Veil Lifted on the Latest Version Update!
The March version update of Final Fantasy XI has arrived! The second installment of the popular Delve battlefield content has been implemented, bringing adventurers face to face with new challenges deep within the Yorcia Weald [U]! With these new challenges comes new rewards, with both crafting materials and new weapons and armor available from felled fiends. To help combat these new challenges, Relic body and leg armor upgrade options are now available, allowing for them to be increased to item level 119.
Other content that has been implemented or updated includes changes to Reives and Campaign, the new Job Points system, the new Cait Sith avatar for Summoners, an overhaul to the fishing system, changes to Treasure Hunter, new Monstrosity and Trust options, and much more!
Excited for these changes to FFXI? Tell us what excites you the most over on the ZAM forums!
From the official Final Fantasy XI forums:
Event-related
- New quests have been introduced for Seekers of Adoulin areas.
Fishing has been renovated.
Read on for the details.
New alter egos have been added to the Trust initiative.
Read onfor the details.
- New objectives have been added to Records of Eminence.
Battle-related
A new advancement system called "Job Points" has been introduced.
- What Are Job Points?
Job points are a form of advancement for players who have reached level 99.
Besting monsters in battle will yield capacity points for a player's main job, and can be converted into job points to further enhance that job.
Unlocking Job Points
Speak with the Nomad Moogle in Ru'Lude Gradens (H-5) after fulfilling the conditions given below in order to receive the "job breaker" key item.
- Conditions for unlocking job points
- Be in possession of the "limit breaker" key item
- Have your main job at level 99
- Earning Job Points
Vanquishing monsters of level 96 and above while in possession of the job breaker item will yield capacity points in addition to experience points.
Players will earn one job point once they have acquired 30,000 capacity points.
Please note that the amount of capacity points earned varies by monster level and that the number of capacity points earned by a single player is reduced when in a party.
- Allocating Job Points
While inside one's Mog House, selecting "Job Points" from the status section of the main menu will provide a list of available jobs. Selecting a job displays a list of categories that may be enhanced.
- Notes
- Experience point and capacity point acquisition is reduced when in parties. However, this reduction is lessened in the following areas.
Sih Gates / Cirdas Caverns / Dho Gates / Woh Gates / Moh Gates
- Players are unable to earn capacity points from experience points gained by monsters vanquished in Abyssea or reives, by chain bonuses and other bonuses, or by completing certain types of content.
- Dedication has no effect on the number of capacity points earned.
- Capacity points exist for each job, and can only be set for one's main job.
- Experience point and capacity point acquisition is reduced when in parties. However, this reduction is lessened in the following areas.
New Delve Content Has Been Added
Read onfor details on participating.
- Available Areas
New Delve content has been added to the following areas.Marjami Ravine / Yorcia Weald / Kamihr Drifts
Joining the Fray
Veils have been discovered at the following coordinates, but will not be available on the date of the update (March 18) in order to undergo further testing. We apologize for any inconvenience this may cause, and plan on having a maintenance period in late March to open up the content.
Marjami Ravine(M-9)
Yorcia Weald(J-7)
Kamihr Drifts(H-11)
Note, however, that the corresponding notorious monsters may be fought in the field and yantric planchettes will be able to be constructed in advance.
- New yggrete shards and yggzi beads have been added
- Marjami Ravine
Phlox Yggrete
- Yorcia Weald
Russet Yggrete
- Kamihr Drifts
Aster Yggrete
- Marjami Ravine
- Forri-Porri in Western ADoulin (I-10) will exchange new items for Mweya Plasm when certain conditions have been fulfilled.
- Benjamien in Western Adoulin (J-10) will engrave certain equipment obtained in the new Delve content with arcane glyptics in exchange for airlixirs.
The following job-related adjustments have been made
Summoner
- A new avatar, Cait Sith, has been added.
- Acquiring Cait Sith
Upon entering the Walk of Echoes, a new quest will be available to players who have completed the Wings of the Goddess mission "A Token of Troth."
- New Blood Pacts
The following blood pacts will become available to those acquiring Cait Sith.
- Blood Pact: Rage
Name Required Level Effect Regal Scratch SMN Lv. 1 Delivers a threefold attack. Mewing Lullaby SMN Lv. 25 Puts all enemies within area of effect to sleep and lowers their TP. Eerie Eye SMN Lv. 55 Silences and inflicts amnesia upon the target. Level ? Holy SMN Lv. 75 Deals light damage to enemies within area of effect.
