Turul, I couldnt disagree more on your comment about server mergers.
A greater player population per server would be the answer to so many players complaints and it would relieve the most consistant complaint which I hear voiced EVERY DAY ingame.
and that is /general "well I'm done LFG for today, back tomorrow to try again"
No other complaint amounts to a hill of beans if you cant find a group to hunt with.
Solo'ing after several years sux pure and simple.
If I wanted to spend my EQ time solo'ing I would play Diablo or another play with yourself game.
I can log in at any time other than raid times and spend 95% of that time with LFG up and spend that time solo'ing / tradeskilling...boring s**t!!
If the server is vastly populated I would log in and get a group and spend time hunting instead of LFG.
And dont give me that bulls**t about starting a group myself its the same thing, /general "Group in XXX needs, XXX class to roll, pst" and then sit around with 3 other peeps for an hour or more looking for that last class needed until the 3 souls you found start 1 by 1 heading out.
The bottom line is there is NOT enough people in the LFG pool to get groups together, content doesnt mean **** if you cant get the group together to hunt it.
Do you really think that new players to the game give 2 shakes about this expansion or that expansion if whenever they log in they are unable to find anyone to group up with and learn about the game?
I have several RL friends and several ingame friends who dont play EQ anymore because they got bored with it, bored with not finding groups but only raiding and soloing.
I have one ingame friend who "inherited" 5 accounts from people who quit the game and gave them to her and now she has quit as well. That's 6 accounts that SOE has lost because they got bored of LFG all the time.
The entire reason for expanding the servers from the original amount the game began with was the common complaint of overpopulation and at the time that was a brilliant solution, more servers.
Well the glory days of eq are long gone and everyone knows it, at least everyone who has been with eq since the begining, now its about game survival and I for one plan to ride this ***** down in flames if need be.
I'm invested like all the rest of you hardcore.
I dont disagree with about how many expansions they release, I love them.
I look forward to the next expansion because it means more quest's I can solo and gives me at least something about the game to get excited about.
At this stage of the game solo'ing & LFG bites the big one and raiding is only minorly entertaining after all these years. What IS entertaining is finding a group and spending a couple hours hunting and BS'ing with them.
Who do you shoot the s**t with when solo'ing? or LFG? Raiding? /general chat is about it, which is about as entertaining as doing dain's but, thats the game nowadays.
Right now, this very moment its 10a.m. and there are 138 people in the /general channel and nobody is talking in it and there are 2 people in the LFG tool.
I started this game so I could log in and have choices, a choice to group or solo, tradeskill explore whatever I choose. I dont have the group choice now and the response of "well not many people play this time of day" doesnt cut the cheese.
If when I purchased this game it said on the label "Game play with certain limitations including time of day" I never would have started it. EQ is a social game, bottom line and you can shake your head no as often as you like but that is a fact of the matter.
If social intercourse does nothing for you then solo your *** off and who cares.
But if you enjoy the comraderie and entertainment of a group effort then you are not goin to be satisfied with what you will find in EQ today.
My toon lvl range are as follows:
75nec / 75bst / 72rog / 67chant / 65dru / 64sk / 62cleric and I advertise all of them for anything no preferances or restrictions and find zilch.
You say server merging is not a solution, I dont think there will ever be any single solution to satisfy all of the issue's people have addressed in this forum but as long as I'm in a group hunting I'm happy and thats not possible with the population of my server atm.
On the contrairy Turul, server merging is the solution to at least one problem, empty zones and lack of players.
November Expansion: Secrets of Faydwer
EverQuest: Secrets of Faydwer has been announced as the 14th expansion (due out in November). From the EverQuest website:
Rediscover Faydwer as you strive to thwart the plans of the evil gnomish necromancer, Meldrath the Malignant.
Meldrath takes his fortress Mechanotus to the skies on a mission of destruction exposing a network of mineshafts and tunnels that lead across the Steamfont Mountains to the unexplored lands of Faydwer.
Prepare for adventures with new friends and foes as you do batlle against angry clockwork machines and come face to face with the great dragon, Kerafyrm, who plots to end the world.
FEATURES:
Heroic items: Push yourself beyond your limits with Heroic Items that take your abilities beyond their maximum potential.
Level cap increase to level 80.
New Zones, Non Player Characters, and Interactive Objects.
New Alternate Advancement Abilities, Spells and Items.
To read more about this new expansion, visit www.everquest.com
Rediscover Faydwer as you strive to thwart the plans of the evil gnomish necromancer, Meldrath the Malignant.
Meldrath takes his fortress Mechanotus to the skies on a mission of destruction exposing a network of mineshafts and tunnels that lead across the Steamfont Mountains to the unexplored lands of Faydwer.
Prepare for adventures with new friends and foes as you do batlle against angry clockwork machines and come face to face with the great dragon, Kerafyrm, who plots to end the world.
FEATURES:
Heroic items: Push yourself beyond your limits with Heroic Items that take your abilities beyond their maximum potential.
Level cap increase to level 80.
New Zones, Non Player Characters, and Interactive Objects.
New Alternate Advancement Abilities, Spells and Items.
To read more about this new expansion, visit www.everquest.com