They have several key configurations available at launch. One of which is the FPS config(rather a version of it). Check them out at the SWG website forums and throw in your comments!
-Kenti
Friday FAQ Update
Friday is FAQ day, and in today's installment we have concrete information concerning the default control settings that are available.
These by no means are the only settings you can choose, as every key will be mappable to your every need and want, but these are just the four defaults that you can choose from. Basically, they took them from existing games to help with the learning curve (or so I'm lead to believe).
Here's the addition:
Thanks guys! -Kenti
FAQ Updates - January 24th, 2003 11.21 What are the default controls? Although you will be able to remap any key and mouse button, we have set up what we consider to be the most requested styles. We feel the game is best played in the default SWG style, but we are aware that some players will be more comfortable with some established styles. Our 4 defaults:
- SWG style - uses type to talk and mouselook for movement. It maps most things to CTRL keys, supports a free and chase cam toggle, and has hotkeys bound to the Function keys.
- MMORPG style - uses ENTER to talk and has a cursor up so uses the keyboard for movement. The left and right keys turn, not strafe. It maps the whole keyboard, and you can drop into mouselook if you want.
- FPS style - is mapped almost exactly like the MMORPG style, except the left and right keys strafe not turn, and movement is controlled via mouselook.
- ISOMETRIC style - is based on UO. It's type to talk, but assumes a cursor up all the time. Its mappings are just like the SWG style. We'll have the ability to drive with the mouse while the cursor is up.
Thanks guys! -Kenti