World of Warcraft: Flying in Draenor

Blizzard's Ion Hazzikostas talks about the Warcraft team's plans for the future of flight.

The topic of flight (or lack thereof) has been a hot issue latelyin the World of Warcraft community. In the latest Dev Watercooler blog post, Lead Designer Ion Hazzikostas has laid out what players can expect in the future of flight.

Ian touches on the fact that the team wanted the discovery of Draenor's lands to be experienced from the ground, but also acknowledges that players desire the enjoyment that comes from taking to the skies. Trying to find common ground, soon on the PTR players can expect a new achievement called Draenor Pathfinder. In Patch 6.2, this achievement will permit the ability of flight on any of one's 90+ characters to whoever has unlocked it with at least one character. Expect to put in a bit of legwork to earn this, as it not only requires the exploration of Draenor's zones, but also the collection of 100 treasures, the increase of Tanaan Jungle reputations, and completion of two other Draenor-related achievements.

"We believe this strikes the right balance between ensuring ground-based content lives up to its full potential, while providing players who’ve already fully experienced Draenor’s outdoor world extra freedom to “break the rules.” This also provides a general blueprint going forward for content to come. Players will explore new and undiscovered lands from the ground, and then once they’ve fully mastered those environments—a notion that continues to evolve with each new expansion—they can take to the skies and experience the world from a new vantage point."

Read the entire blog post and leave your feedback here.


Ann "Cyliena" Hosler, Managing Editor

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flying
# Jun 11 2015 at 1:18 PM Rating: Good
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I'm fine with having to unlock it via various exploration type achievements, I understand their goal to have people explore the world they have created in great detail versus just zooming over top of it.
But I'm also probably one of the rare few who also like the idea of the old gated systems they had before like gathering keys to access dungeons etc.
Why the flyer hate, Blizz?
# Jun 10 2015 at 10:23 PM Rating: Good
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That seems overly cumbersome(especially the treasure achievement). IMO, requiring the quest and/or exploration achievements for the zones would be fine. But to say that you have to jump through all these hoops? That's silly.
Why the flyer hate, Blizz?
# Jun 11 2015 at 5:41 AM Rating: Good
Pretty sure I remember reading just a few weeks ago that they were not going to add it (flight, and that the game here on out would not have flying. It also stated that it was an idea they tried, but really didn't want to keep with it (aka, they had to do Cata to have a reason to revamp Vanilla zones). Damn Blizz caves so ******* fast.
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Why the flyer hate, Blizz?
# Jun 11 2015 at 7:58 AM Rating: Good
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I don't understand why they'd want to do away with it. Flight was such a cool addition. And having to wait til max level before unlocking in the new zones is fine, but this stuff is silly.
Why the flyer hate, Blizz?
# Jun 12 2015 at 10:13 PM Rating: Good
Flight forces them to create a truly explore-able world. Think of all the re-dos they had to do in Cata to fix Vanilla world to allow for it. It also makes zones not seem as big when you can 300% speed fly across it.

I'm not against flight, I actually loved what they did in Wraith...I wish they would being that tome of flying back. It alone was a reason I even leveled alts. It was awesome getting around leveling zones faster. Made the grind "easier".

I''d also like to see new ground mount speed. I want to get to places asap :p
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