Job Adjustments

  Job adjustments are plentiful in the upcoming October version update of Final Fantasy XI. Several jobs will see their primary weapon skill ranks increased to A + levels, a number of revisions will be made to various job abilities and spells for jobs such as Warrior and Blue Mage, a brand new job trait to allow for Shuriken attacks during auto-attack for Ninja is to be implemented, new job abilities for Geomancer and Summoner are to be added, and long-awaited Atomos avatar will finally be made summonable!

For a full list of the upcoming job adjustments, be sure to check below the break. Excited for the upcoming job adjustments? Let us know what ones piqued your interest over on the ZAM forums!

From the official Final Fantasy XI forums:

[dev1235] Job Adjustments

  • The following jobs will undergo adjustments.
    • Warrior
      • The effects of the job ability Berserk will increase in stages as the player rises in level. Physical attack will increase by 1% per stage at levels 50, 60, 70, 80, and 90, and will reach a maximum of 30% when combined with the original effects.
      • The effects of the job ability Defender will increase in stages as the player rises in level. Physical defense will increase by 1% per stage at levels 50, 60, 70, 80, and 90, and will reach a maximum of 30% when combined with the original effects.
    • Thief
      • Dagger skill will be raised from A to A+.
    • Beastmaster
      • Axe skill will be raised from A to A+.
      • Familiars summoned using the Call Beast ability will have increased physical and magic accuracy when level 100 or above.
    • Ninja
      • A new job trait, Daken, will be added.
        When equipped with a shuriken, the ninja will occasionally throw it upon autoattacking.
        This trait will be learned at level 25 and will increase in stages at level 40, 55, 70, and 95.
        * Shuriken thrown using Daken will not be consumed.
      • Sange will undergo the following adjustments.
        Sange (Recast time: 3 min., effect duration: 60 sec.)
        Daken will always activate but consume shuriken. Increase ranged accuracy by 25.
      • Katana skill will be raised from A to A+.
    • Dragoon
      • Wyverns will have increased physical and magic accuracy when level 100 or above.
    • Summoner
      • A new spell will be added.
        • Atomos (Lv. 75, Recast time: 60 sec.)
          Removes one magic effect from an enemy and grants it to friendly players within area of effect.
          * Atomos has no additional blood pacts usable during Astral Flow.
      • A new job ability, Apogee, will be added.
        Apogee (Lv. 70, Recast time: 5 min., Effect duration: 60 sec.)
        Decreases the recast time on the next blood pact, but causes it to consume more MP.
      • The job ability Avatar's Favor will be changed.
        • Penalties, including physical and magic attack, will be abolished.
        • The avatar's perpetuation cost will increase.
      • Avatars will have increased physical and magic accuracy when level 100 or above.
    • Blue Mage
      • The casting time of the following spells will be decreased.
        Metallic Body / Warm-Up / Amplification / Zephyr Mantle / Triumphant Roar
      • The effect duration of the following spells will be increased.
        Memento Mori / Reactor Cool / Saline Coat / Plasma Charge / Diamondhide / Magic Barrier / Barrier Tusk / Orcish Counterstance / Nature's Meditation / Zephyr Mantle / Triumphant Roar
      • The MP cost of Triumphant Roar will be decreased.
      • The efficacy of Regeneration will be increased.
      • Attribute adjustments will be added to the following spells.
        Tempestuous Upheaval / Rending Deluge / Enbalming Earth / Foul Water / Retinal Glare / Subduction
      • Sword skill will be raised from A to A+.
    • Puppetmaster
      • Hand-to-hand skill will be raised from B+ to A+.
      • Automatons will have increased physical and magic accuracy when level 100 or above.
    • Dancer
      • The following job abilities will undergo adjustments.
        • The recast time for steps will be decreased from fifteen to five seconds.
        • The recast time for the job ability Presto will be decreased from thirty to fifteen seconds.
        • The job ability Climactic Flourish will receive a damage boost varying with charisma.
        • The job ability Striking Flourish will have its recast time decreased from 120 to thirty seconds and will receive a damage boost varying with charisma.
        • The job ability Ternary Flourish will have its recast time decreased from 120 to forty-five seconds and will receive a damage boost varying with charisma.
      • Dagger skill will be raised from B+ to A+.
    • Geomancer
      • A new job ability, Entrust, will be added.
        Entrust (Lv. 75, Recast time: 10 min., Effect duration: 60sec.)
        The next indicolure spell cast may target a party member.

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