Daybreak Launches Content Creator Program

Those of you content creators on social media sites, Daybreak has launched their content creator program!

 

You can see information regarding this new program here.

25th Anniversary is here!

Check out our Anniversary Page to see what all is active right now.

 

Check out Darkpaw's information on the 25th Anniversary.

With the anniversary events, we'll get the following if you log in from now until April 20th, 2024 at 11PM PDT.

  • 50% experience bonus
  • Royal Silver Crown Ornament (one per character)
  • Darkpaw Torch Ornament (one per character) - All Access Members only
  • Level 100 Heroic Character (one per account) - All Access Members only
  • Goblet of Adventure II (one per account) - All Access Members only

Also check out the Daybreak Marketplace, all of the past Heritage Crates will be on sale until April 1st, 2024.

AMA Responses

Check out Darkpaw's Everquest team responses to all of your AMA questions here.

Game Update 3-13-2024

The March update hits tomorrow folks. You can see a preview of what will be patched in by looking at the official test update notes.

 

Source

 

Highlights

  • Starting March 16th, seek out Alta the Frightened in Crescent Reach to start the 25th Anniversary quests!

Items

  • The names, icons, and lore text have been swapped for the Guardian's Girdle and Assaulter's Belt.
  • Type 7 augments available from Miacallie Herlsas in Tides of Time have had stat adjustments where applicable.
  • Fixed an issue that caused Selyrah mounts to disappear and their buffs to misbehave.

Quests & Events

  • Reduced the price of mounts on the anniversary merchant.

Spells

  • Cleric - Increased the damage of ranks 2 and 3 of Unrelenting Hammer of Zeal.
  • Enchanter - Increased the HP and damage of ranks 2 and 3 of Flariton's Animation.
  • Shaman - Increased the HP and damage of all ranks of Suja's Faithful.
  • Shadowknight - Increased the HP and damage of all ranks of Minion of Fandrel.
  • Wizard - Increased the damage of ranks 2 and 3 of Kindleheart's Pyroblade.
  • Wizard - Irae Faycite Shard: Glacial Ice Cascade will now also focus Wildice Cascade XI rather than Rimeclaw Torrent.
  • Monk - Moved all abilities in the Clawstriker's Flurry line of abilities from timer 9 to timer 12.

Mercenaries

  • Fixed a bug where mercenaries suspended after a persona swap would unsuspend after zoning without the mercenary window reflecting the unsuspension.

Progression Servers

  • Modest Illdaera, Elegant Oseka, Stately Ladrys, and Ostentatious Ryken armor are now marked as quest items.

Miscellaneous

  • Doubled the maximum number of allowed players per pickzone for Laurion Inn.
  • Increased the Dragon's Hoard cap to 500.
  • Optimized the processing performance of the client log file to reduce hitching and stuttering.
  • The per-kill Alternate Advancement experience cap is now applied before most server and character-based experience modifiers to be more consistent with leveling experience.
  • Corrected an issue that caused a player's level and class to not get updated in the Guild Window after leaving a monster mission.
  • Made several changes to improve client and zone performance.
  • Refined the tuning of Memory.ini for smoother framerate: Balanced and Most memory modes have pre-loaded textures. Least memory mode has always had deferred texture loading.
  • You will no longer be able to bind in Nagafen's Lair, Permafrost Keep, Kedge Keep, Plane of Sky, and Plane of Fear.


The EverQuest Team

Site Update #3

Click on Read More to see all of the site updates for the month of February.

Fippy Fest 2024

Darkpaw Games finally has released information on the upcoming event Fippy Fest 2024.

There are several ticket editions you can order and can even purchase an in person ticket for a much higher price of course.

Plenty of prizes to be had by purchasing a ticket, check out the official Fippy Fest 2024 site for all of the details on the event.

Game Update 2-21-2024

Game update coming tomorrow morning. To see a preview of what's coming, check out the test patch notes.

 

Source

 

Items

  • Loading an equipment set now properly removes the appearance of an ornament from other items.
  • Corrected an issue where identical augments would not load properly in an equipment set.
  • The Northern Desert Outlook Device should now fit into the Teleportation Key Ring.
  • Forsaken Weapon Ornaments no longer have a Free Storage tag.
  • Charms available from Laurion's Song that are associated with Hunter achievements should now be calculating stats more accurately.
  • The various Charms of Distant Echoes have had their type 9 augment slots replaced with a type 25 slot. Additionally, the various type 9 Shards of Distant Echoes augments have been changed into type 25 augments.
  • Serene Pluot Fruit Splash and Serene Succulent Mango Iced Tea are no longer flagged as tradeskill items.

