3.2.2 BG Queue Changes Address Uneven Matches
A number of battleground queue changes have been added to the most recent 3.2.2 PTR build. For example, the patch notes state that "players may now only queue for no more than two Battlegrounds at a time." Players can currently queue for three Battlegrounds at once, so a user on the official forums asked why the change has been implemented on the test servers.
According to Zarhym, "All of the User Interface changes in 3.2.2 to the Battleground queuing system are to help address matches starting with uneven numbers on each team. These changes may not fully address the situation, but in that case we have some other possible solutions we can implement further down the road."
Zarhym said the team doesn't want to implement a system like Tenacity to balance population issues since it isn't designed for instanced PvP. "Besides, I doubt most players would like to see Battlegrounds arbitrarily balanced by a buff rather than by numbers of players on each team," Zarhym said.
You can read all of the changes to battleground queuing taken from the 3.2.2 PTR patch notes after the jump. Keep in mind these updates are still in testing and subject to revision.
Battleground Queuing
- Players may now only queue for no more than two Battlegrounds at a time.
- The dialog box for entering a Battleground match has been changed to reflect the following options: “Enter Battle,” “Leave Queue,” and “Minimize.”
- The time a player has to enter a battle when selected has been reduced to 40 seconds when not already in a Battleground and 20 seconds when in a Battleground.
- Players already in a Battleground can now choose “Enter Battle” for a new Battleground under any circumstance (i.e. while dead, in combat, falling, etc.).
- A new Battleground will not launch until the maximum number of players on each side are in the queue (i.e. 40 players per side for Alterac Valley).