Weapon Skill Adjustments
The June version update of Final Fantasy XI is slated to bring a complete overhaul to the weapon skill system. Addressing both balance issues as well as well as making older weapon skills viable again, this overhaul plans to introduce significant changes. Magical weapon skills will see damage output increase based on player level and item level of the mainhand weapon, and several weapon skills will be seeing adjustments to both their stat modifiers and TP modifiers when damage is calculated!
For a complete list of planned changes, check below the break! Excited for these changes? Let us know which weapon skill you're the most excited about over on the ZAM forums!
From the official Final Fantasy XI forums:
[dev1216] Weapon Skill Adjustments
Weapon skills will undergo the following adjustments.
- The potency of the following weapons skills will now increase depending on players' levels and main hand weapon item levels.
Gust Slash / Cyclone / Energy Steal / Energy Drain / Aeolian Edge / Burning Blade / Red Lotus Blade / Shining Blade / Seraph Blade / Sanguine Blade / Uriel Blade / Frostbite / Freezebite / Herculean Slash / Primal Rend / Cloudsplitter / Thunder Thrust / Raiden Thrust / Dark Harvest / Shadow of Death / Infernal Scythe / Blade: Ei / Blade: Yu / Shining Strike / Seraph Strike / Flash Nova / Rock Crusher / Earth Crusher / Starburst / Sunburst / Cataclysm / Vidohunir / Garland of Bliss / Omniscience / Leaden Salute / Trueflight / Wildfire
Weapon skills will undergo a large-scale overhaul.
- Overview
The adjustments that will be implemented with the forthcoming version update mainly involve attribute modifiers and TP bonuses for weapon skills obtained at low levels.
Many of the modifier adjustments consist of increases in potency, but others consist of changing the modifier itself.
As a result of these adjustments, the weapon skills obtainable at lower levels should become as enticing for players to use as their high-level counterparts, thus allowing for a more diverse arsenal depending on the situation.
- Adjustment Details
- Modifier Adjustments
Weapon skill potency is decided based on particular attribute modifiers. As a result of these adjustments, which attributes certain weapon skills use as their modifiers and/or the value of the modifiers themselves have been changed.
- TP Bonus Adjustments
TP bonuses that occur when using some weapon skills after a certain amount of TP has been stored will undergo adjustments.
- Modifier Adjustments
Adjustment Details
- Hand-to-Hand Weapons
Weapon Skill Post-adjustment Modifiers Post-adjustment TP Bonus Notes Combo STR: 30%, DEX: 30% TP bonus increased when the bearer has 2,000 or more TP - Tackle VIT: 100% - - One-Inch Punch VIT: 100% TP bonus increased when the bearer has 2,000 or more TP - Backhand Blow STR: 50%, DEX: 50% TP bonus increased when the bearer has 2,000 or more TP - Raging Fists STR: 30%, DEX: 30% TP bonus increased when the bearer has 2,000 or more TP - Spinning Attack STR: 100% - - Howling Fist STR: 20%, DEX: 50% TP bonus increased when the bearer has 2,000 or more TP - Dragon Kick STR: 50%, DEX: 50% TP bonus increased when the bearer has 2,000 or more TP - Asuran Fists STR: 15%, VIT: 15% TP bonus increased when the bearer has 2,000 or more TP - Final Heaven VIT: 80% - - Ascetic's Fury STR: 50%, VIT: 50% TP bonus increased when the bearer has 1,000 or more TP The attack power of the weapon skill itself will also be raised. Stringing Pummel STR: 32%, VIT: 32% TP bonus increased when the bearer has 2,000 or more TP The attack power of the weapon skill itself will also be raised. Tornado Kick STR: 40%, VIT: 40% TP bonus increased when the bearer has 2,000 or more TP - Victory Smite STR: 80% - - Shijin Spiral Varies depending on merit points allocated TP bonus increased when the bearer has 2,000 or more TP -
- Daggers
