FINAL FANTASY XI Update (Dec. 12)

<> *Japan Standard Time [Event-related] Several new quests have been added, including a quest to obtain the summonable avatar Diabolos, and an event that culminates in a battle with the mighty Wyrmking, Bahamut! The following changes have been made to the Fellowship system: -Several quests that raise the level limit, etc. of your adventuring fellow have been added. -The variety of weapons and armor available to your adventuring fellow has been expanded. -Several new options are available at the Rendezvous Point. -The following changes have been made to the items required to change the weapon wielded by your adventuring fellow: Ganko -> Hibari -If the player character's TP is at 100% or higher, adventuring fellows using the combat style "Fierce Attacker" will now make an announcement when their TP reaches 90%. -The weapon skill choices of adventuring fellows using the combat style "Fierce Attacker" have been changed. -Adventuring fellows using the combat style "Soothing Healer" will use enhancement magic on the player character twice as often as when using the basic "Healer" style. -The equipment of adventuring fellows will no longer change in Promyvion areas. -An issue where adventuring fellows would deal more damage to lower level monsters than the player has been addressed. -The incorrect attack and delay of adventuring fellows using hand-to-hand weapons has been addressed. -The correct amount of damage will now be displayed when "Everyone's Grudge" is used on an adventuring fellow. -An issue wherein certain areas of equipment became unchangeable after selecting the option "Fashionable equipment" at the Rendezvous Point multiple times has been addressed. -Adventuring fellows will no longer leave immediately after being called by a character in an alliance of 4 or more members. -The quest to investigate the Emptiness has undergone the following adjustments: >>Adventuring fellows will gain increased experience rewards for completing layers beyond the first layer of Promyvion - Holla, Promyvion - Dem, and Promyvion - Mea. >>The position of the "???" target in the second layer of Promyvion - Holla has changed After beginning the escort leg of the quests Escort for Hire (Windurst), Escort for Hire (San d'Oria), and Escort for Hire (Bastok), if players do not talk to the NPC within 5 minutes, the NPC will disappear. *After talking to the NPC even once, the NPC will remain for the duration of the quest (30 Earth minutes) without further contact from the player. Players will now be able to check to see if Limbus is occupied. [Battle-related] The following measures against MPK (Monster Player Kill) have been implemented. -If a player is KO'd or moves to a new area while fighting a monster outside the radius that it remains within when not engaged in battle, the monster will not begin attacking others in the surrounding area. Instead, it will simply disappear. After being drawn out of that radius during battle and released, the monster will disappear, and then reappear after a short time in its proper location. In addition, the monster that reappears will be the exact same monster that disappeared, and not another monster of the same type. This rule will not apply to notorious monsters. image -Monsters that have been rendered immobile with the "Bind" spell will not attack anyone other than the party or alliance that it is targeting. New field areas of Dynamis have been introduced: Dynamis – Valkurm, Dynamis – Buburimu, and Dynamis – Qufim. In contrast to existing areas, only a maximum of 36 people can enter the new areas after meeting the specified requirements. However, the 3-day waiting period for reentering any area of Dynamis still applies. *Players who have not installed the expansion disc FINAL FANTASY XI Rise of the Zilart or FINAL FANTASY XI Chains of Promathia, or who have not registered the expansion content, will be unable to enter Dynamis - Valkurm, Dynamis - Buburimu, or Dynamis - Qufim. The following features will accompany the release of the new areas: -New story developments -New items that can be used to improve relic armor -New items available only in the new Dynamis areas *Relic equipment and ancient currency that players could earn in previously released Dynamis areas will also be available in the new areas *The entry points for the new areas of Dynamis will be known as "Hieroglyphics," as opposed to "Trail Markings" for the previously released areas. Related Information>> The NPC Sagheera will now accept relic armor for restoration. Beastmasters will now receive 100% of the experience gained for enemies defeated with a pet summoned by the "Call Beast" ability. The beastmaster ability "Reward" will now include a "Regen" effect. The amount of HP restored will be determined by the level of the pet and the type of pet food used. The dragoon two-hour ability is now "Spirit Surge." In accordance with this change, the recast time for "Call Wyvern" has been reduced to twenty minutes and will only be available