It started with news of storms to the east. Torrential rain hammered the coastline; wind picked up the sand and etched away at your skin. No-one but the foolish and desperate would dare to sail in such treacherous weather, and yet someone did. A shipwrecked vessel, said to be indescribably alien in design, landed off the coast of Freemarch. Who would captain this craft through such a terrible storm, and why?
So began my foray into the second beta weekend for Rift: Storm Legion, the first expansion for Trion’s fantasy MMO. Since first hearing about it on the E3 Stream and going eyes-on at Gamescom, I was eager to find out if the team would meet its earlier grand vision. Would the developer create a roaring hurricane, or would it be a storm in a teacup? While it’s important to remember that this is still beta, Trion does seem on-course to deliver a strong update to its flagship game.
Even with the second beta event finished and a third one approaching, the live game refuses to stand still. What started as a simple harvest festival has shifted to an autumnal storm, as Crucia’s minions from the plane of air assault cities across Telara. It is under this dark cloud that Queen Miela Aurentis set sail from the eastern Kingdom of Pelladane, to warn both Guardians and Defiant of the impending Storm Legion threat.