Allakhazam's E3 Review

This year’s Electronic Entertainment Expo might as well have been renamed the MMO Entertainment Expo (ME2?), because Massive Multiplayer Online games dominated the show. By my count, there were well over 100 titles being demonstrated in one form or another at the expo. Of course, most of these will never actually make it to production, and of those that do, some are inevitably going to fail, simply because the market just can’t possibly handle that many titles. So which ones are you going to be playing in 2004? Which ones are going to go down in a fiery ball of pitch? Which ones may just sneak in there and find a willing audience? Because E3 only shows the working parts of the games, and deliberately hides the warts, it is difficult to predict how good a game will be based upon what you see here. Nevertheless, that’s what you are reading this for, so I will give it my best shot. Because there are so many to cover, I am only going into small detail on most of the games, and am only covering what I consider to be the best of the lot and ones most likely to eventually get released. Some of these games will get individual follow-ups later this week or next. Games you may as well order right now. The Best of E3. I normally try to pick a single best of show, but in this case there were two games that really blew me away, and I hate to even try to pick between them. My guess is that you will end up playing them both, because even though they are both MMORPG’s, they look like they will have different styles and game play. So here are the two games I expect everyone to be playing next year at this time. Everquest 2. This game looks fabulous. The graphics are just gorgeous and the character customization is so detailed that they are actually considering leaving the names off of the heads under the assumption that you will be able to recognize other players by look alone. I said much the same thing about it last year, but put it in the too soon to tell category due to a lack of any information on game play. Even though this year’s demonstration again had very little of the actual game play included, I am much more encouraged that this will be the blockbuster its namesake wants it to be. This is because after a long talk with the developers, I came away with a good impression of where they were taking the game and I liked what they were telling me. Much of what makes EQ so good today should be incorporated into EQ2, with hopefully a few major improvements added on top. Expect major improvements in graphics and the game engine in general, but do not expect major switches in how the game works such as switching from a class based game to a skill based one or the elimination of special drops and quests. Hopefully, much of what you have grown to love in Everquest should find its way into the new game as well. Still there will be some major differences. I hate to make this a teaser, but I intend to do a write-up specifically on this game later this week. I have a lot of information for you. This one looks like a real winner. They say coming winter, 2003, but I would guess winter or spring, 2004 is probably more realistic. Whenever it comes out, save up your platinum and put it on your must buy list. World of Warcraft. Unlike EQ2, this game was actually being played at E3 and, judging by the hoards of players waiting to get to a machine, it looks like a smash hit. The graphics are simply stunning and the world is immense and varied. Basically, if you have played Warcraft 3, you should have a pretty good idea about how World of Warcraft will play and feel. But they have not just stopped with the Warcraft 3 interface. They have improved on it significantly and given it a smooth, easy to use UI that even a true newbie will have little difficulty figuring out. Commands, emotes, spells, abilities and more are both easy to find and easy to use, letting you concentrate more on what else is going on in front of you. The battle system is faster than EQ, but is much closer to the traditional RPG combat than to Diablo. Quests are detailed and let you know the potential reward before you choose to accept the quest. Plus, you travel from place to place on the back of a griffin. How cool is that? I get the impression that this game will be friendlier to the new and casual player than EQ2 will be, but neither game is far enough along to really say how they will compare. Both look great to me. Put this one on your 2004 shopping list as well. If you are like me, you will probably end up playing both. Games you may find too tempting to pass up: Anarchy Online – Shadowlands. Yes that Anarchy Online - the one of the disastrous launch. Over the past year, more and more buzz has developed over Anarchy Online, mostly along the lines of “hey this game doesn’t suck after all”. I think this buzz is going to suddenly broaden into a roar. Shadowlands is technically an expansion of AO, but because it will contain the original game and the Notum Wars expansion, it is really more of Anarchy Online 2 than just an expansion of an existing game. Judging from the demonstration we got, this may be the best Science Fiction MMO on the market right now and it is only getting better (and yes I am including SWG in this assessment). Shadowlands, scheduled to ship this July, is actually adding a fantasy element to the game that is equally as large as the entire original game. The combination of the original SF game and the new fantasy elements makes this a truly unique offering. With two years to polish it up and a strong, growing community already playing, Anarchy Online is looking like a game worth checking out. Dark Age of Camelot – Trials of Atlantis/Foundations. This is an actual expansion, but is worth mentioning. Actually it is two expansions, one of which is free. The Foundations one will add player and guild housing, and is looking really nice. Players can add merchants, banks, portals, trade skill vendors and more to their house and customize it in a whole slew of ways - and this is the free expansion. The expansion you have to buy addresses the major complaint players have had about DAoC – the lack of high end content. This whole expansion is basically geared towards the level 50 players who want a set of PVE zones which really challenge them. It adds 3 new races, new ways to build up a level 50 character, a new set of zones, quests and items for high level players and significantly improved graphics not only to the new zones but to the old zones as well. For the Camelot player, this is a must have expansion. Others who have skipped past this excellent game, may decide that this is now the time to try it out. Mythica. Microsoft’s next foray into the MMORPG world is a different take on the genre, and has the potential to be really cool, or really bad. Right now, it is just too hard to tell, but what they were showing at E3 was pretty impressive. The two things single player RPG’s have always had over multi-player games is the ability to force the player into a story line enhanced by cinematic cut scenes and the ability to permanently change the landscape based upon the actions of a single party. Microsoft is trying to bring that into the multiplayer