Tradeskills

  • A new recipe for Myrmidon's Sloth XIX using Laurion's Song items has been added.

Quests & Events

  • Fixed spelling errors in the Final Fugue mission.
  • Reduced the damage done by non-raid NPCs in the Return of Kanghammer instance.
  • Year of Darkpaw Heroic Adventures will no longer consume the repaired keys on entry to the tower rooms.
  • Year of Darkpaw Heroic Adventures now have the standard 6-hour lock-out timer.
  • Coin is no longer temporarily granted in monster missions.
  • The Tides of Time anniversary tower can now be located using the Zone Guide and Find Window.
  • Changed the final three raids in Laurions Song to use the old reward system. Note: This system is less reliable at delivering rewards if you are zoning at the time the event ends.

Spells

  • Fixed an issue that caused hidden players to remain visible after casting an invisibility spell.
  • Unhiding no longer removes invisibility buffs.
  • Fixed a bug where changing personas or shrouding did not correctly apply a previous illusion.
  • Renamed all spells with both a Roman Numeral ordinal and a letter-designated rank (Azia, Beza, or Caza) to have a consistent order. They should all be in the form of "Spellname IX Caza" now.
  • Added zone-based monsters to the Magician monster summoning spells for Veil of Alaris to Laurion's Song zones.
  • Beastlord, Magician, and Necromancer focusable pets from level 116-120 have been rebalanced. Base pets and focused pets below Enhanced Minion XXVII will be stronger than they were, but focused pets of Enhanced Minion XXVIII or higher will be weaker.
  • Shaman - The Spiritual Surge line of spells can no longer be twincast.
  • Cleric - Corrected the Resist Poison and Resist Disease values for Hammer of the Remembered.
  • Cleric - Corrected an issue where several spells in the Rallied Rampart of Vie line were casting the wrong version of Light of Vie on fade.
  • Rogue - Corrected a pronoun issue in the spell landed message for the Toxic Blade line of abilities.
  • Bard - Fixed an issue where many songs in the Veshma's Crescendo line were not as powerful as intended.
  • Berserker - Fixed descriptions for the Rage Strike ability line.
  • Shadowknight - Fixed some descriptions in the Touch/Gift line.
  • Shadowknight - Fixed a few spelling issues with the description of the Unholy Guardian Spell line.
  • Beastlord - Reduced the power of pets summoned by the Howling at the Moon line and increased the chance for two pets to be summoned.
  • Necromancer - Reduced the power of the pets summoned by the Call Skeleton Swarm line to bring them back in line with Magician pets. Renamed the spells in the line to reflect that only one skeleton is summoned.

AA

  • AAs granted via rewards should now correctly apply to all personas. This includes Banestrike, Essence of the Dragon, Hero's Barracks, Hero's Fortitude, Hero's Resolution, Hero's Vitality, and Trophy Collector.
  • Paladin - Updated the Focus AA, Extended Preservation of Marr, reducing the current max rank to 19 and the bonus it provides the Preservation of Tunare spell line to 96 seconds additional duration and 62 additional charges at rank 19.
  • Paladin - Added a new Focus AA, Extended Rejuvenating Steel, that increases the duration and available charges of the Rejuvenating Steel spell line by 36 seconds and 12 charges at max rank.
  • Paladin/Shadowknight - Updated the Focus AA, Extended Steely Stance, so that ranks 6-7 are now free but no longer increase duration beyond the 25 ticks added via rank 5.
  • Berserker/Warrior - Updated the Archetype AA, Battle Leap, to provide its base melee damage bonus as an always-active passive effect starting at rank 8.
  • Additionally, added a damage component to all ranks of the activated leap that hits for up to 95k at max rank. A new rank has also been added for Laurion's Song, available at level 125, and an issue with the Auto Grant expansion check for ranks 4 through 7 has been fixed.
  • Berserker - Updated the Focus AA, Hastened Mangling Discipline, to provide up to 10 minutes of reuse reduction at max rank to all ranks of Mangling Discipline.
  • Necromancer - Updated the Class AA, Hand of Death, so that rank 11 is an upgrade over previous ranks.
  • Necromancer - Updated the Class AA, Blood Magic, so that the duration of the rank 15 and 16 spells match rank 14 (36 seconds) and updated the cast time of the rank 16 spell to be 2.5 seconds.
  • Necromancer - Updated the Archetype AA, Critical Affliction, so that ranks 18-20 are upgrades over previous ranks.
  • Enchanter/Magician/Wizard - Updated the Archetype AA, Arcane Whisper, to actually reduce hate. Additionally, all ranks have been rebalanced, culminating in -420k flat hate and -10% current hate at max rank, which is now rank 21 instead of rank 18.
  • Shaman - Updated the Archetype AA, Malaise/Wind of Malaise, so that Rank 38 of Malaise and 15 of Wind of Malaise now require level 122 to purchase, the same level required to learn Malosinera.
  • Shaman - Updated the Class AA, Union of Spirits, so that ranks 22-33 provide stat buffs equivalent to ranks of Ancestral Aid available at the same levels (100-115).
  • Bard - Updated the Class AA, Rallying Call/Solo, so that the endurance regen (which is intentionally much lower than the mana regen) is listed as a separate value in the AA and spell description. Also slightly increased endurance regen at ranks 8-11, to 2100 at max rank.

