New Spell Will Lower Dodge Chance 20% in Icecrown
Daelo just announced on the official forums that a spell called Chill of the Throne will be in effect for all enemies in Icecrown Citadel that "will allow creatures to ignore 20% of the dodge chance of their melee targets."
Why would Blizzard do this? Basically, it looks like tank avoidance has grown so high that a hard-hitting melee boss can take down a raid tank in a couple hits if the blows aren't avoided. Chill of the Throne will give the dev team "a bit of breathing room" while they look at ways to keep tank avoidance from growing so high in the future. Presumably, the overall damage will be reduced to compensate — meaning the damage will be similar overall, but less spiky.
Just to be clear about what the spell does, I'll use Daelo's example: "if a raid's main tank had 30% dodge normally, in Icecrown Citadel they will effectively have 10%." Chill of the Throne should be up on the PTR soon so you can check out the effects. What are your preliminary thoughts on the spell?