game. Thus, the big concept for this game is the ability to spawn off a whole dungeon for your party that will be a linear dungeon with cut scenes and changing scenery. Whether this concept will succeed and more importantly add enough content to keep people playing is still to be seen, but what was shown at E3 was impressive enough to keep an eye on. City of Heroes. This looks like it could be a huge sleeper hit. What was being shown at E3 still was missing enough of the actual game play elements to make me cautious about this. I am not really sure how you can categorize superheroes. Nevertheless, for those who love comic books, the concept of a world where you can play a true comic superhero is hard to pass up. I liked the look of this. It had a dark feel about it, very much like you were truly entering into the pages of the comics. As this game proceeds into beta, it is definitely one that you will want to keep an eye on. Everquest Online Adventures - Frontiers. As with the AO expansion, this is more like EQOA 2 than just an EQOA expansion, since the original game will be included in the disk you buy. The biggest thing going for this is an upgrade of the graphics engine. The new look of the game is great. It also features new zones, a new race (Ogres), new quests and items and musical themes for both the new and existing zones. The level cap is going from 50 to 60 and other content is getting added to improve on the high end game. For those of you who have not yet checked out this excellent MMORPG for the PS2, this is definitely something you will want to look at. Current players will want to get this as well. Games with potential: Horizons. It seems like this game has been in development forever, and the game shows some of the ravages of the long development period. Still, this is the only game where you can actually play a dragon, which is definitely cool. They also have created a world that will be completely developed by the players over time and seem to have some unique ideas on how to run this type of game. It may be that the game play may overcome some of the other shortcomings and this could turn out to be a major sleeper hit. Beta is supposed to start within the next few months. Wait for it to start and then ask your friends if it is worth buying. Or tune in here and we will tell you once we get a chance to actually play it. Lineage 2. The original Lineage is supposedly the most popular MMORPG ever released, with millions of players logging in from all over Asia. Given that type of track record, it is hard to criticize this version. What was being shown at E3 was not really enough to judge the game one way or another. It seems like it is still a ways from being complete, so this is a game to remember and to possibly check on next E3. Warhammer Online. Similar to Lineage 2, this game was in the very early stages of development and thus it was difficult to get more than a cursory idea of what the game will eventually be like. Still, as a single player game, Warhammer was one of the best, so it will be interesting to follow this MMO as it develops. Priest. This is a very unusual game, which already makes it stand out from the mass of MMORPG’s being developed. Priest is a PvP oriented MMO shooter game set in a kind of demonic version of the wild west with a primary focus on head to head and guild to guild combat. It looks pretty cool and may well find a market out there. We really want to like these, but… Star Wars Galaxies. Yes this is supposedly going to be released next month, and yes there are something like 400,000 copies already pre-ordered. So why do I have it listed all the way down here? Why isn’t this a best of show blockbuster? Well, for a game so widely anticipated and so close to release, SWG had almost no presence at E3. What does it say about the fact that they didn’t want to show this game to the public at the world’s largest gaming showcase? What does it mean that the little access they did have was on a machine hidden away in the nvidea booth and not even marked as showing SWG? Why was that hidden machine limited to just letting you stand back and watch small portions of the game being shown by a Lucas employee? Why didn’t they let anyone actually get on the machine and play the game? Even World of Warcraft, which is not even scheduled to start beta until several months after SWG is supposed to be released had a playable game out on the floor. Why indeed? I think I will just let you ponder those questions and come to your own conclusion. Final Fantasy XI. Yes this is probably the most famous RPG series of all time, but I have to say I wasn’t massively impressed with what they were showing at E3. There are eventually going to be PS2 and PC versions of this game. The graphics seemed kind of tired to me and while there was not really enough going on to judge the rest, even the game play seemed kind of drab to me, with what seemed like a very limited set of things you could actually do and kill. Still, this game has been out a while in Japan and is pretty popular there, and if nothing else, the name alone should drive some significant sales. So right now my opinion on this is kind of a wash. This is one I will definitely want to play again once it is in beta just to see where it is going. Too soon to tell: Guild Wars. The MMO world can definitely use a couple more true PvP games, so this one has promise simply on that premise. This game looked nice, but it is early in the development stage, so we can only wait to see if they can pull off the rest of the concept. Shining Lore. I am personally not a fan of the cartoon style graphics used in the game, but there are many who like it. The main concept of this game was that you can create literally hundreds of thousands of different character types within the world. Dark and Light. As far as I know, this does not yet have a publisher, but it wasn’t a bad looking game. Their big concept was that they claimed they could handle an infinite number of players on a single server. Sigil’s Mystery Game. This is worth mentioning just because Sigil Games happens to consist of a large number of the original Everquest design staff. They did not have anything to show at E3, but Brad McQuaid, Jeff Butler and several others were often seen wandering the floor looking at what the competition had to offer, and when asked about their plans, they just smiled and said to keep tuned into their website. I personally can’t help but be intrigued at what this group will manage to come up with once they are far enough along to actually show something. As I said at the beginning of this, there were dozens more MMO games being shown at E3 that are not even on this list. I think I have covered the biggest ones, but I am bound to have missed at least one. I am also giving my opinion of the games based upon what is usually at best a half hour showing from a developer and limited actual hands on playing time I also need to repeat that what you get at E3 is almost certainly not what you will actually get when the game is released. This show is all about sales and putting up your best front, so keep that in mind when reading any review coming out of E3, including this one.
Tags: General, News

