For as long as I can remember, I've been on the prowl for a game that manages to fuse my two favourite video game genres; first person shooters and MMORPGs. Of course, for anyone who's been as enthusiastic about the MMOFPS genre as I am, you may also realize that the attempts to make a solid MMOFPS are few are far between; Planetside and, technically, Darkfall qualify under this category. Personally speaking, I just don't believe that the technology is yet available to create a game that combines the large-scale player populations and meaningful progression of traditional MMORPGs with the fast-paced combat that typifies most first person shooters. Of course, there are still some very worthy MMOFPS games out there that are still trying to master the dual genre, and that's where Fallen Earth comes in.
Developed and self-published by Icarus Studios LLC and Fallen Earth LLC, Fallen Earth almost feels like an MMO cousin to the offline smash hit Fallout 3. Both games are set in a post-apocalyptic future, and both games focus heavily upon scavenging for items and surviving on wits and weaponry alone. In fact, scavenging for items and surviving on a plethora of homemade weaponry appears to be one of the main focuses of Fallen Earth's interesting spin on the MMOFPS genre.