- Blood Pact: Ward
Name Required Level Effect Raise II SMN Lv. 15 Revives target from KO. Reraise II SMN Lv. 30 Grants target party member the effect of Raise II when they are KO'd. Altana's Favor SMN Lv. 1 Minimum Requisite MP: Level x2. Grants the effects of Arise and Reraise III to party members within the area of effect.
- Blood Pact: Rage
- Acquiring Cait Sith
- Average monster levels have been increased in the following areas as given below.
Dho Gates: Increased to 122.
Woh Gates: Increased to 125.
- The amount of merit points needed to purchase the requisite key items to attempt high-tier mission battlefields has been decreased.
Key Item Merit Point Cost Pre-Adjustment → Merit Point Cost Post-Adjustment Phantom Gem of Apathy 20 → 15 Phantom Gem of Arrogance 20 → 15 Phantom Gem of Envy 20 → 15 Phantom Gem of Cowardice 20 → 15 Phantom Gem of Rage 20 → 15 Pentacide Perpetrator Phantom Gem 30 → 20 Celestial Nexus Phantom Gem 20 → 15 Stellar Fulcrum Phantom Gem 20 → 15
The following additions and adjustment have been made to the Trust initiative.Character-specific messages will be displayed for calling forth and dismissing alter egos, as well as when they fall in battle.
* Additional messages for various situations will be added over time.
Sample messages:
Upon being called forth:
Upon being dismissed:
Upon falling in battle:
- Alter egos will be able to fight alongside adventurers in the following battlefields.
- Horlais Peak
The Emissary / The Three Kingdoms
- Waughroon Shrine
Journey Abroad / The Three Kingdoms
- Balga's Dais
Journey Abroad / The Emissary
- Qu'Bia Arena
The Ruins of Fei'Yin / Darkness Rising / The Final Seal
- Throne Room
The Shadow Lord / Xarcabard, Land of Truths / The Shadow Awaits
- Spire of Holla
Below the Arks / The Mothercrystals
- Spire of Mea
Below the Arks / The Mothercrystals
- Spire of Dem
Below the Arks / The Mothercrystals
- Monarch Linn
Ancient Vows / The Savage
- The Shrouded Maw
Darkness Named
- Horlais Peak
An upper limit has been set on the effects of Treasure Hunter.
This adjustment has been made in light of the future introduction of equipment enhancing the effects of Treasure Hunter.
- Upper limits of Treasure Hunter including the total of bonuses provided by equipment, atma, and job abilities.
- Thief
Treasure Hunter +8
* The limit will be raised to +12 as normal when under the increased Treasure Hunter effects granted through thief autoattacks, Sneak Attack, Trick Attack, and the ranger ability Bounty Shot.
- Non-thief jobs
Treasure Hunter +4
- Thief
The following additions and adjustments have been made to Monstrosity.
New monster families have been added.
- Players are now able to travel from the Feretory to the following areas.
Recommended Level Region Name Area Nameå Lv. 61 Elshimo Uplands Ifrit's Cauldron Lv 70~ Halvung Territory Mount Zhayolm Lv 78~ Lumoria The Garden of Ru'Hmet
- The names of the following instincts have changed.
Slime Instincts I-III are now Astoltian Slime Instincts I-III.
Spriggan Instincts I-III are now Eorzean Spriggan Instincts I-III.
- Combat and magic skills may now be increased while participating in reives.
Campaign has undergone the following adjustments.
- Combat and magic skills may now be increased while participating in campaign battles.
- The following adjustments will be made to Influence, both when victorious and when defeated.
- When victorious
Influence will increase, and enemy force influence will decrease, at a greater rate than previously.
- When defeated
Influence will decrease, and enemy force influence will increase, at a lesser rate than previously.
- When victorious
Respawn times for the following notorious monsters have been greatly reduced.
Gulool Ja Jaï¼Gurfurlur the Menacingï¼Medusa
- The effects of slow now properly apply to enemies in the new Delve content.
There is a possibility that this change will be applied to other monsters in the future.
Item-related
- New synthesis recipes have been introduced.
New items have been introduced.