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CoH
# Feb 02 2005 at 8:05 PM Rating: Decent
I left EQ in June, 2004 to play CoH. CoH was fun at first because you could solo. About 3 months into the game I noticed it was becoming more difficult to solo with some of my Heroes. Some of the classes in CoH are for groups just like EQ. Some you should beable to solo just like EQ. Graphics were great. Hero ladies were super, but then i am a man that likes good looking women. CoH is much easier getting from zone to zone, but it is a smaller world and smaller zones. One feature I really liked was when you teamed you could see everyone on the team on the map. Wish EQ had this feature. Both games are great games, I think the players on EQ are more friendly and will chat more readily. EQ has to much sitting around waiting just trying to get players to join the group, expecially when trying to do an LDoN or going for a quest piece. I like both games.

Elkwolfe of EQ
My 2cp
# Sep 06 2004 at 4:41 AM Rating: Decent
Well just to put my 2cp in, WoW I think will not be the big smash hit many people think. Yes I have seen the graphix, not the best not the worst. And, yes the gui is nice, not the best though. I think that in the end it is gonna fall to SOE's mighty blade. The screen shots of EQ2, in addition to the unparralleled following that it has in the US will make it the one to beat. And as for the comment about EQ having a lot of bugs, well its true. But show me any other game with the immense amount of content, storyline, NPC's, and playerbase, and Ill show you a game with bugs. The fact that SOE has been actively tracking down those bugs and fixing them offsets the fact that they are there.

Oh, and I just got a copy of FFXI online, it blows so far. But I feel I ought to get at least on character into the 30's before I make that final decision.

