If You Build It, They Will Come

There are many franchises and genres that are ripe for the picking when it comes to MMO creation. We give you our list for the top 10 MMO's we'd like to see.

Sometimes, game developers and their publishers miss a trick. There are plenty of franchises and genres ripe for turning into MMOs that never seem to get made. Our prayers were answered when the Warhammer and Star Trek games were announced, but these are a drop in the ocean compared to the others we're still waiting for. So, without further ado, I present to you:

The Top 10 MMOs We'd Like To See

10. A Discworld MMO

Terry Pratchett's Discworld novels have had a number of graphic adventures based on them, but never an MMO. The Discworld - a magical disc-shaped world carried on the back of a giant turtle - would translate well into such a game, as it comes complete with a huge variety of locations and characters. Pratchett's humour would also translate well into such a setting, as some MMOs still take themselves far too seriously. Existing concepts and rivalries from the books could be turned into quests, and with the novels topping the UK best-seller lists every time they're released, I can't be the only one interested in such a game.

9. Planetside 2
The original Planetside had a lot of potential, but didn't live up to its early hype. It simply didn't offer enough new features or gameplay mechanics over other first-person-shooters to make it worth a subscription fee. The horrendous patch delays early in the game's life didn't help, which may have contributed to the loss of early subscribers. However, there are plenty of FPS fans out there and precious few MMOs suited to them, so maybe the time's right for a sequel. If SOE can sort out the problems that plagued the first game and include some of the features dropped from it in the sequel, they could create something really special.


Planetside had a lot of potential.

8. Privateer
Ok, you've got me - Jumpgate Evolution could fill this hole when it's released in June, but there's not a lot out there for spaceflight junkies right now. Sure, the original Jumpgate is still going and there's EVE Online to consider, but JG's showing its age and EVE's a point-and-click game where you don't get to manually fly your ship. I loved Elite back in the 80s and playing the Privateer games only served to increase my desire for a spaceflight MMO. However, since a Privateer MMO looks unlikely - with EA dropping the series like a bad habit - JGE will have years of expectation to live up to when it launches later this year.

7. Grand Theft Auto
I've loved the GTA games since they debuted in 1997 and an online version would seem like a natural progression for the series. However, Rockstar Games apparently disagree, refusing to develop such an MMO in the face of popular opinion. Fortunately, as with my wish for a Privateer MMO, an alternative exists in the form of All Points Bulletin. APB comes from Crackdown developers Realtime Worlds, based just 60 miles up the road from Rockstar North. If APB turns out to be a hit, Rockstar will only have themselves to blame for missing this opportunity.

6. A Console MMO
Consoles have had precious few MMOs released for them, and those that have seen the light of day have been ports of their PC-based counterparts. As a result, I believe we've not had a true console MMO and it's about time that we did. GTA and Planetside seem ideally suited for the task, but with most console-specific titles being scrapped, will we ever see a true console MMO? Our best chance of getting one may be from NCsoft, which announced it would be developing for the PS3 back in 2007. The company has yet to give specific details of what they're working on, but since they're currently looking for a console programmer, there may still be hope.

5. Pokémon
Yes, I know, you've heard this one before. However, you've heard it before because it's a good idea. Not all MMOs need to be grown up (many these days aren't ) and Pokémon is still a hugely popular franchise around the world. I won't pretend there wouldn't be problems to overcome in turning Pokémon into an MMO, but the potential rewards for success would be enormous. The series has dabbled with the internet in recent years, allowing Pokémon to be traded and battle online, but no amount of this can make up for us missing out on a proper online game. Unfortunately, we'll probably never get one. Nintendo has been vocal about its disdain for online games in the past and the company's not exactly known for its PC games. In other words, while this is a game that we'll keep lusting after, we'll probably never get to play it.


Unofficial Pokémon MMOs exist, but how long will it be before they're shut down?

4. Wild West Steampunk
Remember the movie Wild Wild West? Well, pump that full of steroids and throw in a touch of Arcanum and you should have an idea of what I'm on about here. Both genres are under-represented in video games and even more so in MMOs, unless you count Japanese steampunk (which I don't). Imagine a Wild West setting including fantastical weaponry, stompy mech-suits and a train network for travelling long distances. Add in some environments not traditionally found in westerns, to stop things from getting boring, and you have a game that I'd pick up on day one.

3. A Racing MMO
Like the FPS, this is another genre of game that has been tried before but didn't really take off. There are already some dedicated online racing games out at the moment, but nothing that you'd describe as a triple-A title. Test Drive Unlimited might have contained a semi-persistent world, but it was more of a single / multi-player game with this element bolted on. Hopefully Need For Speed: World Online will be what racing fans are looking for, although we may have to wait a while as Asian gamers will get to play it first.