- Makel-Pakel now occupies the Celennia Memorial Library, waiting for adventurers to trade him job-specific back equipment.
Makel-Pakel will grant adventurers an item of their choice from the list below in exchange for three other items from the list:
- Applicable Items
Mauler's Mantle / Anchoret's Mantle / Mending Cape / Bane Cape / Ghostfyre Cape / Canny Cape / Weard Mantle / Niht Mantle / Pastoralist's Mantle / Rhapsode's Cape / Lutian Cape / Takaha Mantle / Yokaze Mantle / Updraft Mantle / Conveyance Cape / Cornflower Cape / Gunslinger's Cape / Dispersal Mantle / Toetapper Mantle / Bookworm's Cape / Lifestream Cape / Evasionist's Cape
* Makel-Pakel will not let adventurers receive any of the capes or mantles they just traded him.
Certain pieces of Relic chest and leg equipment may now be reforged.
Read on for the details on reforging equipment.
* The items required to reforge these pieces must be obtained in the obscured domains added to Delve, but due to unforeseen circumstances, players will not be able to enter them as of March 18. We apologize for the inconvenience and ask for your patience. We plan to rectify this issue during scheduled maintenance toward the end of the month.
- The attributes of the following items have been adjusted.
- Chariot Band
- Pre-adjustment
Maximum duration: 90 min. Maximum bonus: 500 Recast time: 16 hours
- Post-adjustment
Maximum duration: 720 min. Maximum bonus: 750 Recast time: 1 hour
- Pre-adjustment
- Empress Band
- Pre-adjustment
Maximum duration: 180 min. Maximum bonus: 1000 Recast time: 16 hours
- Emperor Band
Maximum duration: 720 min. Maximum bonus: 3000 Recast time: 1 hour
- Pre-adjustment
- Emperor Band
- Pre-adjustment
Maximum duration: 210 min. Maximum bonus: 2000 Recast time: 16 hours
- Post-adjustment
Maximum duration: 720 min. Maximum bonus: 3000 Recast time: 1 hour
- Pre-adjustment
- Chariot Band
- Names of the following pieces of equipment have been adjusted.
Laktisma Leggings → Laktisma Hose
Quiahuiz Leggings → Quiahuiz Trousers
- Additions have been made to moogle storage slips.
- The following storage slips have been introduced.
Storage Slip 17: Item Level 109 Relic Equipment
Storage Slip 18: Item Level 119 Relic Equipment
- Additional items may now be stored via the Porter Moogle.
- Storage Slip 11:
Kadomatsu / Escritorio / Decazoom Mk-XI / Hatchling Shield / She-Slime Shield / She-Slime Hat / She-Slime Earring / Metal Slime Shield / Metal Slime Hat / Metal Slime Earring / Purple Spriggan Coat / Purple Spriggan Club / Red Spriggan Coat / Red Spriggan Club
- Storage Slip 17:
Agoge Mask / Agoge Lorica / Agoge Mufflers / Agoge Cuisses / Agoge Calligae / Hesychast's Crown / Hesychast's Cyclas / Hesychast's Gloves / Hesychast's Hose / Hesychast's Gaiters / Piety Cap / Piety Briault / Piety Mitts / Piety Pantaloons / Piety Duckbills / Archmage's Petasos / Archmage's Coat / Archmage's Gloves / Archmage's Tonban / Archmage's Sabots / Vitivation Chapeau / Vitivation Tabard / Vitivation Gloves / Vitivation Tights / Vitivation Boots / Plunderer's Bonnet / Plunderer's Vest / Plunderer's Armlets / Plunderer's Culottes / Plunderer's Poulaines / Caballarius Coronet / Caballarius Surcoat / Caballarius Gauntlets / Caballarius Breeches / Caballarius Leggings / Fallen's Burgeonet / Fallen's Cuirass / Fallen's Finger Gauntlets / Fallen's Flanchard / Fallen's Sollerets / Ankusa Helm / Ankusa Jackcoat / Ankusa Gloves / Ankusa Trousers / Ankusa Gaiters / Bihu Roundlet / Bihu Justaucorps / Bihu Cuffs / Bihu