Me
# Feb 29 2004 at 11:50 PM Rating: Default
I honestly don't see the validity of any of these guys saying that WoW will own. All the people posting here know that Blizzard does create great games, but that is in one area of gameplay, RTS. How can anyone say that the gameplay of WoW owns, or any other feature of the game is good? The game hasn't even come out yet. I also think it is extremely ignorant to say that WoW will own EQ2, I think that a newb in the industry against a multiple year vet will have to struggle immensely with a comparable game. Saying that WoW has the greatest graphics is just stupid, just look at any screens of EQ2 and you will see what I mean. I honestly think that WoW is being set up for a great downfall, if they ***** up this game then their credibility will be decimated beyong belief because they don't try to control the hype and EQ does. I hope that future WoW fans will have the decency to look at one screenshot before they state that WoW has the the best look and graphics. I also hope that sensible WoW fans will step up and say that these guys don't represent the entire WoW community.

I have nothing against WoW, just some of the ignorant fans that try to convince themselves that Blizzard is the god of PC games.
wow
# Feb 17 2004 at 4:51 PM Rating: Default
wow would be one of the best games created by blizzard yet...

the graphis,music and the interface are just astounding..

having seen the numerous problems that eq has..im sure wow will eat it up in terms of competiton when it gets realeassed...and YES it will also help rts players to enter mmorp playing realm..which should be welcomed rather looked upon with contempt...i have never played any massive online games but after seeing wow ...count me as one..hell yeah!!!

Long live blizzard..Long live warcraft
wow
# Feb 08 2004 at 12:55 PM Rating: Default
i have to say that world of warcraft is going to
be the best game ever created!!
WoW
# Feb 07 2004 at 5:30 PM Rating: Default
One of the coolest things about WoW will be massive PvP between horde and alliance, heres a quote from...Casters Realm i think, i forget, but its cool.

"WoW will also support PvP. Blizzard wasn't able to tell us much about it, but they promised that player battles on epic levels would be possible."

Now, for people who play EQ and others for the PvP, how badass does that little tidbit sound??
UR WRONG
# Feb 02 2004 at 6:03 AM Rating: Default
To the guy who said WoW isn't coming out for at least a year, that is garbage, the beta will be going between 2-3 months, the actual game will DEFINATELY ship 3-5 months after that!
WoW
# Jan 28 2004 at 1:18 AM Rating: Default
Sony can suck my you know what
WoW
# Jan 28 2004 at 1:17 AM Rating: Default
Sony can suck my you know what
I HAVE THE GANE
# Jan 19 2004 at 7:33 PM Rating: Default
AM LVL 60 now HA!
gf htj j
# Jan 01 2004 at 12:15 AM Rating: Default
gf htj j
# Jan 01 2004 at 12:14 AM Rating: Default
ghst
# Jan 01 2004 at 12:14 AM Rating: Default
h ghxhx fgx gh
wow better then EQ
# Dec 17 2003 at 7:23 PM Rating: Default
WoW is going to run sony out of town with its beeter games and cheaper pay to play fee's
Blizzard talks about only chargeing 5.50 a month, thats kicks the **** outta EQs 13.75 a month
STOP PLAYING EQ! IT RUINS YOUR LIFE SOON ULL BECOME SO DEPENDENT ON IT THAT U WONT WANT TO DO ANYHTING ELSE BUT PLAY EQ! SO STOP PLAYING NOW
RE: wow better then EQ
# Jan 08 2004 at 3:05 PM Rating: Decent
****
6,678 posts
Someone who defines the value of a game by the price alone is either an idiot, or a 12-yr-old that wants to ruin the game for everyone else on their allowance money.

As for your all-caps statement, do you expect something different from Warcraft? You're really just trading one addiction for another. Oh yeah...and anyone who is reading this already here and reading this knows what EQ does to your social life, so thanks for stating the obvious.

I'm looking forward to WoW, but I'm also looking forward to EQ2, and honestly I think I'll have a better time there due to the massive glut of non-MMORPG people that will flood Warcraft's world. About a quarter of the post I see about it on non-EQ sites complain about how little PvP content there is and how they just want to PK everyone. That's not my idea of fun.

