Guild Wars 2: Feature Pack
Find out what is coming to Guild Wars 2 in the big feature patch on April 15th.
PvP
- New Map – Name unannounced
- Will not have conquest capture points
- Designed for Team Deathmatch
- Supports 1v1 up through 5v5
- Will only be available through Custom Arenas
- Water combat in PvP is being removed
- Raid of the Capricorn map is being removed entirely from the game
- New PvP Build Window
- Can be opened with a new context button in the top center of the screen while in PvP
- Builds can be changed while in the lobby and while out of combat in Hot-join or Custom Arena matches
- The PvP Build window cannot be opened while in an arena match
- Allows changing traits, sigils, runes and amulets
- New traits need to be unlocked for PvP
- Already unlocked if unlocked on that character in another area of the game
- The original ‘Vanilla’ traits will always be unlocked for all characters in PvP
- Most sigils, runes and amulets will be unlocked for PvP
- Some and all later added will need to be unlocked for PvP by spending gold in the Build Window
- Runes will be a single Rune Set item in PvP
- Amulets will no longer have an upgrade slot, the gemstone stats being built into the amulet itself
- PvP Reward Tracks
- New reward system that gives rewards for playing in PvP
- With the patch there will be 1 PvP track, 5 Region Tracks and 8 Dungeon Tracks
- Reward tracks have 40 tiers
- Each tier gives a reward
- Every 5th tier gives a larger reward
- The 40th tier gives a major reward
- Basic reward for the PvP tracks include loot boxes, crating materials, transmutation charges, skill points and Tomes of Knowledge (instant character level up)
- Many reward tracks are repeatable
- Region Tracks will give loot boxes and rewards that can be found in that region
- Regions include Ascalon, Kryta, Shiverpeaks, Maguuma and Orr
- The PvP Reward Track is the Balthazar Back Item track
- The Major reward is the Balthazar Carapace back skin which will only be obtainable in PvP through this reward track
- This is the only reward track as of the patch that is not repeatable
- Dungeon Tracks include a track for each of the game’s 8 dungeons
- Players will need to complete story mode after the patch to unlock that dungeon’s reward track for the account
- Dungeon Tracks will be on a rotating schedule, with only one dungeon track open for a 2 week period
- Progress made on a dungeon track will be saved for the next time the track is available
- Dungeon tracks give the dungeon specific tokens as some of the basic rewards, the dungeon’s weapon skins as larger rewards and armor for the major reward
- Only one weapon skin or armor skin may be selected when the respective tier is reached
- The reward track system is expandable with hints of Holiday and Living World reward tracks becoming available during their respective releases
- With the Wardrobe, Legendaries will be available for PvP and Reward tracks will also give many of the items needed for crafting a legendary
- PvP Ranks
- The amount of rank points need for Ranks 39+ are being reduced
- With the patch, rank points will apply toward the new rank values
- This will bump many players up to higher ranks
- Players with rank 54+ will now be a Dragon (rank 80)
- After reaching rank 80, ranks will become repeatable (like levels past 80 in other areas of the game) allowing top ranked players to continue earning rank up chests
Tags: GuildWars2, News