The Secret World's Lead Writer Talks About NPCs

Little by little, Funcom is revealing more details about The Secret World. A couple weeks ago, Senior Producer and Creative Director Ragnar Tornquist published a blog entry about the game's story. To continue that discussion, Lead Writer Dag Scheve had written an interesting blog entry that focuses on the purpose of NPCs in the game. Here is the team's mission statement:

"We want our characters to provide an experience beyond that of a mission terminal. We want them to be memorable in their own right, and to be a mirror to the world they inhabit."

Throughout the article, Scheve emphasizes that the characters are a key to good storytelling. "We care deeply about our characters and we are placing a big emphasis on populating the world with hundreds of fully voiced and motion-captured individuals," he said. Read the full blog entry for more of Scheve's thoughts on NPCs in The Secret World.

Comments

Free account required to post

You must log in or create an account to post messages.