Take your griefer attitude and poor spelling and go play Warcraft. I'll look forward to not seeing you in EQ2.
____________________________
Only the exceptions can be exceptional.
SWG
# Nov 29 2003 at 12:59 AM Rating: Default
6 words... SWG sux
SWG
# Nov 29 2003 at 12:59 AM Rating: Default
6 words... SWG sux
no
# Nov 24 2003 at 5:21 PM Rating: Default
From what ive seen of WoW, the screenshots, the updates, it looks great. I don't think any MMORPG can compare to that game for quite some time.
Protogallus
# Nov 24 2003 at 5:21 PM Rating: Default
From what ive seen of WoW, the screenshots, the updates, it looks great. I don't think any MMORPG can compare to that game for quite some time.
EVE
# Aug 12 2003 at 6:37 PM Rating: Decent
Noone are looking for EVE ? I have try it and its a new spacy mmorp. Think Allakhazam must look a bit at it ... sound like a huge game too :)

SWG
# Jul 28 2003 at 4:03 PM Rating: Default
I know a guy who used to work for LucasArts and knows the company through and through...he's also a game designer himself and had his own company that contracted through LucasArts...anyway, I told him I might buy a PC just so I could play SWG and this is what he said, as a beta tester AS WELL as a person who is very experienced in all aspects of game development. (WoW is also mentioned)

On SWG:
First: they released SWG about 6 months too early. The bugs they have in that game are way too numerous to list. It's extremely sad that Sony now considers it OK to ship a buggy crappy game and just make the players pay
for them to fix all the bugs over the course of the next year.

Second: the very concept of the game mechanics may be flawed...that is to say that what they tried to do in SWG for game play just isnt that much fun. Combat has been ranked the most boring of any MMORPG.
The game is neat at first, since it's new, but after a little while you realize that it's extremely boring. There are no dungeons or treasure for you to find. The only real loot are trade skill items. The quests are all so generic and all the same. "Run to spot X and kill monster X".
The worlds are very random, so you never get a sense of any community or landmarks. (Comparison to EQ: Remember how cool it was to level up in Misty Thickets. Moto, the Wall, the ring quest, hiding in Runny Eye. You will never get that feeling in SWG.) Let's say you wander out into the desert and find a cool bunker with some Tuskan Raiders around it. The next day you go back hoping to find that
same place, but it will be gone because the areas are all randomly generated every time you walk out there.
Back to loot. Everything is player-made through hours of mindless trade-skill grinding. You want a cool gun? You will need to buy it from a player. There are no merchants. You can't sell anything you make to merchants for
money either. You can only sell to players. The trouble with this economic model is that the first trade-skill guy churns out 1000 rifles and sells them to all the players on the server. The next person that wants to practice that same tradeskill can't sell any rifles because everyone has them. So if you didn't start a trade-skill on day one on the server, you're never going to master your skills, because you will never be able to sell your items... remember no merchants to sell to, only players. This economic mess took like one week to show itself. If Sony had done some testing they'd have realized this system would never work, but they just wanted to rush the game out to make some cash.

Last: you want to be involved in some great epic battle? You want to be be a rebel and fight the Empire? Study to be a Jedi? You can't. People have already maxxed their characters and there is no high end game. The only combat between good and evil is the PVP, which is very messed up. You can't try to kill the Emperor or Vader. You're not allowed to try to hurt anyone that is a major character in Star Wars. You can just be a high level Rebel
who fights womprats and dreams of being part of the "big picture". Oh...and about Jedi... they haven't even put that in the game yet.

Bottom line: Star Wars Galaxies is a complet waste of money.

On WOW:
Worlds of Warcraft "WoW" http://www.blizzard.com/wow/ is the
game that most people are waiting for. Mainly because Blizzard has never put out a bad game. They never release a game until it's done. WoW has no release date, because they will not ship it till it is perfect.

Anyway, thought you guys might be interested on reading an opinion from someone who's an insider in terms of game creation. I had heard about WoW but didn't look into it until my friend gave me that URL. Now I find myself very excited about the upcoming beta and hope to be lucky enough to test it. I can't WAIT! I'm currently an EQOA junkie, but after having played it since Beta 1, I'm realizing that at this point, it doesn't have the level of complexity that I want. EQPC is too much, EQOA is too little...maybe WoW will be JUST RIGHT! :D
Wow well...it will be the best
# Jul 13 2003 at 10:15 PM Rating: Default
WoW is definately the best MMORPG in development it has sweet graphics with promised blizzard themes and cool gameplay
SWG:Empire Divided
# Jun 19 2003 at 3:50 PM Rating: Default
only 9 days left until we finally get to see if it was worth it!
SWG < WoW/Eq2
# Jun 18 2003 at 2:35 PM Rating: Default
Personally I am beta testing SWG and it's a great game for those that like 'play house' meaning doing all that girl stuff, like dressing up ur character with neat cloth, running around and chatting with friends, dancing, crafting etc...

