The fine folks at GDC Vault have released another great free video session for those of us who like to take a peek behind the curtain of the games industry.
This time, it's a piece from the GDC Conference, held in San Francisco in March of 2012. And it's not just any post-mortem -- it tells the tale of one of last year's most popular games, The Walking Dead.
"In this lecture, Telltale Games CEO and co-founder Dan Connors explains how his company went from a small start-up of LucasArts veterans who still believed in adventure games to the digital publishing powerhouse that published last year's hit The Walking Dead, detailing how and why the episodic model can still work for games."
Well worth a watch. And if that was your kind of thing, you just might be interested in another video session released earlier this week chronicling the development of Ultima Online.