Championing - A New Way To Gain Reputation

One of our forum regulars, Makaro, ran across a neat little item over at WorldofRaids that you all are going to be really interested in. With the new expansion, there is a change to the standard "rep grind" we have grown accustomed to. It's called Championing. The article source can be found here.

In Wrath of the Lich King reputation gain with several factions is revamped through a new feature called Championing. Championing means by wearing the tabard of a faction, you gain reputation with that faction in any dungeon that is level 80 in normal mode or in any heroic dungeon.

Obviously for this to work tabards - that were only obtainable at exalted so far - had to be changed, so now they are available at friendly. An important change is that you don't gain reputation in any dungeon for any faction - except for the Horde Offensive / Valiance Expedition factions - without wearing a tabard and championing in no way works with older factions.

In normal dungeons an elite trashmob gives 5 reputation, single pull, superstrong trashmobs reward 10 reputation and a boss is worth 50 reputation. In heroic dungeons non-elite mobs give 2 reputation, elite trashmobs are worth 3 times the normal, so 15 and 30 reputation and bosses net 5 times as the normal, 250 reputation. Note: boss encounters that involve more than one NPCs tagged as ?? boss (like the second encounter of Utgarde Keep) reward boss reputation for each of these NPCs.

  Normal Heroic
Non-Elite 0 1-2
Elite 5 15
Super-trash 10 30
Boss 25 250

The shortest dungeons sum up to a 300 gain in normal mode, 1000 in heroic mode, the longest dungeons are close to 700 in normal and 2000 in heroic. The values only triple because both versions of a dungeon have the same amount of mobs. Trashpacks in heroic versions aren't bigger and there aren't more packs either, the same mobs are just tuned to be harder with more HP and stronger abilities.

New factions that are available for championing:

* Argent Crusade : they came to be by uniting the Argent Dawn and Order of the Silver Hand for a common goal. Quests get you to honored, from there you can do a daily quest in Zul'drak (that is 6 dailies in fact) and if you do it in 20 minutes you are rewarded +950 reputation. They also have a tabard so championing works with them. The most notable rewards are head enchants and at random epics.

* Kirin Tor : the Dalaran dudes. Quests get you to neutral, from there you can do cooking / jewelcrafting dailyquests for +150 reputation each or the normal and heroic dungeon daily quest for +250 reputation. They are also available for championing. They sell similar stuff as the Argent Crusade.

* Knights of the Ebon Blade : where there's Scourge there are friendly Death Knights. Quests get you to honored, Icecrown has massive amounts of dailies for them for close to +3000 reputation. Championing also works and their rewards are similar to the previous 2 factions.

* The Wyrmrest Accord : the dragonflights united against the Blue Dragonflight. They have 1 daily quest in Wyrmrest Temple for +250 reputation, in addition they have a tabard so championing can get you similar rewards as the previous 3 faction and also a Red Drake mount at exalted.

New factions that aren't available for championing :

* Frenzyheart Tribe / The Oracles : the two factions of Sholazar Basin, similar to the Aldors and Scryers. Quests get you to honored, you can only progress with daily quests from this point. There are 3 sets of dailies, they give +1700 reputation every day. At exalted they sell epic trinkets!

* The Kalu’ak : The tuskarr faction in Howling Fjord, Dragonblight and Borean Tundra. Quests get you to revered and so far I have found no way to gain additional reputation even though they sell an epic fishing pole at exalted!

* The Sons of Hodir : friendly giants in The Storm Peaks. The long questchain gets you to neutral. At first you get 2 dailies, then at friendly a third, at honored a fourth each of them for +250 reputation. Their most important rewards are 2 mammoth mounts and the shoulder enchants.

* There are 4 new "home" factions and 1 in Dalaran too. You get reputation through questing but they don't have rewards so they are not available for championing. For the curious they are on the horde side: Horde Expedition, Warsong Offensive, The Taunka, Hand of Vengeance and The Sunreavers in Dalaran; for the alliance: Alliance Vanguard, Valiance Expedition, Explorers' League, The Frostborn and in Dalaran The Silver Covenant

Comments

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Reputation Guide
# Dec 16 2010 at 5:05 PM Rating: Decent
It's nice to read about how to farm rep. There is a really nice application for this i AppStore if you have an iPhone or iPod. I recommend it strongly! Found by searching for "wow rep guide" or something like that.
Think a little though.....
# Oct 08 2008 at 6:31 AM Rating: Good
Yeah, it may be annoying to keep up with the tabards, but think about the big picture on this for a sec....

1- The faction gain will be based on which tabard you wear instead of what you kill- you don't have to grind the same dang place over and over, you can go where the loot/your friends take you and still be gaining for the faction you wanted, even while your buddies are gaining a different one at the same time. You won't be looking for someone to fill your group and get "Thanks, but I'm working on Faction X and that place only gives Factions Q and R." - everyone just slaps on their chosen facgtion's tabard and you're off!

2- It says that the tabard is required for Rep gain in the dungeons, it does not say anything about the outside world. I would expect that outside of the instances, you'll still be gaining Rep with factions based on what you kill just as you do now.

3- It's only 4 factions in the Champion list. If you can't spare three bag slots in your field pack (one you're wearing to work on now and the other three to swap with), you can always just leave the others in the bank, or just work on one faction at a time, and sell the tabard at Exalted before you go buy the next faction's.

4- The Championing is only gained in Level 80 normals and in Heroics. This raises a couple of possibilities:
A) If it applied to ALL Heroics, then you could Champion for a faction while helping guildmates climbing through the TBC Heroics. May only be for WotLK Heroics though.
B) WotLK dungeons that are NOT level 80 may still give rep gains from mobs when in Normal mode. I certainly hope this one would be so, otherwise it'll be a lot of work for no rep.

5- Based on some changes that started in small areas then went game-wide, it's entirely possible that they could expand the Champion system to TBC dungeons/factions, and maybe even to Old World factions as well. Love to see this one happen. :)
stupid...
# Oct 08 2008 at 1:04 AM Rating: Default
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1,882 posts
Am I the only one who finds this absolutely stupid? Its bad enough that there are so many different factions to earn rep with, but now I have to carry a tabard around for each if I want to earn reputation? And I have to remember to actually equip the tabard to get any reputation? Oy vey. This is stupid.
stupid...
# Oct 08 2008 at 6:15 PM Rating: Default
I'm glad to have another way to earn faction, other than grinding mobs or dailies. I think the rep system needs work, and this is a step in that direction.
bugger...
# Oct 07 2008 at 4:49 PM Rating: Decent
would be nice if they setup championing for the TBC-reps
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