Personally I am more combat oriented and group goal oriented meaning that I enjoy fights, casting spells/using skills to defeat a monster or being involved with a group of friends to defeat a really hard NPC like is done in Everquest.

SWG offer none of this...I was REALLY hoping this will be 'THE NEXT GAME' for me having played EQ for soo long I wanted a new fresh start in a virtual world.

I guess I will have to wait till WoW or Eq2 comes out because SWG is totally BORING.

If u are into the SIMS then SWG will be the game for you.

Horizons features - a summary of all the infos I could get .
# Jun 12 2003 at 3:40 AM Rating: Decent
This is a summary I have written for my guild concerning Horizons.

Horizons is a MMORPG - currently in Beta 3, to be released this fall.

The "living" races have to free the land from the claws of the Undead Hordes.

Known stuff:

- so far 9 playable races including Dragons (well, real Dragons! with fire breath wings and all), Saris (Catpeople), Sslik(Lizards), Dwarfs, Humans, Fiends (blueskinned, horned Humans with Tail), Elves, Gnomes and more (Halfgiants?, Dryads?, not sure where I have this link)

- additional races can be "freed" during game

- very customizable appearence (morphing)

- 100kmx100km of landscape, can be expanded (you can tell from its appearence if that part of the land is in the hand of the living races oder the undead, dynamically changing during play)

- dynamic weather effects

- advanced tradeskill-system (e.g. several million possibilities to make a sword, including magic effects), even though some things sound like UO (mining, blacksmithing) but you will be able to actually see your character hammering on the sword oder building the wall of the house

- Ressources for tradeskills have to be gathered around the world or found on monsters, those ressourcepoints are dynamic - vanishing here, appearing there

- best armor or weapons are made by PCs - armor and weapons found on monsters (if any) are of low quality, so it is useful to take a Tradeskiller with you on your adventures to get better stuff

- skillsystem is school-based (e.g. you choose warrior school, advance in it, change to wizard school, advance in it - but you can still use the base-skills of the warrior school)

- player-run towns - when the town is growing special plots appear where NPCs can settle down (if you help to build their houses - so you may have your own traininghalls, or even travel-portals)

- each player may own one plot of land, where the player can build - depending on the size - one or more houses (maybe a blacksmithing shop and a private house)

- you will have to build your house, gather ressources for it, or you can (if you have enough gold) set up a reward for other to build your house even during your offline-time

- you DON'T have to refresh your house like in UO

- there will be special plots avaiable to build castles, when the castle has been built, more plots will become avaiable - but under control of the castleowner, taxes and such are allowed there - nice thing for guilds, but be beware of the Undeads - they hate castles more then other buildings

- other beneficial buildings can be build, like a huge bridge over a river (to be seen in one of the E3 trailers)

- smart monster ID - if a higher rank undead appears he will try to gather enough followers to defeat the living enemies in the land, they are even roaming the land to find us, building special houses to make more undeads, so don't be surprised if you see a skeleton chopping wood...

- static spanws just in newbie areas (less camping?)

- nice spell effects (really nice!)

- totally customizable UI

- guild tools, In-game calender and event scheduling tools

- one Betatestplayer flew with his dragon north-south and then east-west. One direction took 90 min to cross, the other took 105 min to cross. That sounds a bit bigger then UO's or EQ's old continents...

- ...

There will be more features I don't think of at the moment, but this should give you an rough overview, what you can expect of the game.
WoW
# Jun 10 2003 at 1:11 PM Rating: Default
World of Warcraft is without a doubt going to be the best game of 2004 and personally I can't wait for the beta to come out. I've been playing RPG's my whole life and if what I hear is true and this is like EQ and DAoC combined plus better graphics than I'm gonna have a seizure.

SO IF ANYONE FINDS OUT THE BETA IS OUT PLEASE EMAIL ME AT SUPERSHEEP423@AOL.COM

-"The pen is mightier than the sword." But what about the Axe buddy!?
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