when the main job is set to dragoon. Spirit Surge Adds the wyvern's strength to the dragoon. While this ability is in effect, "Jump" abilities are affected as follows: *The "Call Wyvern" ability cannot be used while "Spirit Surge" is in effect. Jump Temporarily weakens an enemy's defense. High Jump Enemy's TP is reduced by a percentage proportionate to the amount of damage inflicted. Super Jump As seen from the enemy target's position, the closest party member behind the dragoon has his or her enmity reduced by half. "Diabolos" has been added as a new summonable avatar. The maximum number of usable merit points has been increased in all categories in the following manner: Combo total and sub-categories: HP/MP Attributes Combat skills Magic skills Others Combo total only: Individual job categories The location of certain monsters in the Phomiuna Aqueducts and the Sacrarium has been adjusted. The behavior of certain notorious monsters in Lumoria has been adjusted. Certain notorious monsters in the Sacrarium will no longer use the weapon skill "One Inch Punch." An issue wherein the delay between disengaging from an enemy and being able to attack once more not being equal to the delay of the weapon equipped has been addressed. *This delay is calculated after considering "Haste" and "Slow" effects. [Item-related] The chance of obtaining the beastmaster broth ingredients skull locusts, king locusts, and snapping moles through harvesting or mining has been changed in the following areas: Giddeus/West Sarutabaruta/Zeruhn Mines The variety of items obtainable through mining in Ifrit's Cauldron has been expanded. The chance for pickaxes to break has also been adjusted in this area. The "pitchfork" and "pitchfork +1" obtained during this year's Harvest Festival event have been added to the list of storable special equipment. The "Crow Jupon" set is now eligible for exchange with a key item voucher from the storage NPC. "Patissier" and "Stewpot Mastery" have been added to the key items available through the Culinarians' Guild contracts. New synthesis recipes have been added. Items marked as "Rare" have been removed from the rewards obtainable through the Brigand's Chart quest. This change will reduce the chance of empty treasure chests appearing. Monsters that appear during the Pirate's Chart quest in the Valkurm Dunes can now detect characters that are using "Sneak." New items bearing the same names as the previously released "Albatross Ring" and "Penguin Ring" have been added. In contrast to the already existing items, the duration and recast time for the enchantments on the new "Albatross Ring" and "Penguin Ring" will be six times shorter, while the number of charges will be increased by a multiple of six. This adjustment lowers the risk of the enchantment effect being wasted while maintaining the same total duration. *The previously released "Albatross Ring" and "Penguin Ring" will remain unchanged. However, using the enchantment on both the new and old version of one of these rings at the same time will not provide double the effect. The icons for the following items have been changed: Justaucorps/ Justaucorps +1/Vermillion Cloak/Royal Cloak/Black Cotehardie/Flora Cotehardie/Blue Cotehardie/Blue Cotehardie +1/Black Cloak/Demon's Cloak/Duende Cotehardie/Vampire Cloak/Healing Justaucorps The following item names have been changed: Gawaine's Axe -> Gawain's Axe Millenium Horn -> Millennium Horn [System-related] New terms have been added to the auto-translate feature. Category Term Controller Directional pad Controller Expansion port Controller Trigger Controller Xbox Guide button Place Names Dynamis - Valkurm Place Names Dynamis - Buburimu Place Names Dynamis - Qufim General Terms Kodoku Job Abilities Spirit Surge Avatars Diabolos Pet Commands Camisado Pet Commands Somnolence Pet Commands Nightmare Pet Commands Ultimate Terror Pet Commands Noctoshield Pet Commands Dream Shroud Pet Commands Nether Blast Pet Commands Ruinous Omen When using the "Seek Member" function under "Party" in the main menu, the resulting list will now include all party-seeking characters in the region without first narrowing the search parameters to a level range close to your own. An issue wherein it was impossible to directly target and invite a character that had selected "Autogroup" has been addressed. When choosing to register a friend within FINAL FANTASY XI after receiving a "Let's be friends" message, an issue where the decision to accept was not properly confirmed has been addressed. [Other Content] Changes to Ballista: -The rook locations in the Pashhow Marshlands and Meriphataud Mountains have been changed. -An issue wherein characters recovering from a "Stun" effect were temporarily unable to dig for or shoot Petras has been addressed. An issue where the difficulty level of fishing varied depending on the client used has been addressed. The new Fish Ranking feature announced on the official FINAL FANTASY XI website on December 2, 2005 will be introduced at a later date.