Cannions / Bihu Slippers / Arcadian Beret / Arcadian Jerkin / Arcadian Bracers / Arcadian Braccae / Arcadian Socks / Sakonji Kabuto / Sakonji Domaru / Sakonji Kote / Sakonji Haidate / Sakonji Sune-Ate / Mochizuki Hatsuburi / Mochizuki Chainmail / Mochizuki Tekko / Mochizuki Hakama / Mochizuki Kyahan / Pteroslaver Armet / Pteroslaver Mail / Pteroslaver Finger Gauntlets / Pteroslaver Brais / Pteroslaver Greaves / Glyphic Horn / Glyphic Doublet / Glyphic Bracers / Glyphic Spats / Glyphic Pigaches / Luhlaza Keffiyeh / Luhlaza Jubbah / Luhlaza Bazubands / Luhlaza Shalwar / Luhlaza Charuqs / Lanun Tricorne / Lanun Frac / Lanun Gauntlets / Lanun Culottes / Lanun Boots / Pitre Taj / Pitre Tobe / Pitre Dastanas / Pitre Churidars / Pitre Babouches / Horos Tiara / Horos Casaque / Horos Bangles / Horos Tights / Horos Toe Shoes / Pedagogy Mortarboard / Pedagogy Gown / Pedagogy Bracers / Pedagogy Pants / Pedagogy Loafers / Bagua Galero / Bagua Tunic / Bagua Mitaines / Bagua Pants / Bagua Sandals / Futhark Bandeau / Futhark Coat / Futhark Mitons / Futhark Trousers / Futhark Boots
- Storage Slip 18:
Agoge Mask +1 / Agoge Lorica +1 / Agoge Mufflers +1 / Agoge Cuisses +1 / Agoge Calligae +1 / Hesychast's Crown +1 / Hesychast's Cyclas +1 / Hesychast's Gloves +1 / Hesychast's Hose +1 / Hesychast's Gaiters +1 / Piety Cap +1 / Piety Briault +1 / Piety Mitts +1 / Piety Pantaloons +1 / Piety Duckbills +1 / Archmage's Petasos +1 / Archmage's Coat +1 / Archmage's Gloves +1 / Archmage's Tonban +1 / Archmage's Sabots +1 / Vitivation Chapeau +1 / Vitivation Tabard +1 / Vitivation Gloves +1 / Vitivation Tights +1 / Vitivation Boots +1 / Plunderer's Bonnet +1 / Plunderer's Vest +1 / Plunderer's Armlets +1 / Plunderer's Culottes +1 / Plunderer's Poulaines +1 / Caballarius Coronet +1 / Caballarius Surcoat +1 / Caballarius Gauntlets +1 / Caballarius Breeches +1 / Caballarius Leggings +1 / Fallen's Burgeonet +1 / Fallen's Cuirass +1 / Fallen's Finger Gauntlets +1 / Fallen's Flanchard +1 / Fallen's Sollerets +1 / Ankusa Helm +1 / Ankusa Jackcoat +1 / Ankusa Gloves +1 / Ankusa Trousers +1 / Ankusa Gaiters +1 / Bihu Roundlet +1 / Bihu Justaucorps +1 / Bihu Cuffs +1 / Bihu Cannions +1 / Bihu Slippers +1 / Arcadian Beret +1 / Arcadian Jerkin +1 / Arcadian Bracers +1 / Arcadian Braccae +1 / Arcadian Socks +1 / Sakonji Kabuto +1 / Sakonji Domaru +1 / Sakonji Kote +1 / Sakonji Haidate +1 / Sakonji Sune-Ate +1 / Mochizuki Hatsuburi +1 / Mochizuki Chainmail +1 / Mochizuki Tekko +1 / Mochizuki Hakama +1 / Mochizuki Kyahan +1 / Pteroslaver Armet +1 / Pteroslaver Mail +1 / Pteroslaver Finger Gauntlets +1 / Pteroslaver Brais +1 / Pteroslaver Greaves +1 / Glyphic Horn +1 / Glyphic Doublet +1 / Glyphic Bracers +1 / Glyphic Spats +1 / Glyphic Pigaches +1 / Luhlaza Keffiyeh +1 / Luhlaza Jubbah +1 / Luhlaza Bazubands +1 / Luhlaza Shalwar +1 / Luhlaza Charuqs +1 / Lanun Tricorne +1 / Lanun Frac +1 / Lanun Gauntlets +1 / Lanun Culottes +1 / Lanun Boots +1 / Pitre Taj +1 / Pitre Tobe +1 / Pitre Dastanas +1 / Pitre Churidars +1 / Pitre Babouches +1 / Horos Tiara +1 / Horos Casaque +1 / Horos Bangles +1 / Horos Tights +1 / Horos Toe Shoes +1 / Pedagogy Mortarboard +1 / Pedagogy Gown +1 / Pedagogy Bracers +1 / Pedagogy Pants +1 / Pedagogy Loafers +1 / Bagua Galero +1 / Bagua Tunic +1 / Bagua Mitaines +1 / Bagua Pants +1 / Bagua Sandals +1 / Futhark Bandeau +1 / Futhark Coat +1 / Futhark Mitons +1 / Futhark Trousers +1 / Futhark Boots +1
- Storage Slip 11:
- The following storage slips have been introduced.