NPCs

  • Pets will now attempt to equip items given to them into the left and right version of their ear, finger, and wrist slots.
  • Fixed an issue with erroneous spells being cast from blight speakers in Bloodmoon Keep.

Mercenaries

  • Zones will no longer auto-suspend mercenaries due to being over capacity.
  • Corrected an issue that caused a mercenary's buffs to expire when their level changed.
  • Mercenary slots from the Hero's Barracks AA should now properly update when changing personas.
  • Fixed an issue where mercenaries would die when zoning from floating zones after entering the new zone.
  • Unsuspending a mercenary with a higher-level persona than they were suspended at sets their health to the maximum level.

Progression Servers

  • Vaniki: The achievement for defeating Sendaii, the Hive Queen now has a one-level grace.
  • Removed the loot lockout enforcement on the Hive Guardians in Arthicrex.

Miscellaneous

  • Corpses are tired of standing around.
  • Corrected an issue that caused upgrading a Heroic character to fail after recently deleting one.
  • Fixed issue where the Map window would be blank after swapping personas.
  • Players will now have full health after swapping personas.
  • Made it so all max-level personas on an account count towards the legacy XP bonus and fixed a bug where camping with a non-max-level persona would cause a max-level character to not count.
  • Corrected an issue where secondary weapons could proc for characters without dual-wield skill.
  • Added a single slot Hero's Forge keyring slot option in the marketplace.
  • Tuned Memory.ini settings to improve graphics memory usage and performance. Improved deferred loading of textures and animations.
  • DirectX 11 Changes:
    • Additional fixes for kaleidoscope-like rendering artifacts.
    • Fixed Windows 10/11 display flickering caused by FLIP mode.

UI

  • Fixed an issue where new UI engine windows sometimes didn't load their default position.
  • Added Center Vertically and Center Horizontally options to the window arrange menu.
  • Fixed an issue that caused new UI engine windows to not scale properly between play sessions.
  • New chat filters related to critical hits should now properly save.
  • Moved many combat related chat filters to the Combat tab by default. Note that this will only affect a new UI.
  • Fixed an issue where direct damage of players hitting themselves would incorrectly go to the Direct Damage (Yours) filter.
  • Added a warning to the surname change confirmation dialog to inform the player that if their existing surname was granted by a GM they will not be able to switch back.
  • When a player is invited to a group and then swaps personas the Follow button in the Group window will now remain enabled.
  • Updated experienced-based chat messages to use the Experience chat filter.
  • Removed Heroic Character options when creating a new Persona. Personas can still be upgraded using the options in the Inventory window.
  • Fixed character creation after canceling creating a new persona.
  • Added HTML attributes to new UI engine windows so they can easily be centered in any screen resolution.
  • Fixed tooltips not working on disabled buttons in new UI engine windows.
  • Removed flashing and hitching during ALT-ENTER and ALT-TAB full screen transitions.

Changed

  • CastingWindow.html
  • SelectorWindow.html
  • EQUI_DragItems.xml

Previously Updated

  • DirectX 11 Changes:
    • Fixed 2.0 Pixel Shader usage.
    • Applied a speculative fix for some kaleidoscope-like rendering artifacts.


The EverQuest Team

Site Update #2

Click on Read More to see all of the site updates for the Month of January 2024.

Game Update 1-17-2024

Game update hit today. With it, new anniversary content is released. Check out our Anniversary Page to see information on the new content. We'll keep adding the new anniversary content as they release it.

 

Patch notes are below.

 

Source

Highlights

  • Added the 'inventory' option to the /pet command to interact with your pet's currently equipped items. See details below.
  • The DirectX 11 API Port is now Live. Please see forums for details.