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Pants
# Dec 12 2005 at 2:58 PM Rating: Decent
Ok im gonna go change my pants after posting this drg major update! and a fight with the king of dragons Umm hell yes!

A new avatar WOOT im not looking foward to fighting him tho im still afraid from fighting him in ff8.
O.O
# Dec 12 2005 at 2:56 PM Rating: Decent
http://www.playonline.com/ff11us/information/img/diabolos.jpg
^ for Diabolos

http://www.playonline.com/ff11us/information/img/bahamut.jpg
^ &...Bahamut, enjoy.

/drool
sorry Shampsneko
# Dec 12 2005 at 2:55 PM Rating: Decent
darn double post...

I'm gonna need to start doing the darn Promy missions hard core now.. I want Diabalos.

sheesh, I still don't have Fenrir.

Time to get to work I guess.

Edited, Mon Dec 12 15:02:50 2005
sorry Shampsneko
# Dec 12 2005 at 2:54 PM Rating: Decent
Quote:
its about time Bahamut got added....i mean geez had almost all the summons from FF games and no bahamut... well i'm happy a new avatar to add to my smn, now i can have my favorite two from all games, Shiva and Bahamut.






no, you can't have Bahamut.. sorry to tell you..

He wasn't the one added.

it stated above that you get to fight Bahamut.. but the new avatar is Diabalos...

I hate to do it to ya.. I was hoping for Bahamut too... just didn't happen this time.. never know maybe the new expansion will give him to us!
but I don't see them releasing two avatars so close together...

but for now, I'm pretty stoke about getting Diabolos !!!
yay bahamut
# Dec 12 2005 at 2:47 PM Rating: Decent
31 posts
its about time Bahamut got added....i mean geez had almost all the summons from FF games and no bahamut... well i'm happy a new avatar to add to my smn, now i can have my favorite two from all games, Shiva and Bahamut.
RE: yay bahamut
# Dec 12 2005 at 2:51 PM Rating: Decent
*
151 posts
Bahamut didnt get added as a summon. It was Diablos.. sorry. :\
RE: yay bahamut
# Dec 12 2005 at 9:56 PM Rating: Decent
31 posts


Edited, Mon Dec 12 22:05:08 2005
/hurray
# Dec 12 2005 at 2:42 PM Rating: Decent
*
154 posts
I'm pretty excited for the new Dragoon abilities, and having a new summon is always nice as well.

Whatever Diabolos is, he sounds badass.
Little Greedy?
# Dec 12 2005 at 2:41 PM Rating: Decent
Call me Greedy, but I wouldn't want to FIGHT Bahamut... I'd want to SUMMON him! ^^ <Yes, please.>
Diabolos
# Dec 12 2005 at 2:39 PM Rating: Decent
***
1,945 posts
We already do that. ^-^
Wow
# Dec 12 2005 at 2:38 PM Rating: Decent
Wow, looks like I have a lot more work to Accomplish now ^_^
THANK YOU SANTA
# Dec 12 2005 at 2:29 PM Rating: Decent
***
3,379 posts
*Gets down on two knees*
Santa..... Thank you for getting me EXACTLY what I wanted for Christmas....

SMN is looking lots better and DRG is finally getting the face-lift.

Hoping that quest for Diablos is released soon (I wanna do it!!) and that he brings an even bigger challenge than Fenrir did for Lv 75s ^^. King of Dreams? Pah!
Sorry if this is a stupid question
# Dec 12 2005 at 2:15 PM Rating: Decent
How, exactly, do we get Diabolos?

Is it through the COP mission 3-5? Or will it be a prime fight?

A mini-battle would be nice...
OMGZ
# Dec 12 2005 at 2:12 PM Rating: Decent
**
550 posts
Omgz Omgz Diabolos, Dragoons, Bahamut, MPK, Dynamis, NPCs, it's too much!!

/explode

Oh yeah, and they also took out the delay-exploit, made BST even cooler, and wooooooow lots and lots of stuff!
time???
# Dec 12 2005 at 2:11 PM Rating: Decent
how long is the maintainance supposed to last and when can i start downloading?
RE: time???
# Dec 12 2005 at 3:41 PM Rating: Decent
I heard around 1800 eastern time.. ^^





http://ffxi.allakhazam.com/profile.xml?74505
Diabolos
# Dec 12 2005 at 2:09 PM Rating: Decent
First thing that comes to mind On Diabolos Nightmare BP =======> Ballista Pwning
That's alotta stuff.
# Dec 12 2005 at 1:55 PM Rating: Good
**
439 posts
Well, bugs and miscalculations aside, this should keep people nicely busy for a while...heh.

I'm definately interested in that new Summons...probably need Sea access though to get it.

/em begins casting Summon CoP Static.


Galantdramon
------------
Sensubean on Midguardsormr
:O
# Dec 12 2005 at 1:55 PM Rating: Decent
*
75 posts
nice, diabolos <yes, please>!
.
# Dec 12 2005 at 1:54 PM Rating: Good
Sage
****
5,114 posts
Good stuff.
____________________________
Final Fantasy XI: MIDGARDSORMR ♥
75:W A R// ::retired::

World of Warcraft: Crushridge [H]
Oztroja:D R U I D
.
# Dec 12 2005 at 1:54 PM Rating: Good
Sage
****
5,114 posts
Good stuff.
____________________________
Final Fantasy XI: MIDGARDSORMR ♥
75:W A R// ::retired::

World of Warcraft: Crushridge [H]
Oztroja:D R U I D
DIABLOS
# Dec 12 2005 at 1:53 PM Rating: Decent
kick ***!!!! i always said if they add diablos as a avatar i will start smn so looks like i will be sumoning all hell on the beastmen. WOOT!!!!!!
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