Level Cap Increase
With the final level cap increase for Final Fantasy XI fast approaching, speculation has been running rampant on what job adjustments players can expect to see. Today, a list of possible abilities and spells have been released for many jobs, giving some insight as to what they can expect to see once the level cap version update arrives.
For the full details of the potential spells and abilities, check below the break, and be sure to leave your thoughts about this news on the Zam Forums.
From the official Final Fantasy XI forums:
[dev1042] Level Cap Increase
*The following content is in development. Specific details may differ from the release version.
- The maximum job level for player characters will be increased to 99.
Completion of a new limit break quest is required to unlock levels 96 and above.
- The following new job abilities will be introduced:
- Summoner
- Fenrir: Heavenward Howl (Lv. 96)
Grants the effect of HP Drain or MP Drain to party members within area of effect.
- Diabolos: Pavor Nocturnus (Lv. 98)
Lures an enemy into an eternal nightmare.
- Fenrir: Heavenward Howl (Lv. 96)
- Summoner
- Corsair
- Avenger's Roll (Lv. 97)
Increases chance of countering for party members within area of effect. Lucky Number: 4. Unlucky Number: 8.
- Avenger's Roll (Lv. 97)
The following magic spells will be introduced:
- White Magic
- Cura III (WHM Lv.96)
Restores HP for party members within area of effect. Afflatus Misery: Increases healing potency.
- Boost-INT (WHM Lv.96)
Enhances Intelligence for party members within area of effect.
- Boost-DEX (WHM Lv.99)
Enhances Dexterity for party members within area of effect.
- Gain-INT (RDM Lv.96)
Enhances Intelligence.
- Gain-DEX (RDM Lv.99)
Enhances Dexterity.
- Regen V (SCH Lv.99)
Gradually restores target's HP.
- Cura III (WHM Lv.96)
- Black Magic
- Thundaja (BLM Lv.96)
Deals thunder damage to enemies within area of effect. Successive use enhances spell potency.
- Thundaja (BLM Lv.96)
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- Gravity II (RDM Lv. 98)
Weighs an enemy down and lowers its movement speed.
- Gravity II (RDM Lv. 98)
- Songs
- Lightning Carol II (BRD Lv.96)
Increases resistance against lightning and sometimes nullifies lightning damage for party members within area of effect.
- Light Carol II (BRD Lv.99)
Increases resistance against light and sometimes nullifies light damage for party members within area of effect.
- Dark Carol II (BRD Lv.99)
Increases resistance against darkness and sometimes nullifies darkness damage for party members within area of effect.
- Lightning Carol II (BRD Lv.96)
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- The following spells will become available to new jobs:
- White Magic
- Holy II (PLD Lv.99)
- Black Magic
- Thunder III (DRK Lv.96)
- Thunder V (SCH Lv.99)
- White Magic
- The following new learnable spells will be added for blue mages:
- Quadrastrike
Delivers a fourfold attack. Chance of critical hit varies with TP.
- Vapor Spray
Deals water breath damage to enemies within a fan-shaped area originating from the caster. Additional effect: Poison.
- Thunder Breath
Deals thunder breath damage to enemies within a fan-shaped area originating from the caster.
- Orcish Counterstance
Increases the caster's chance of countering.
- Amorphic Spikes
Delivers a fivefold attack. Damage varies with TP.
- Wind Breath
Deals wind breath damage to enemies within a fan-shaped area originating from the caster.
- Barbed Crescent
Damage varies with TP. Additional effect: Accuracy Down.
- Absolute Terror
Freezes target in fear.
- Gates of Hades
Deals fire damage to enemies within area of effect. Additional effect: Burn.
- Tourbillion
Delivers an area attack. Additional effect duration varies with TP. Additional effect: Weakens defense.
- Pyric Bulwark
Resists physical damage.
- Bilgestorm
Delivers an area attack. Additional effect duration varies with TP. Additional effect: Lowers attack, defense, and accuracy.
- Bloodrake
Delivers a threefold attack. Damage varies with TP. Additional effect: HP Drain.
- Quadrastrike
Beastmasters will be able to call four new familiars with the Call Beast ability.
*The effects for the following spells are provisional:
Cura III / Regen V / Quadrastrike / Vapor Spray / Thunder Breath / Orcish Counterstance / Amorphic Spikes / Wind Breath / Barbed Crescent / Absolute Terror / Gates of Hades / Tourbillion / Pyric Bulwark / Bilgestorm / Bloodrake
*The icon and icon help text for Fenrir's Heavenward Howl ability is also provisional.
The above issues will be addressed in future test server updates.