If you ever asked us here at ZAM what three ingredients make for a solid game, our requirements would be surprisingly straightforward: make it fun, make it interesting and (if possible), give it a cool acronym. You'd be surprised, then, to realize that there just aren't a whole lot of games in the market that can claim to follow this model. If you think about it, an MMORPG can be as polished and bug-free as you want it to be, but if it's not fun to play, why would anyone want to check it out? Similarly, a different MMO might have a ton of activities and a huge amount of depth, but if nobody is interested in doing anything, you might have an even bigger problem here. And, of course, if you don't have a cool acronym for your game, then talking about it in general conversations will be that much harder. Luckily, burda:ic already knew about our foolproof gaming criteria when they invited us to check out Land of Chaos Online (LOCO), a new action RPG that really does inject a great deal of fun into such an interesting mix of gaming genres. Did we also mention the game's acronym is LOCO? How cool is that?
In reality, burda:ic's Land of Chaos Online actually seems to be at the front of a new free-to-play gaming renaissance. Over the past few years, the introduction of new MMORPGs into the market has been fairly light, with not too many solid free-to-play additions. What LOCO represents, then, is a new trend of F2P games with more solid development budgets and an aim to bring more quality into an industry notorious for skimping on production values. And does LOCO succeed in its ambitious aims? That's what ZAM went to find out!