Treading grey waters with CoH's Paragon Studios

We took the time to sit down with Paragon Studios to talk about their latest expansion for City of Heroes, titled "Going Rogue." Also, we've got free jetpack codes for you all!

Update: We're working on a solution to the free jetpack codes that were promised to our readers. The response we received was more than we anticipated, so please bear with us as we figure out how to distribute the codes. Thanks for your patience, and I hope we can get you your jetpack codes soon.

Note: Posting for the jetpack codes is now over. Further posts will not enter you as a chance to get a key.

When Paragon Studios and NCsoft announced that they would be releasing a new expansion for City of Heroes (CoH), we were intrigued. When it was revealed that this expansion was called "Going Rogue" and it featured the ability for Superheroes and Villains alike to tread all those morally grey waters between "good" and "evil," we became downright excited. After all, when was the last time you had a character that could change their very morality during the course of the game? Probably never!

Either way, we were so excited about CoH's latest expansion, we decided to reach out to Paragon Studios to have a little chat with Matt Miller, lead systems designer, about this upcoming expansion. They were also kind enough to throw in some free jetpack codes for our readers! So maybe you were a fan of City of Heroes and have since taken a break, or perhaps you've always been that massive CoH enthusiast all your life, so why not go rogue with an awesome jetpack? Just make a post in the comments section of this interview about what part of Going Rogue you're looking forward to most (it can be anything!), and you'll have the chance to get a snazzy Jetpack! Enjoy!


ZAM: Hi there and thanks for answering a few questions we had about City of Heroes' (CoH) latest expansion, Going Rogue!

Matt Miller: No problem, we're all very proud of the work we've done on this expansion.

ZAM: There's been a lot of reference to the new alternate world of Praetoria being introduced. How will you be using Praetoria to tie into the game play of CoH? Will Praetoria perhaps make an appearance in endgame content?


Matt Miller: Praetoria and the Praetorian Guard were actually introduced to our players in Issue One. We took the opportunity in Going Rouge to expand upon the lore and really flesh out the characters and areas of that world. We've still got a ton of stories yet to tell in Praetoria, and yes, some of those stories involve max-level characters.

ZAM: One of the key features of this expansion is for players to be able to test those grey waters between good and evil. In fact, this is where Going Rogue derived its name. What really attracted Paragon Studios to the concept of "going rogue" and switching sides?

Matt Miller: We wanted to do side-switching shortly after City of Villains, but were never really happy with the designs we had for it. Eventually we started talking about a "third faction" of Vigilante, the dark hero, and how that could be used as a go-between of Heroes and Villains. Once we explored the stories we could tell, we realized that Vigilante didn't fit the Villain-to-Hero path, and thus the Rogue was born. The rogue is more of a mercenary, a selfish person who is more about getting ahead than doing evil. With all four alignments in place, we've been able to really explore the shades of gray concept that is so classic to comic book storytelling. Players will really have to think about the decisions they face as the choice is rarely as simple as "good vs. evil." We've been very happy with the system's design ever since that day. Everything just fell into place.

ZAM: Are there any rewards for staying "true" to a specific moral calling? For example, what about Heroes who stoically refuse to dabble in the immoral, or Villains who despise doing anything good? What about players who choose to stay as Rogues or Vigilantes because they feel that this fits best with their character?


Matt Miller: Heroes and Villains who "reinforce" their morality (by going through the steps to switch, but instead choosing to remain their current alignment) will receive a new type of currency we're calling Alignment Merits. These can be redeemed for some of the best loot in the game, a reward for staying true. They will also have access to special bases with some pretty cool features.

Vigilantes and Rogues have a different advantage. They can go into the other side's game world and run newspaper/police scanner missions, as well as team up with the opposite faction and run missions with them. The entirety of both games' geography is open to Vigilantes and Rogues. It's a badge hunter's paradise.

ZAM: Will there be penalties for players who constantly flip flop between those moral distinctions, like spending one week as a hero, then another as a villain, and so on?

Matt Miller: When you switch you permanently lose any Alignment Merits you might have saved up. It's not a play style we actively encourage, but I can think of a couple of characters in comics and movies who switch sides so often that it's impossible to pin them as a hero or a villain at any point in time.

« Previous 1 2

Comments

Post Comment
Lookin' forward to.
# Aug 11 2010 at 7:12 PM Rating: Decent
What I'm definitely looking forward to is getting back into City of Villains in general. I haven't touched the game after my laptop broke down, but with my fixed computer and these announcements: Now I'll have a chance to get back into all of it with all this new content! I can't wait!

