Why Do You Play MMORPGs?
Since it's my post, I'll tell you why I play, and then you can join in after!
I started out in Multi-User Dungeons (MUDs), back when AOL was the only internet I knew. Don't snicker! Internet connection costs of $484 a month were enough to make my parents ground me for weeks. But then came Ultima Online (UO).
I once played on the Sonoma server of UO, back when it first launched. For a while I played Tovin, an anti-pk. Then Tovin became a role playing tailor. She mostly stayed in town and, one day, was scammed. I was outraged and reported the scam via in game reporting and a Counselor appeared. Dressed in a pretty blue robe he explained to me that though I had technically gotten the short end of the stick, the guy had used no real bug or exploit, but had just been smarter than I had been. I decided then and there that I loved that blue robe. So I went out to find counselors.
I hung out at the counselor’s hall for days, and found no "smurfs" for a long while. But the Counselor’s Hall became my home. I met players, helped them with answers and, more importantly, showed them where they could go to answer their own questions. I placed games and books and food. I GM'd healing and spirit speak so I could assist the ghosts that came in and couldn't figure out how to get a rez.
I placed chairs, made clothes for people and gave out gold, food, advice and reagents in amazing numbers. There were few counselors during that time and I became, of my own accord and with no blessing from the GM's or counselors, an asset to the new players of Sonoma.
One day a counselor appeared, and I felt vindicated. He explained to me that there were only 3 or 4 counselors at the time, and that they were truly outnumbered in their duties, and that my help was greatly appreciated, since there was no in game assistance for people who weren't sure how to proceed. I fell in love.
I stuck around and made the hall as homey as I could. I was often griefed. Players would steal the chairs, games, food, clothes and reagents that were left out. They'd claim to be newbies and when I'd spend my own gold to assist them, they'd don their own suit of GM'd armor and wander away with my hard earned cash. But I persevered.
One day, I wandered in and found the Hall had been renovated. Chairs were locked down. Tables heavy with food and drink that were useable but unstealable had been put down. Carpeting and decorations had been placed. My influence had been felt.
I had caused this. It was my work and dedication to the community of Sonoma that had such a great influence that the GM's decided to help me in my duty. The Counselor program expanded, bringing in more people. As new counselors joined the server they'd stop in to wave to those of us who'd made manning the hall our game time. We were thanked for our influence and our dedication.
That's why I play. It was MINE! No one can ever take that from me. Counselor Halls, even to this day, are still decorated with my original plan for helping people. I had an impact on the community, on the game, and on my fellow players. That's a heady feeling, and one that keeps me involved in gaming even today.
I've long since left UO. But as I wander the MMO world looking for a home, thinking of my original love, it was worth it.
Every blank hour sitting there by myself and helping only one person who'd wander in and wonder how to skill up on something......Or rezzing that ghost who couldn't figure out how to come back to life.....That made my day.
Since then I've played more MMOs than I can even remember but, as the years pass, I find communities harder and harder to get into. A trick of time, making those good old days seem better than they were, or a subtle shift in the fabric of online societies?
From the mainstream World of Warcraft, to the niche EVE Online and Star Wars Galaxies, each game has a flavor and appeal all its own. An attraction of certain people, play styles, and cultures they harvest.
Either way, I find myself looking for that game where I can find my own niche, once again, in a world that needs me as an individual player and person, rather than treating me as just another warrior, ranger, rogue or shaman, on a quest to save the world.
Now, I help cover the industry, looking at the ups and downs of our community and the games I truly love. I hope that even one of my guides, interviews or previews has helped make one person’s gaming career a little better, easier, or nicer. That is why I play. This community we're a part of needs us.
Are you willing to step up and be a part of a community like this? Do you play for other reasons? For entertainment only, or maybe to just pass the time?
Why do you play? Share your story!
Becky "Tovin" Simpson
Senior Editor, ZAM Network