System-related
Transportation devices have been placed at the following coordinates in the lower section of Outer Ra'Kaznar so that players may return to the entrance.
L-10ï¼L-6ï¼D-6ï¼E-11
- Players may now peruse the bidding history of posted items before submitting their own to the auction house.
- Home points have undergone the following adjustments.
- The following descriptors regarding the location of certain home points have been introduced to the destination menu that appears after selecting on the "Travel to another home point" option and then designating a region.
- Location Descriptors
The descriptors are separated into the following three categories:- (A) for home points situated near auction houses
- (E) for home points situated near area exits and entrances
- (M) for home points situated near Mog Houses
- Location Descriptors
- The following descriptors regarding the location of certain home points have been introduced to the destination menu that appears after selecting on the "Travel to another home point" option and then designating a region.
The following text commands have been introduced./lockstyle on/off
Makes it so that your character's appearance remains the same even after changing equipment.
>>Subcommands:
on  Locks in equipment appearance.
off  Removes lock on equipment appearance.
Displays current setting if no subcommand is specified.
- Notes
- This command will be automatically disabled under the following conditions:
- Zoning in to a different area
- Equipping items that affect character motions, such as weapons
- Being the recipient of an attack that removes equipment that influences character motions
- Logging out
- This command cannot be enabled while participating in the following content:
Monstrosity / Ballista / Brenner
- While the user's appearance will stay the same to those in the area, switching equipment will grant the attributes of the new equipment.
- The command will remain in effect even when changing into equipment that covers multiple slots.
- This command will be automatically disabled under the following conditions:
- /hidefaith -- /hidetrust
Disables/enables the display of alter egos not called by the player.
>>Subcommands:
on: Disables the display of alter egos.
off: Enables the display of alter egos.- Notes
This command is intended to lower system usage by disabling the display of other players' alter egos. The following issues will occur, but they are an intended effect of using the command.- If a non-displayed alter ego casts a spell on your character, there will be no visual or log notification, but the appropriate status icon will display.
- If players who have disabled the display of alter egos dismiss one from their parties, the visual effect thereof will not be displayed.
- Notes
- Measures have been taken to alleviate freezing during cutscenes for the mission "The Empress Crowned."
Resolved Issues
- The issue wherein Dakuwaqa in Cirdas Caverns [U] would use the special ability Marine Mayhem properly, but the chat log would read "Dakuwaqa readys .."
- The issue wherein alter egos would continually use attacks causing status ailments against monsters immune to said ailments.
- The issue wherein the special abilities of graupel formations in Kamihr Drifts would deal fire elemental damage.
- The issue wherein the special abilities of suspended sculptures in Outer Ra'Kaznar would deal fire elemental damage.
- The issue wherein the name of shunned harpslingers in Outer Ra'Kaznar was incorrect. They have been renamed shunned fluteslingers.
- The issue in Monstrosity wherein subtargets appeared in blue when using the ruszor family special ability "severing fang" when not in range.
- The issue in Monstrosity wherein subtargets appeared in red when using the ruszor family special abilities "aqua blast" when in range.
- The issue in Monstrosity wherein being the recipient of the antlion family special ability "quake blast" would remove all equipment.
- The issue in the Full Moon Fountain battlefield "Waking the Beast" wherein defeating Carbuncle Prime underc ertain conditions would cause him to not appear again, rendering the battlefield impossible to clear.
- Various issues wherein item help text was incorrect.