2. Resident Evil
Left 4 Dead proved how much fun you can have in a multi-player zombie game, so why not take it a step further? If the enemy types from Resident Evil were expanded and an MMO version of the game marketed towards adults, it could do very well for itself. Add in some stat development for characters, different strengths and types of weapon and you've got yourself a game. Adding enough environments to keep things varied wouldn't be an issue, as the RE series has a history of globetrotting. Different areas of the game world wouldn't have to be geographically next to each other (e.g. the different planets in SWG), with other locations being accessed via boats or helicopter.


Resident Evil already has co-op, so why not make an MMO?

1. Warhammer 40,000
Warhammer Online's success (if it can still be called that ) has proved one thing: it's possible to turn Games Workshop's creations into MMOs. Now that Warhammer itself is out of the way, let's hope that THQ turns its attention towards making the Warhammer 40,000 MMO that it has the rights to. For those who don't know, Warhammer 40,000 (or "40K") is set in the distant future, with Humans, Elves (in the form of the Eldar), Orks and various other races featuring heavily. Ground units in the 40K universe range from normal foot-troops to giant "Titan" mechs, over 40 meters tall, allowing for some truly intense battles. The prospect of including Titans - as well as the possibility of spaceflight - would make creating a 40K MMO a daunting prospect, but if it's done right then its potential could be massive. That is, unless Blizzard's already working on World of Starcraft...

The editorial you've just read contains views that are the opinion of the author and not necessarily the views of ZAM.com


Sam "azerian" Maxted
Editor
ZAM.com

Tags: Editorial

Comments

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Firefly
# Mar 26 2009 at 9:50 AM Rating: Good
I'm still waiting for Firefly which I'm sure would fall into the steampunk wild wild west category but who knows if that one will ever reach fruition. I for one doubt it.
Only If They're Done Right
# Mar 24 2009 at 6:39 AM Rating: Decent
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76 posts
These are all great ideas if done right. If the time and effort are put into these games to make them innovative and unique then they'd all be refreshing additions to the market. Right now the market is flooded with too many WoW wannabes or games that just aren't that great. Sure there are some diamonds in the rough but for whatever reason they haven't really caught on that much. Pokemon, GTA and Resident Evil just by name alone, should attract a lot of players and if those games were done right then they'd do very well. I'm not saying that they would challenge WoW's supremacy but they could certainly jump ahead of the rest of the pack very easily.

I'm probably one of the few gamers that's not a GTA fan but even I would like to see a GTA MMO. The console games already allow for more freedom than a lot of MMO's out there and I gotta believe that if they ever did make an MMO then that freedom would be expanded even further. As with the current GTA games, there would be all sorts of things to do. It wouldn't be all about killing stuff or farming loot. You could go bowling or racing or who knows what. A GTA MMO would be like a bunch of different types of MMO's rolled into one. It would be very difficult to get bored in that game. But as Azerian has said, it looks like that game will never happen. I don't know much about APB or Crackdown but one can only hope that APB will give the players as much freedom as the GTA games do.

I think that a Warhammer 40k MMO would fair better than the current Warhammer MMO has simply because of the fact that the market is flooded with a lot of fantasy MMO's, including the giant of all MMO's, but not as many futuristic sci-fi MMO's. But again, in order for it to be a successful game, the developers would have to put the time and effort into making the game innovative and unique.
Now it's your turn
# Mar 23 2009 at 6:12 PM Rating: Good
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52 posts
The games listed in the article above are what I'd like to see made into MMOs, but I'm sure that anyone reading it will have their own ideas on what games they want made. So let's hear them! :)
Now it's your turn
# Mar 23 2009 at 6:57 PM Rating: Excellent
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1,577 posts
I'd love to see a MMO based off the Chrono Trigger story. I'd see it being sort of a "Lavos was destroyed and the course of history was changed, for the good and the bad" type concept.
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Tamat ~ Andrew Beegle
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Now it's your turn
# Mar 26 2009 at 6:36 PM Rating: Decent
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76 posts
Did you ever play Chrono Cross Tamat? CC did exactly what you suggest. Show how history was changed as a result of Lavos' destruction. I don't want to spoil anything for those that haven't played CC, especially since to this day, I still don't fully comprehend the story, but it's very interesting to say the least.

If they ever made an MMO based on the franchise then the possibilities would be endless. There wouldn't just be multiple points in time that you could visit but also multiple time lines as well, meaning that you could have several different variations of the same point in time. The players would have a large role in determining which variation of which point in time they get and if they don't like it then they can just go back in time and change it. That means multiple ways to complete an instance with multiple outcomes depending on how the players complete the instance.

The only downside to that I guess would be that only people that are currently in your exact time line can see you, interact with you, group with you etc. Unless they allowed you to jump to other time lines without changing your own. Any ways, I think something like that would be a very innovative and unique MMO.
Now it's your turn
# May 15 2009 at 2:42 PM Rating: Excellent
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1,577 posts
Yeah I did but I didn't get through it because it couldn't ever captivate me. Maybe I should go back and try to get through it, though ... that's indicative of a "not-so-good" game.
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__________________
Fly High Daevas,
Tamat ~ Andrew Beegle
Community Manager
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