PotC Interview at Gamasutra

Gamasutra has published an interview with Disney Online's VR Studio vice president, Mike Goslin.
What were the challenges in translating the Pirates world to a new medium?

Our biggest obstacle was trying to deliver an authentic Pirates of the Caribbean experience in that incredibly detailed and richly textured world while still running on a wide range of PC hardware.

I think the world we ended up with delivers an experience that lives up to the high standards of the Pirates of the Caribbean franchise. The credit goes to our incredibly talented artists who did a lot with a little and our hard-working engineers who spent months and months tuning the engine.
The interview was originally done with Gamasutra's sister site and was reposted!

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