Weapon Skill Post-adjustment Modifiers Post-adjustment TP Bonus Notes Wasp Sting DEX: 100% - - Viper Bite DEX: 100% - - Shadowstitch CHR: 100% - - Gust Slash DEX: 40%, INT: 40% TP bonus increased when the bearer has 3,000 TP The magic accuracy of the weapon skill itself will also be raised. Cyclone DEX: 40%, INT: 40% TP bonus increased when the bearer has 3,000 TP The magic accuracy of the weapon skill itself will also be raised. Energy Steal MND: 100% TP bonus increased when the bearer has 2,000 or more TP The magic accuracy of the weapon skill itself will also be raised. Energy Drain MND: 100% TP bonus increased when the bearer has 2,000 or more TP The magic accuracy of the weapon skill itself will also be raised. Dancing Edge DEX: 40%, CHR: 40% - - Shark Bite DEX: 40%, AGI: 40% TP bonus increased when the bearer has 2,000 or more TP - Evisceration DEX: 50% TP bonus increased when the bearer has 2,000 or more TP - Mercy Stroke STR: 80% - - Mandalic Stab DEX: 60% TP bonus increased when the bearer has 1,000 or more TP - Mordant Rime DEX: 30%, CHR: 70% - - Pyrrhic Kleos STR: 40%, DEX: 40% TP bonus increased when the bearer has 2,000 or more TP - Aeolian Edge DEX: 40%, INT: 40% TP bonus increased when the bearer has 3,000 TP The magic accuracy of the weapon skill itself will also be raised. Rudra's Storm DEX: 80% TP bonus increased when the bearer has 2,000 or more TP - Exenterator Varies depending on merit points allocated TP bonus increased when the bearer has 2,000 or more TP Twofold attack for the first stage only
- Swords
Weapon Skill Post-adjustment Modifiers Post-adjustment TP Bonus Notes Fast Blade STR: 40%, DEX: 40% TP bonus increased when the bearer has 2,000 or more TP - Burning Blade STR: 40%, INT: 40% TP bonus increased when the bearer has 2,000 or more TP The magic accuracy of the weapon skill itself will also be raised. Red Lotus Blade STR: 40%, INT: 40% TP bonus increased when the bearer has 3,000 TP The magic accuracy of the weapon skill itself will also be raised. Flat Blade STR: 100% TP bonus increased when the bearer has 3,000 TP - Shining Blade STR: 40%, MND: 40% TP bonus increased when the bearer has 2,000 or more TP The magic accuracy of the weapon skill itself will also be raised. Seraph Blade STR: 40%, MND: 40% TP bonus increased when the bearer has 3,000 TP The magic accuracy of the weapon skill itself will also be raised. Circle Blade STR: 100% - - Spirits Within - TP bonus increased when the bearer has 2,000 or more TP - Vorpal Blade STR: 60% TP bonus increased when the bearer has 2,000 or more TP - Swift Blade STR: 50%, MND: 50% TP bonus increased when the bearer has 3,000 TP - Savage Blade STR: 50%, MND: 50% TP bonus increased when the bearer has 2,000 or more TP - Knights of Round STR: 40%, MND: 40% - - Death Blossom STR: 30%, MND: 50% - The attack power of the weapon skill itself will also be raised. Atonement - TP bonus will henceforth be dependent upon enmity The calculation used for determining maximum damage will be adjusted. Expiacion STR: 30%, DEX: 20%, INT: 30% TP bonus increased when the bearer has 2,000 or more TP - Sanguine Blade STR: 30%, MND: 50% TP bonus increased when the bearer has 2,000 or more TP - Chant du Cygne DEX: 80% - - Requiescat Varies depending on merit points allocated TP bonus increased when the bearer has 3,000 TP -
- Great Swords
Weapon Skill Post-adjustment Modifiers Post-adjustment TP Bonus Notes Hard Slash STR: 100% TP bonus increased when the bearer has 2,000 or more TP - Power Slash STR: 60%, VIT: 60% TP bonus increased when the bearer has 2,000 or more TP - Frostbite STR: 40%, INT: 40% TP bonus increased when the bearer has 1,000 or more TP The magic accuracy of the weapon skill itself will also be raised. Freezebite STR: 40%, INT: 40% TP bonus increased when the bearer has 1,000 or more TP The magic accuracy of the weapon skill itself will also be raised. Shockwave STR: 30%, MND: 30% TP bonus increased when the bearer has 2,000 or more TP - Crescent Moon STR: 80% TP bonus increased when the bearer has 2,000 or more TP - Sickle Moon STR: 40%, AGI: 40% TP bonus increased when the bearer has 2,000 or more TP - Spinning Slash STR: 30%, INT: 30% TP bonus increased when the bearer has 2,000 or more TP - Ground Strike STR: 50%, INT: 50% TP bonus increased when the bearer has 2,000 or more TP - Scourge STR: 40%, VIT: 40% - - Herculean Slash VIT: 80% - - Torcleaver VIT: 80% TP bonus increased when the bearer has 2,000 or more TP - Resolution Varies depending on merit points allocated TP bonus increased when the bearer has 2,000 or more TP - Dimidiation DEX: 80% TP bonus increased when the bearer has 2,000 or more TP -