- The issue wherean the attributes of the following items were incorrect and thus have been adjusted:
Otronif Gloves +1 / Iuitl Wristbands +1 / Hagondes Cuffs +1 / Cizin Mufflers +1 / Piety Briault / Piety Briault +1
- The issue wherein the attributes "Avatar: Accuracy+X" and "Avatar: Attack+X" were not properly reflected when exceeding a certain value.
- The issue wherein the white magic spell "Reprisal" was not benefitting from attributes that increased the duration of enhancing magic effects.
- The issue with using evoliths in synergy wherein they would occasionally not be properly etched or consumed.
- The issue with the synergy engineer wherein trading a piece of equipment would occasionally provide the player with incorrect information about slots.
- The issue in Limbus wherein entry would occasionally not be possible under certain conditions.
- The issue with Vingijard in Lower Jeuno (H-9) wherein parts of his dialogue were incorrect.
- The issue wherein the player opening or closing the door during the event for acquiring Curilla's alter ego would cause the door to open or close during the cut scene.
- The issue wherein player pets would occasionally walk through walls in Outer Ra'Kaznar under certain conditions.
- The issue wherein player pets would not path properly in the J-6 and D-8 areas of Outer Ra'Kaznar.
- The issue with the Total Healing I objective in Records of Eminence wherein heals from non-automatons were not properly reflected.
- The issue wherein bedraggled lucerewes nearby the hollowed pathway in Kamihr Drifts were not placed properly.
- The issue wherein there was no entry for fluturinis in the Celennia Memorial Library.
- The issue in the Seekers of Adoulin mission "Glimmer of Portent" wherein the player's equipment would overlap with Ingrid under certain conditions.
- The issue in the quest "Lerene's Lament" wherein no sound effect would play when Lerene bashed on the door.
- The issue in the quest "Futhark Attire" wherein the NPC name would be blank during the event if the player loses their connection under certain conditions.
- The issue in the Seekers of Adoulin mission "Soul Siphon" wherein it would become difficult to figure out how to progress if the players loses their connection. Players suffering from such an incident can examine the glowing object located in the vicinity to proceed.
- The issue wherein the following NPCs would refuse to respond when under certain conditions.
Waylea in Rabao (G-9) / Ney Hiparujah in Kazham (I-11) / Vaultimand in Norg (H-8)
- The issue wherein the graphics of the green spriggan coat were not displaying properly when worn by female humes.
[PlayStation 2 Only]
- The issue in the Seekers of Adoulin mission "To the Victor…" wherein winning three times at Boom or Bust would occasionally cause one's computer to blackout or freeze.
Known Issues
- In the quest "Promotion: Second Lieutenant," the screen will occasionally black out during the cutscene that occurs at Salaheem's Sentinels in Aht Urhgan Whitegate (I-10).
- The item help text for Agoge Calligae and Agoge Calligae +1 does not display text indicating that the defense penalty when using berserk is reduced.
- The quest objectives for the quest "The Art of War," will not be fulfilled even when casting Cure on the ornery orobon.
- When under the effects of the rune fencer ability "Battuta" and being the victim of an attack where multiple strikes occur at once, the rune fencer will counterattack even if the second attack misses.
- Spirits summoned by summoners will occasionally have increased spell recast delays under certain conditions.
- Equipment effects that increase automaton skills, such as the "Melee skill +" attribute, are not reflected in the attributes displayed by /checkparam.
- When Cherukiki's alter ego is removed from battle, she will occasionally cast Silence on enemies that are unable to cast spells.
- The effects of the song "Goddess's Hymnus" affect alter egos.
- Cait Sith's blood pact ability "Regal Scratch" cannot be used in skillchains.
- Cait Sith does not display proper animations from the time of ordering her to cast Raise II until the spell has completed.
- When cancelling Mahjlaef the Paintorn's special ability "Immortal Shield" with a stun or other similar ability, physical damage dealt to him will still be reduced even though the effects of the ability have not occurred.
- In the quest "The Communion," visual effects for the ancestral rage's spells do not display properly when it is fought under certain conditions.
- In Monstrosity, the following slug family skills will not propagate any of their other effects if equipment is not removed from the target.
Fuscous Ooze / Mucilaginous Ooze
[PlayStation 2 Only]
- In the quest "Promotion: Second Lieutenant," the screen may blackout during the cutscene that occurs when trading imperial metal pieces to Abquhbah.