Upcoming Update - October 27, 2005

From EQLive: ================================================= The next scheduled update is planned for October 27, 2005. Here are some of the things that are currently planned: * New Default UI Skin * Modifications to DoD Missions & Loot * EverQuest will now use the Operating System's mouse so players can easily go between applications while in windowed mode * Take a look at Kithicor for some holiday fun * Players will have the ability to make their helms invisible * Improved controls in the guild bank * New command for opening a web browser from the game command prompt * New Audio Triggers command * Fix for the Pet HP for items * Fix for the loss of mana/HP while zoning Please join us on the Test server to see some of the changes. =================================================

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mods = nerf?
# Oct 17 2005 at 7:44 PM Rating: Decent
"Modifications to DoD Missions & Loot"

--Can this be read as "heavy nerf?" Which actually, I don't mind. I'm worried that too many people will have a 70 lvl toon and only know how to play it as a faerie.

Huzzah on the invisible helm feature!
RE: mods = nerf?
# Oct 18 2005 at 2:57 AM Rating: Decent
hear hear, gawdam PL'n noobs.....i had a 67 Wiz ask me where a wiz should hunt (first of all im a Mage and not anon or role)...i told him most find a good spot to quad kite.....he then procceded to ask me "where is Quad Kite" ...and no it wasnt a language thing, he thought it was a zone =\ nerf the easy EXP please, level 70 n00bs suck!
RE: mods = nerf?
# Oct 19 2005 at 3:44 PM Rating: Default
Well he might not have been as much a newbie as you think.

I had been playing for at least 2 years, but I had always played medium-lv characters and never really stuck with just one. Well when I played a necromancer, I loved it so much that I just played and played and played until I was lv 65. Every single coin I ever earned went into spells (and those spells were expensive! Supposedly Bristlebane has/had a real messed-up economy). Well I was as high a lv as you could get and my gear was terrible -- all I had money for was spells and I never had enough to upgrade my armor.

So I asked a simple question: "What are some things that a lv 65 can do for a steady money income?"

Now I was no newbie. I knew that game pretty well and you could ask me anything and I would know the answer. I had always been poor in the game and it seemed that everyone else had lots and lots of cash, so if they all had a way of getting money then a lv 65 should have no trouble at all getting money as well.

Well I was accused of being an "ebayer" or that I was simply "playing my parents' account" (I doubt my parents could figure out how to turn the computer on in the first place, let alone play EverQuest). I am no ebayer. I had simply leveled so fast that I had a few questions.

You don't know anyone. Don't assume.
RE: mods = nerf?
# Oct 21 2005 at 2:16 AM Rating: Default
EVERY server has a messed up economy tyvm IGN
RE: mods = nerf?
# Oct 19 2005 at 2:59 PM Rating: Decent
Lol, I just hate when that happens.
RE: mods = nerf?
# Oct 18 2005 at 5:16 AM Rating: Decent
Was he a PLed newbie or an "ebay newbie?"
RE: mods = nerf?
# Oct 18 2005 at 12:58 PM Rating: Decent
*
225 posts
i'd say that he's just a dumbass.
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