- Axes
Weapon Skill Post-adjustment Modifiers Post-adjustment TP Bonus Notes Raging Axe STR: 60% TP bonus increased when the bearer has 2,000 or more TP - Smash Axe STR: 100% TP bonus increased when the bearer has 3,000 TP - Gale Axe STR: 100% TP bonus increased when the bearer has 3,000 TP - Avalanche Axe STR: 60% TP bonus increased when the bearer has 2,000 or more TP - Spinning Axe STR: 60% TP bonus increased when the bearer has 2,000 or more TP - Rampage STR: 50% - - Calamity STR: 50%, VIT: 50% TP bonus increased when the bearer has 2,000 or more TP - Mistral Axe STR: 50% TP bonus increased when the bearer has 2,000 or more TP - Decimation STR: 50% TP bonus increased when the bearer has 1,000 or more TP - Onslaught DEX: 80% - - Primal Rend DEX: 30%, CHR: 60% TP bonus increased when the bearer has 2,000 or more TP The magic accuracy and attack power of the weapon skill itself will also be raised. Bora Axe DEX: 100% TP bonus increased when the bearer has 3,000 TP - Cloudsplitter STR: 40%, MND: 40% TP bonus increased when the bearer has 2,000 or more TP - Ruinator Varies depending on merit points allocated - -
- Great Axes
Weapon Skill Post-adjustment Modifiers Post-adjustment TP Bonus Notes Shield Break STR: 60%, VIT: 60% - - Iron Tempest STR: 60% TP bonus increased when the bearer has 2,000 or more TP - Sturmwind STR: 60% TP bonus increased when the bearer has 2,000 or more TP - Armor Break STR: 60%, VIT: 60% - - Keen Edge STR: 100% TP bonus increased when the bearer has 2,000 or more TP - Weapon Break STR: 60%, VIT: 60% - - Raging Rush STR: 50% TP bonus increased when the bearer has 2,000 or more TP - Full Break STR: 50%, VIT: 50% - - Steel Cyclone STR: 60%, VIT: 60% TP bonus increased when the bearer has 2,000 or more TP - Metatron Torment STR: 80% - - King's Justice STR: 50% TP bonus increased when the bearer has 2,000 or more TP - Fell Cleave STR: 60% - - Ukonvasara STR: 80% TP bonus increased when the bearer has 2,000 or more TP - Upheaval Varies depending on merit points allocated TP bonus increased when the bearer has 2,000 or more TP -
- Scythes
Weapon Skill Post-adjustment Modifiers Post-adjustment TP Bonus Notes Slice STR: 100% - - Dark Harvest STR: 40%, INT: 40% TP bonus increased when the bearer has 2,000 or more TP The magic accuracy of the weapon skill itself will also be raised. Shadow of Death STR: 40%, INT: 40% TP bonus increased when the bearer has 2,000 or more TP The magic accuracy of the weapon skill itself will also be raised. Nightmare Scythe STR: 60%, MND: 60% - - Spinning Scythe STR: 100% - - Vorpal Scythe STR: 100% TP bonus increased when the bearer has 2,000 or more TP - Guillotine STR: 30%, MND: 50% TP bonus increased when the bearer has 2,000 or more TP - Cross Reaper STR: 60%, MND: 60% TP bonus increased when the bearer has 2,000 or more TP - Spiral Hell STR: 50%, INT: 50% TP bonus increased when the bearer has 2,000 or more TP The accuracy of the weapon skill itself will also be raised. Catastrophe STR: 40%, INT: 40% - - Insurgency STR: 20%, INT: 20% TP bonus increased when the bearer has 2,000 or more TP - Infernal Scythe STR: 30%, INT: 70% - - Quietus STR: 60%, MND: 60% TP bonus increased when the bearer has 3,000 TP - Entropy Varies depending on merit points allocated TP bonus increased when the bearer has 2,000 or more TP -
- Polearms
