I agree that graphics arent the deciding factor on wether the game is good or not,but come on its 2002 dont you think the graphics should look like it?I think things look out of porportion and extremely crappy! I dont care what anyone says,when im wandering around these maps I at least want things to look good!Oh yhea by the way the interface looks gay!
Being a graphic designer, I appreciate things of a visual quality...however I absolutely despised EQ when the screen got crowded and things started getting choppy. I can live with a 'little' less in the graphics department, to keep it fluid.
Plus, I think their animation movements will make up for lesser imagery. If something moves realistically, it will help the environment much more real to the users...IMO.
The graphics really aren't that bad.. I agree that the interface could use some improvement.. reminds me too much of UO in the first screenshot... course without playing the game it's hard to make any valid observations simply from a couple of screenshots..
And so far I haven't seen any company get the trees right yet.. AO has some pretty decent ones, and DAoC tried, although they have a mix of good trees and horrible trees.. EQ. well, they might be learning but they still do some awful ones.. ;) I don't see anything wrong with the trees shown in these screenshots..
The game will be a success simply because most of the PvPers will try it out and will probably stick with it.. I think the graphics are good enough to put it at least in between the 1st and 2nd generation games.. EQ2 may have the best graphics but I don't think it's gonna sweep the other games like some people think it will. The market is pretty big and there's room for plenty of niche games.. They just need to get this thing out the door..
Hmm, So far not a single PAID on-line game that had PvP as a main part has actually taken off. the closest is DaoC, it had nice big battles, but, PvP get boring fast to lots of people.
I think Graphics are not going to make or break this game. It comes down to how they going to keep all the non-PvP interested people... well, interested. :)
uhm, you forget about UO? It still has subscribers and it was completely PvP when it came out.. It's also the game that opened the market for all the other MMORPGs.. There haven't been any purely PvP 3D MMORPGs yet.. Even AO and DAoC allow you to play without ever taking part in PvP combat.. And even UO finally put in place servers that don't allow PvP to appease the masses... Shadowbane will be completely PvP in a 3D form.. because of that I think that all those people that really enjoy PvP will play it.
All these comments about SB needing graphics as detailed as Luclin or Morrowind are crazy. Neither game can handle having very many models onscreen at the same time, and one of the main features of SB is largescale strategic warfare. Morrowind looks great but it has framerates in the teens with no other models onscreen, it would be unplayable with 40 players onscreen. Similarly,most people need to turn off the new models in EQ for raids.
If you go read up on SB you'll find a really deep level of gameplay that will hopefully get MMORPGs out of the every-(warrior)(wizard)(whatever)-is-exactly-the-same rut. And it will probably actually run well on an average computer.
I like games that are involving, but if the graphics really aren't all that great then chances are I will lose interest. I mean, everquest is intersting and all...but staring at those horribly ugly looking trees just gets boring after a while. If you had everquest with morrowind's graphics then you'd probably have one of the best games.
All you youngins go get an Atari 2600 and play that for a few days, then go play EQ or look at SB, if your more interested in graphics then game depth, go play Max Payne or some crap like that, us RPGers who started with pencil and paper games (the TRUE RPGers) care more about fun and depth than pixles and FSAA crap. A game can be pretty as hell but still suck.
I agree. You can't judge IN THE LEAST a game by it's graphics. It all depends on game play and how long it takes for you to get tired of it. Some games have ***** graphics and I'm stil playin em 8 years later!!
I've read all this discussion of how wonderful a game SB will be and they are concentrating on content over graphics and such, ad nausium. This is all well and good. I will, however, leave you with one singular, inalienable truth: The world is a very superficial place. This market is governed by people who really and truly LIKE eye candy. Don't get me wrong. I'm all for function over form, as it were. However, I don't control the market. The vast majority of paying customers out there really want to see something shine on their spiffy new comp that they just dropped 3k on. They had better upgrade the graphics on SB or they're gonna have some real troubles. I'd like to be proven wrong, but I doubt I will.
SB will have been out for more than a year (probably longer, knowing how MMOG dates work) before EQ2 comes out. It will already have reached about half its potential users in that time. EQ itself has proven that MMOG players don't just drop their characters and guilds for a game with better graphics.
Besides, if you pick and choose which games you pay 10 dollars a month for based on pretty screenshots, then you deserve to.
I'm not impressed with these shots. I am, however, impressed with the game itself. The "Van Gogh" tree is not a normal tree, its part of the game's lore.
I dislike numeric XP bars. If you know how much experience you need to gain a level, and how much you get off the things you kill, like in AO, there's never any surprise in gaining a level.
I like the idea of the numeric mana bar, it'll let you know if you even have a chance of casting a spell. I hate the pure visual representation, and when I waste a click hitting a gem that responds "Insufficient mana for this spell" just my .002pp
I'm not particularly impressed with the graphics here. Sure, they are detailed, but alot of the features on the characters seem out of proportion. And whats with the tree? Looks like a Van Gogh painting!
I agree these are the same type of graphics we have now with EQ but from what I have read of Shadowbane they are sacraficing graphics for content....for you can make a game as pretty as you like but if it is flat with content all you really have is just a bunch of random pretty pictures.....
I make it a rule never to buy a game based on graphical quality. I buy games based on gameplay. Graphics are secondary to me. I think most modern three-dimensional graphics are more than adequate as long as they run at an acceptable framerate. What is the point of paying for a game you don't have fun playing. Games are supposed to be fun. Looking spiffy is secondary. (I still play the original Asteroids.)
The graphics look rather ordinary to me. And I agree with Tindarl, the interface looks antique. Reminds me of some of the 2D scrollers. EQ2 is gonna eat this one alive, and so will most others that sport new state-of-the art engines.
Well since alot of you are used to playing EQ and havent checked out all the information and cutimization that u can do to characters. Sure it might not be as good as eq2 but the gameplay is around pvp politics and other things. It is a great game and i have played it on my friends SB Beta account. He was one of the lucky ones. It is a great game. If you prefer pretty pictures iver content go ahead go play some other games. Just my .02