Items

  • Harmonious and Reactive versions of Goliath's Amphibian Skin augment can now be equipped in range weapons, and all three augments now share a lore equip group.
  • Charms from Laurion's Song that require rare creature kills to improve stats should now function correctly.
  • Achievements for collecting Copperleaf and Echoing Memoryforge Hero's Forge armor should now function correctly.
  • Rallos Zek augments from Torment of Velious now share Lore Equip groups with Legacies Lost augments from Laurion's Song.
  • Memoryforged Desolation weapons have had their damage ratios adjusted.
  • Memoryforged Desolation items have had their procs and focus effects adjusted to bring them in line with original intentions.
  • The Captain's Strength and Concentrated Goblin Smarts augments received slight adjustments to heal amount and spell damage stats.
  • Devotee's Focus of Legacies Lost will now drop off raid base population in Laurion's Song raids rather than chests.

Tradeskills

  • Dried Vanilla Beans are no longer tagged as No Trade.

Quests & Events

  • Added bonus experience to Laurion's Song evolving items for opening chests in Laurion's Song missions.
  • Year of Darkpaw collections will now reward Timeless Tokens instead of experience.
  • Removed the experience from giving wine to Lady Shae or Lokar To`Biath. The quests will continue to grant faction rewards.
  • Updated the Calendar events for Laurion's Song raids to properly mention Laurion's Song raids.
  • Final Fugue (Mission)
    • Achievements now will be credited properly.
    • Player characters will no longer suffer longer combat rest lockouts.
    • Any stun should help to make Kar movable again after he draws his shield.
    • The boars are now animals.
  • Heroes are Forged (Mission) -
    • Entry into the Spider Queen's web should work properly.
    • The slimes will now drop a Glob of Slippery Slime.
    • The mender now mends properly.
    • Enemies will now summon.
  • Shadow of my Shadow (Raid) - Fixed a few issues with miscommunications.
  • Fixed a typo with the 'easy-going layabout' in Timorous Falls.
  • Fixed an issue with Snart's Riddle not dropping for groups correctly.
  • Fixed a typo in the quest 'Shadier Neighbors'.

Spells

  • Added monsters from The Burning Lands in zones for magician's monster summoning spells.
  • Added monsters from Ring of Scale in zones for magician's monster summoning spells.
  • Added monsters from Empires of Kunark in zones for magician's monster summoning spells.
  • Beneficial spells that target the caster's group, if cast by a pet, will now include the mercenaries and pets (subject to their leader's pet affinity AA) in the pet leader's group.
  • Fixed an issue with Krizad's Malosinera triggering the wrong version of Malosinera.

AA

  • Berserker/Monk - Added a new activated Archetype AA, Devastating Assault, available starting at level 112, that provides a percentage of weapon damage as AE damage in a 40-foot radius for 2m every 5m (using timer 30).
  • Berserker - Updated the Archetype AA, Veteran's Wrath, ranks 31 through 35, increasing the melee crit damage bonus to 325% at max rank.
  • Berserker - Added a new passive Focus AA, Hastened Mangling Discipline, available starting at level 112, that provides up to 5 minutes of reuse reduction at max rank to all ranks of Mangling Discipline.
  • Monk - Updated the Class AA, Zan Fi's Whistle, starting at rank 31, to passively buff base melee, hand to hand, 1 and 2 handed blunt, and Flying Kick damage. Additionally, the activated ability now exclusively provides damage procs of up to 240k at max rank, with a bonus 50% proc chance, on up to 30 successful hits with Tiger Claw, Eagle Strike, and Dragon Punch attacks for 3m every 10m (using timer 41). A new rank of Zan Fi's Whistle has also been added for Laurion's Song, available at level 125.

NPCs

  • The Nokk Rallosians have better trained their battleworgs to assist them in battle.
  • Fixed an issue with Dhakka Nogg's height.

Mercenaries

  • Gave weapon visuals to the level 125 player race Healer and Tank mercenaries.
  • Mercenaries will once again use their abilities to the fullest while in combat.
  • Corrected an issue with unspent mercenary AA points decreasing when swapping personas.
  • Mercenary AA experience is now based off the highest level persona your character has rather than the level of your current persona.

Collections

  • The Spirit of the Lost collectible finder can now locate Year of Darkpaw collection item spawns.
  • Fixed an issue with the 'Mind Your Steppe' collection from Timorous Falls not dropping correctly.
  • Fixed an issue with a 'Have A Drink on Me' collection spawn point being under the map in Timorous Falls.

Overseer

  • Corrected an issue with Overseer data not loading when swapping personas.

Progression Servers

  • Added a level 90 check for Empires of Kunark Amorphous armor items for Vaniki.