Weapon Skill Post-adjustment Modifiers Post-adjustment TP Bonus Notes Double Thrust STR: 30%, DEX: 30% TP bonus increased when the bearer has 2,000 or more TP - Thunder Thrust STR: 40%, DEX: 40% TP bonus increased when the bearer has 2,000 or more TP - Raiden Thrust STR: 40%, DEX: 40% TP bonus increased when the bearer has 2,000 or more TP - Leg Sweep STR: 100% - - Penta Thrust STR: 20%, DEX: 20% TP bonus increased when the bearer has 3,000 TP - Vorpal Thrust STR: 50%, AGI: 50% TP bonus increased when the bearer has 2,000 or more TP - Skewer STR: 50% TP bonus increased when the bearer has 2,000 or more TP - Wheeling Thrust STR: 80% - The accuracy of the weapon skill itself will also be raised. Impulse Drive STR: 100% TP bonus increased when the bearer has 2,000 or more TP - Geirskogul DEX: 80% - - Drakesbane STR: 50% - - Sonic Thrust STR: 40%, DEX: 40% TP bonus increased when the bearer has 2,000 or more TP - Camlann's Torment STR: 60%, VIT: 60% TP bonus increased when the bearer has 3,000 TP - Stardiver Varies depending on merit points allocated TP bonus increased when the bearer has 2,000 or more TP -
- Katanas
Weapon Skill Post-adjustment Modifiers Post-adjustment TP Bonus Notes Blade: Rin STR: 60%, DEX: 60% TP bonus increased when the bearer has 1,000 or more TP - Blade: Retsu STR: 20%, DEX: 60% - - Blade: Teki STR: 30%, INT: 30% TP bonus increased when the bearer has 2,000 or more TP - Blade: To STR: 40%, INT: 40% TP bonus increased when the bearer has 2,000 or more TP - Blade: Chi STR: 30%, INT: 30% TP bonus increased when the bearer has 2,000 or more TP - Blade: Ei STR: 40%, INT: 40% TP bonus increased when the bearer has 2,000 or more TP - Blade: Jin STR: 30%, DEX: 30% TP bonus increased when the bearer has 1,000 or more TP - Blade: Ten STR: 30%, DEX: 30% TP bonus increased when the bearer has 2,000 or more TP - Blade: Ku STR: 30%, DEX: 30% TP bonus increased when the bearer has 2,000 or more TP - Blade: Metsu DEX: 80% - - Blade: Kamu STR: 60%, INT: 60% - The attack power of the weapon skill itself will also be raised. Blade: Yu DEX: 40%, INT: 40% - - Blade: Hi AGI: 80% - - Blade: Shun Varies depending on merit points allocated TP bonus increased when the bearer has 2,000 or more TP -
- Great Katanas
Weapon Skills Post-adjustment Modifiers Post-adjustment TP Bonus Notes Tachi: Enpi STR: 60% TP bonus increased when the bearer has 2,000 or more TP - Tachi: Hobaku STR: 60% - - Tachi: Goten STR: 60% TP bonus increased when the bearer has 2,000 or more TP - Tachi: Kagero STR: 75% TP bonus increased when the bearer has 2,000 or more TP - Tachi: Jinpu STR: 30% TP bonus increased when the bearer has 2,000 or more TP - Tachi: Koki STR: 50%, MND: 30% TP bonus increased when the bearer has 2,000 or more TP - Tachi: Yukikaze STR: 75% TP bonus increased when the bearer has 2,000 or more TP - Tachi: Gekko STR: 75% TP bonus increased when the bearer has 2,000 or more TP - Tachi: Kasha STR: 75% TP bonus increased when the bearer has 2,000 or more TP - Tachi: Kaiten STR: 80% - - Tachi: Rana STR: 50% - - Tachi: Ageha STR: 40%, CHR: 60% - - Tachi: Fudo STR: 80% TP bonus increased when the bearer has 2,000 or more TP - Tachi: Shoha Varies depending on merit points allocated TP bonus increased when the bearer has 2,000 or more TP -
- Clubs
Weapon Skill Post-adjustment Modifiers Post-adjustment TP Bonus Notes Shining Strike STR: 40%, MND: 40% TP bonus increased when the bearer has 1,000 or more TP The magic accuracy of the weapon skill itself will also be raised. Seraph Strike STR: 40%, MND: 40% TP bonus increased when the bearer has 1,000 or more TP The magic accuracy of the weapon skill itself will also be raised. Brainshaker STR: 100% - - Starlight No modifiers TP bonus increased when the bearer has 1,000 or more TP - Moonlight No modifiers TP bonus increased when the bearer has 1,000 or more TP - Skullbreaker STR: 100% - - True Strike STR: 100% - - Judgment STR: 50%, MND: 50% TP bonus increased when the bearer has 2,000 or more TP - Hexa Strike STR: 30%, MND: 30% - - Black Halo STR: 30%, MND: 70% TP bonus increased when the bearer has 2,000 or more TP - Randgrith STR: 40%, MND: 40% - - Mystic Boon STR: 30%, MND: 70% TP bonus increased when the bearer has 2,000 or more TP - Flash Nova STR: 50%, MND: 50% TP bonus increased when the bearer has 2,000 or more TP The magic accuracy of the weapon skill itself will also be raised. Dagan No modifiers - - Realmrazer Varies depending on merit points allocated - The attack power of the weapon skill itself will also be raised. Exudation INT: 50%, MND: 50% TP bonus increased when the bearer has 2,000 or more TP -