Definitely looking forward to new missions with my villain, and creating some new ones (especially DEMONS!!!, been waiting for that).
GR
# Aug 11 2010 at 7:04 PM Rating: Decent
The thing I'm looking forward to most in GR is moving my hero-built mastermind over to the blue side. I'm also really hoping for a lot more costume and power customization options such as costume pieces for the back (backpacks, always-visible jetpacks, etc) and customizing pool powers like Haste and Super Speed.
Going Rogue
# Aug 11 2010 at 7:03 PM Rating: Decent
I'm waiting for the ability to explore the morality of the world of City of Heroes/City of Villains. It will be interesting to see how long of a slope it is to go from good to evil, or vice versa.

I'm also waiting for the war walls to come down as well.

Going Rogue!
# Aug 11 2010 at 7:03 PM Rating: Decent
I can't pick between the new story and the new powersets! Kinetic Combat and Demon Summoning are especially gorgeous and Praetoria is blowing my mind.

Can't wait!
New Story
# Aug 11 2010 at 6:51 PM Rating: Decent
Looking forward to the new story options.
Going Rogue
# Aug 11 2010 at 6:47 PM Rating: Decent
I'm looking forward to the new content, zones without war walls, and the new power sets.
New costumes?
# Aug 11 2010 at 6:45 PM Rating: Decent
I want more costumes!!
Looking forward to...
# Aug 12 2010 at 5:43 PM Rating: Decent
Tons of stuff I'm looking forward too and initially I was thinking the new powersets but even more than that I'm looking forward to being a vigilante. Being a villain never sat well with me so I never really played much redside (not past level 10) but the idea that my character can be a "mostly good guy" that just had to bend/break a few rules to do what was right sounds cool to me. I might acutally get to see some high level content redside... once I get done exploring Praetoria that is... did I mention I'm looking forward to the new city? Yeah that too. ;)
CoH/CoV Going Rogue
# Aug 11 2010 at 6:40 PM Rating: Decent
As a 75 month vet, I am still in love with this game. Going Rogue is going to be a LOT of fun. I am very excited.
KINETIC MELEE for the WIN!
# Aug 11 2010 at 6:40 PM Rating: Decent
been want to make a MONK style character that uses fists, Matial arts is nice, but it is mostly kicking . .
What I'm most looking forward to
# Aug 11 2010 at 6:38 PM Rating: Decent
I'm looking forward to the new 1-20 content and the new costumes

Edited, Aug 12th 2010 2:04am by Aldamoth
re
# Aug 11 2010 at 6:38 PM Rating: Decent
Looking forward mainly to the new zones and the alingnment system
looking foward to
# Aug 11 2010 at 6:38 PM Rating: Decent
definitely cant wait for some vigilantly action and electrical control
Nom
# Aug 11 2010 at 6:37 PM Rating: Decent
Having trouble posting this for some reason. :/

Costume parts, new roleplay situations, new stories, but most of all being able to have a heroic brute, stalker or spider. They're my favourite ATs.
Going Rogue
# Aug 11 2010 at 6:36 PM Rating: Decent
I am looking forward to electricity control. Control powersets FTW!
Going Rogue
# Aug 11 2010 at 6:34 PM Rating: Decent
I am excited about the new Zone look. I love the graphics of COH. And now a zone to apply it to all!!!
Looking forward to...
# Aug 11 2010 at 6:34 PM Rating: Decent
I'm looking forward to finally being able to blur the line between right and wrong!
Delicious boots
# Aug 11 2010 at 6:33 PM Rating: Decent
New roleplay opportunities! I'm also really looking forward to having new costume parts to play with, but what excites me most of all is being able to have heroic villain ATs, specifically Brute, Stalker and Spider.
I am looking forward to;
# Aug 11 2010 at 6:33 PM Rating: Decent
new content, new powersets(hmm kinetic melee) and the chance to switch alignments with old characters
COH Going Rogue
# Aug 11 2010 at 6:32 PM Rating: Decent
I am definitely looking forward to kinetic melee the most, one of the coolest looking set imo. And, (of course) all the new costume pieces!
new storylines
# Aug 11 2010 at 6:31 PM Rating: Decent
just looking forward to new story lines and content .. not doing the same thing with all the characters now you can switch sides its gonna be great

Going Rogue
# Aug 11 2010 at 6:30 PM Rating: Decent
I'm looking forward to Kinetic Melee, that looks awesome!
Can't wait!
# Aug 11 2010 at 5:26 PM Rating: Decent
I've been looking forward to demon summoning for a long time; I can't wait to give it a try!
What i look forward to
# Aug 11 2010 at 5:24 PM Rating: Decent
Honestly, the thing I look forward too most, is crossing the line between good and evil. But electric control and kinetic melee also caught my eye.
Going Rogue
# Aug 11 2010 at 4:55 PM Rating: Decent
I'm looking forward to electric control, kinetic melee, and the ability to switch sides to get the villain badges for my main!
GR
# Aug 11 2010 at 4:40 PM Rating: Decent
I think what I am looking forward to the most is making Praetorian versions of my Main Character, and seeing based on story line content if he ends up Good or Evil.
Post Comment

Free account required to post

You must log in or create an account to post messages.