Miscellaneous

  • Corrected an issue with triggered spells not functioning when swapping personas.
  • Corrected an issue where you would log in as your most recently created persona. This will occur one more time for existing personas, as the information needed to load the correct persona does not yet exist.
  • Character equipment will visually update correctly when swapping personas and equipment sets.
  • Fixed an issue where Player A's pet could sometimes have Player B's name if Player B's name started with Player A's name, such as Sam and Samwise.
  • Increased the maximum number of Hero's Forge key ring items to 500.
  • Reward previews now factor in: perk, legacy character, and level and server-based experience modifiers.
  • Added a minimum viability check to ensure that the client has at least Windows 7 Service Pack 1 installed.
  • Added the 'inventory' option to the /pet command to interact with your pet's currently equipped items.
    • /pet inventory check - This will return a list of your pet's currently equipped items.
    • /pet inventory destroy slot - This will destroy the item your pet has in the chosen slot.

UI

  • Converted the Breathing window to the new UI engine.
  • Added a confirmation popup when selecting the UI reset checkbox on the Character Select screen.
  • The Legacy experience tooltip is now visible when not using the new UI engine.
  • Corrected an issue with the Alternate Advancement window showing an incorrect experience percent split value.
  • Made the following changes to chat filters:
    • Direct Damage and Damage Over Time filters have been split into Yours, Your Critical Hits, You Being Hit, Others, and Other Critical Hits.
    • Healing filters have been split into Yours, Your Critical Heals, Heals Received, Others, and Other Critical Heals.
    • Added a separate chat filter for others' melee critical hits, Others Hits (Critical).
    • Moved auto attack on/off and other attack-related messages to the Melee Warnings chat filter. Also renamed 'Too far away (melee)' to 'Melee Warnings' in Chat options.
    • Added new chat filter 'Chat Channel Info' for universal chat messages such as output from commands /list and /autojoin.
    • Created new chat filter for Consider Messages generated by right clicking or using /consider on a target.
  • Updated the Guild, Raid, and Fellowship windows to properly display class changes.
  • Deleting a character with multiple heroic personas will now refund all heroic features that qualify.
  • The minimum and maximum required levels for a task are now displayed in the task window.
  • Fixed item name colors in the Item Display Window when a persona is unable to use an item.
  • Corrected an issue with the Faction window being blank after swapping personas.
  • The tooltip for the AA and normal EXP bar should now display correctly in the new UI engine.
  • The Spell Display window caster field no longer persists from one instance to the next.
  • Fixed an issue where the new UI engine Casting Window could slowly move out of position.
  • Fixed the Actions window not updating Abilities and Combat buttons after swapping personas.
  • Removed display gamma options and replaced them with a rendering effect that enhances brightness in the scene.
  • Corrected an issue where mercenaries didn't update their displayed level when their owner's level changed.
  • Corrected an issue where the Target window didn't update its consider color when your target's level changed.

Changed

  • BreathWindow.html
  • ctxinventory.html
  • ctxpersona.html
  • EQUI_AdvancedDisplayOptionsWnd.xml
  • EQUI_Animations.xml
  • EQUI_CharacterListWnd.xml
  • EQUI_GuildBankWnd.xml
  • EQUI_Inventory.xml
  • EQUI_OptionsWindow.xml
  • EQUI_TaskWnd.xml
  • index.html
  • InventoryWindow.css
  • InventoryWindow.html
  • InventoryWindowPersonas.html
  • main.css
  • style.css

Previously Updated

  • Fixed the missing NPCs in the Bidils the Quickhand raid.


The EverQuest Team

Game Update 12-12-2023

Source

 

December 12, 2023
_____________________


*** Items ***

- Added the proper armor class value to the Aura of Preservation XVI tribute benefit.
- Laurion Inn Voucher and Shalowain's Private Reserve alternate currencies now have description text.


*** Quests & Events ***

- Corrected an issue that caused monster missions, such as those offered by Old Man McKenzie, to check the minimum level incorrectly.
- Updated the Calendar events for Laurion's Song raids with correct descriptions.


*** Spells ***

- Faycite shards for many Laurion's Song abilities are available from Lauren Festule, Victor Pedalfoot, and Charice Malfor, who can be found on the second floor of the Laurion Inn.


*** AA ***

- Rogue - Adjusted the Class AA, Anatomy, ranks 37-40, to correctly target enemies at least 1 level lower than the required level of the AA.


*** Miscellaneous ***

- Laurion's Song zones will now spawn pick zones when appropriate.
- Corrected an issue with the Legacy Character experience bonus not applying to alternate advancement experience.


- The EverQuest Team