- Staves
Weapon Skill Post-adjustment Modifiers Post-adjustment TP Bonus Notes Heavy Swing STR: 100% TP bonus increased when the bearer has 2,000 or more TP - Rock Crusher STR: 40%, INT: 40% TP bonus increased when the bearer has 2,000 or more TP The magic accuracy of the weapon skill itself will also be raised. Earth Crusher STR: 40%, INT: 40% TP bonus increased when the bearer has 2,000 or more TP The magic accuracy of the weapon skill itself will also be raised. Starburst STR: 40%, MND40% TP bonus increased when the bearer has 2,000 or more TP The magic accuracy of the weapon skill itself will also be raised. Sunburst STR: 40%, MND: 40% TP bonus increased when the bearer has 2,000 or more TP The magic accuracy of the weapon skill itself will also be raised. Shell Crusher STR: 100% - - Full Swing STR: 50% TP bonus increased when the bearer has 3,000 TP The accuracy of the weapon skill itself will also be raised. Spirit Taker INT: 50%, MND: 50% TP bonus increased when the bearer has 2,000 or more TP - Retribution STR: 30%, MND: 50% TP bonus increased when the bearer has 2,000 or more TP - Gate of Tartarus INT: 80% - - Vidohunir INT: 80% - - Garland of Bliss STR: 30%, MND: 70% - - Omniscience MND: 80% - - Cataclysm STR: 30%, INT: 30% TP bonus increased when the bearer has 2,000 or more TP The magic accuracy of the weapon skill itself will also be raised. Myrkr No modifiers - - Shattersoul Varies depending on merit points allocated - -
- Bows
Weapon Skill Post-adjustment Modifiers Post-adjustment TP Bonus Notes Flaming Arrow STR: 20%, AGI: 50% TP bonus increased when the bearer has 2,000 or more TP - Piercing Arrow STR: 20%, AGI: 50% TP bonus increased when the bearer has 3,000 TP - Dulling Arrow STR: 20%, AGI: 50% TP bonus increased when the bearer has 1,000 or more TP - Sidewinder STR: 20%, AGI: 50% TP bonus increased when the bearer has 2,000 or more TP - Blast Arrow STR: 20%, AGI: 50% - - Arching Arrow STR: 20%, AGI: 50% TP bonuses increased when the bearer has 1,000 or 3,000 TP - Empyreal Arrow STR: 20%, AGI: 50% TP bonus increased when the bearer has 2,000 or more TP - Namas Arrow STR: 40%, AGI: 40% - - Refulgent Arrow STR: 60% TP bonus increased when the bearer has 3,000 TP - Jishnu's Radiance DEX: 80% - - Apex Arrow Varies depending on merit points allocated - -
- Ranged Weapons
Weapon Skill | Post-adjustment Modifiers | Post-adjustment TP Bonus | Notes |
Hot Shot | AGI: 70% | TP bonus increased when the bearer has 2,000 or more TP | - |
Split Shot | AGI: 70% | TP bonus increased when the bearer has 3,000 TP | - |
Sniper Shot | AGI: 70% | TP bonus increased when the bearer has 1,000 or more TP | - |
Slug Shot | AGI: 70% | TP bonus increased when the bearer has 2,000 or more TP | - |
Blast Shot | AGI: 70% | - | - |
Heavy Shot | AGI: 70% | TP bonuses increased when the bearer has 1,000 or 3,000 TP | - |
Detonator | AGI: 70% | TP bonus increased when the bearer has 2,000 or more TP | - |
Coronach | DEX: 40%, AGI: 40% | - | - |
Trueflight | AGI: 100% | TP bonus increased when the bearer has 2,000 or more TP | The magic accuracy of the weapon skill itself will also be raised. |
Leaden Salute | AGI: 100% | TP bonus increased when the bearer has 2,000 or more TP | The magic accuracy of the weapon skill itself will also be raised. |
Numbing Shot | AGI: 80% | - | - |
Wildfire | AGI: 60% | - | - |
Last Stand | Varies depending on merit points allocated | TP bonus increased when the bearer has 2,000 or more TP |