Holy Pally better get a HoT or an AoE heal we need to be more effective healers I can barely afford to spend mana on Beacon of Light and Holy Light too often and spamming flash of light doesn't keep the tank up during big fights. Holy shock is only good for a quick heal, but it doesn't help when people decide to sit in an AoE attack and take it like a squishy. I would be fine if they made beacon of light affect all members instead of just two people that would be more of an effecient spell then and would be easier on my mana. Or at least make Beacon of Light not require me to heal someone with say +2000 something damage to effectively heal the tank with the effect. My flash of light heals for around 2.9k-3.4k and 4-5k on crits, so if if i heal someone to top them off and the tank is taking a beating and i heal the first target for 2k the tank gets healed for 2k, it's a waste of mana. Also it gets tiring of putting judgement of light on a target at the beginning of every pull and keeping it up every 10 or so seconds to keep the DPS and tank healing up (if they hit the target). Paladins just need better mana regen in the long run my mana endurance is shorter than ever because of the costs of spells going up higher and higher.
QQ done bring on 3.1
Patch v3.1 Class Change Preview
Eyonix put out a preview of some upcoming class changes for Priests, Shaman and Rogues. This is part 1 of 3 parts which will eventually display all upcoming changes for every class. Some notable changes in this post are increasing Priest survivability in PVP. Read on to see the entire article!
We are planning a lot of exciting content for patch 3.1.0, and we are doing a three-part preview series on upcoming class changes. This is the first in the series: Priests, Rogues, and Shaman. Please keep in mind, that this list is not at all comprehensive, and subject to change.
Tags: News, WorldofWarcraft