt Island |
Anonymous |
Aug 30th, 2000 |
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The EASY way to do it is the following:
Use invis, get everyone behind gear.
Need 3 chanters with Rapture, 1 with dictate (I don't do this chantering bit, I just know what spells were working).
Use necros to feed chanters.
From behind the first fight. the chanters rapture the center bee |
EQ Zone |
RE: 3 door room, for mid 20's |
Anonymous |
Aug 31st, 2000 |
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There are only two goblins that spawn in the room you describe.
The third is a wanderer. |
EQ Zone |
Great place for low 20's to low 30's |
Anonymous |
Sep 1st, 2000 |
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Great place for low 20's to low 30's. Hardly ever used except by the farmers camping the several very nice items in the zone, I took my level 20 Human cleric to level 29 in about a week camping with a solid group for about 6-8 hours a day. A few cinders and everything higher drops FS weapons which |
EQ Zone |
RE: Great place for low 20's to low 30's |
Anonymous |
Sep 1st, 2000 |
Excellent |
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Trying to figure out this rating system cause I didn't want to rate this poor on the first post
Great place for low 20's to low 30's. Hardly ever used except by the farmers camping the several very nice items in the zone, I took my level 20 Human cleric to level 29 in about a week camping with |
EQ Zone |
and good fun was had by all.... |
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Sep 1st, 2000 |
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ok, so, with a group of 4 people, all in our 40's, this zone was pretty easy. the only thing that ran us off was traxasaurous rex, but that was cause someone (gotta love this) decided to kite him right through our camp. the spectral houses are really good xp for a long time, with fairly good loot an |
EQ Zone |
RE: Quests |
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Sep 4th, 2000 |
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I've done a couple of the quests here, and I have to say I'm pretty impressed with the rewards. You must be at least /apprehensive for the Kerrans to deal with you.
In particular, the Silvani Leaf quest results in a fairly nice little shoulder slot item- Worn Leather Shoulderpads. The AC isn't th |
EQ Zone |
RE: Working underwater |
Anonymous |
Sep 4th, 2000 |
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Magicians summoning waterstones are not a bad idea, either. That way everyone in the party can keep track of his/her own Enduring Breath status, requesting more stones from the mage as needed. |
EQ Zone |
RE: Muddites - urrgh |
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Sep 6th, 2000 |
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Muddite Elders are lvl 15 i think, and hit for 44 max (same as most lvl 21 mobs), minors were always green to me and hit for 36, around the same as medium ranged ghouls and such.
I think muddites hit less then most things their lvl, but its pretty irrevelant with how hard they hit (I was lvl 19 s |
EQ Zone |
How to hunt here at lvl 17-19 |
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Sep 6th, 2000 |
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Go down the long tunnel until you get the three way fork. Dont go down these tunnels yet or you most likely wont get out.
Instead, set up base camp around halfway between the fork and the bend near the zone ent. When you see a gorge or low conning chasm mino come by, pull it to that spot so not |
EQ Zone |
RE: Stupid enchanter robe |
Anonymous |
Sep 7th, 2000 |
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Today Gordon tried backing up his comments from years ago....back then half of the dungeons weren't itemized but he assured the players that if they fought into the depths of the game that they'd be handsomely rewarded.
His new stance is this....Oh, well since so many people have complained about |
EQ Zone |
The Gobbler |
Anonymous |
Sep 9th, 2000 |
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I have heard The Gobbler is in this zone. He is part of the froglok meat quest given by Chef Dooga in Oggok. He is not listed here and I cannot find him. Can anyone help? |
EQ Zone |
question... |
Anonymous |
Sep 9th, 2000 |
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here's a quick Q for a die-hard Faydwer fanatic...
Yeah, it's me, mousemaster, I just posted anon because this isnt a post that should be read repeatly to inspire people :)
Anyway, I'm a 35 ranger, who can solo in MM reasonably well, provided no trains come running by. I've dropped lvl 31 Ush |
EQ Zone |
RE: Stupid enchanter robe |
Anonymous |
Sep 10th, 2000 |
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Phew, Karnors and Sebilis are for casual gamers now? I must be VERY casual then ).
Grove Treesong, level 45 druid(after 16 months of play) and still wearing his Lockjaw Hide Tunic.. |
EQ Zone |
RE: permafrost zone guide |
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Sep 10th, 2000 |
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Just wanted to clean up a few small bits from that post.
First of all, you can do the archeologist without an enchanter. When you enter the arch room, you will see a ledge directly across from you. There are 3 goblins on the ledge. One is either the arch or his PH. Stay invisible (you ARE inv |
EQ Zone |
Nena |
Anonymous |
Sep 12th, 2000 |
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RE Ogres and harmony? Myself(31druid) and friend(28 mage) went to check out Ogres. Upon casting harmony I managed to bring the whole camp on myself? As this is a strategy discussion any help would be appreciated so I may return for some revenge=P |
EQ Zone |
RE: Walls |
Anonymous |
Sep 12th, 2000 |
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GMs will get you if you try this on NPCs |
EQ Zone |
RE: Lvl Up For Newbies |
Anonymous |
Sep 12th, 2000 |
Decent |
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you also ger Hurrieta's tunic, lore item, part of a larger quest |
EQ Zone |
willowisps |
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Sep 12th, 2000 |
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lvl 12-14
Willowisps are good exp hunting in these levels. They also drop a Greater Lightstone once in a while which can be traded at the gypsy camp in North Karana for a book worth about 8-9pp. I suggest saving a backpack full of GLS's or more before you make the trip (for more info see the ques |
EQ Zone |
Ogres and harmony? |
Anonymous |
Sep 13th, 2000 |
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Does harmony work on these Ogres? I attempted to cast it and immediately brought the Chief and shamans upon myself. If not any suggestions as to how to camp them successfully? thanks |
EQ Zone |
RE: Level 20 - 22 - Hunting Tentacle Terrors |
Anonymous |
Sep 13th, 2000 |
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A shadowknight is awesome here. I would always darknes a mob when it hits about 1/4 life, and if it can still run i finish it off with HT (there is plenty of time to rest to full for the next one).
This is in the first room, the second is a bit easier to split because they have to run farther be |
EQ Zone |
The Zone is full what to do? |
Anonymous |
Sep 13th, 2000 |
Excellent |
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Ok.. we all know about fighting at the zones and the giant fort, but what other places are there? I would suggest you take the path south of the giant fort south till it hits some hills and starts to go up. At this point you can sit and rest all you like. There is nothing that wanders though this |