If you're a Lego fan, you're definitely going to want to check out NetDevil's LEGO Universe, an upcoming MMO that will contain a seemingly infinite amount of those digital bricks. But how does the team go about designing this world when everything must be crafted from such small pieces?
Well, the art team has been posting a series of articles regarding this very topic. In the third installment, which is the most recent, world artist Nathan Storm shows how he uses concept art to create a physical model of an item before it's copied using digital bricks.
Nathan says one reason his team normally builds physical LEGO models before going digital is that, “Digital creations can be much more flexible than physical ones. For instance, we could design digital models that wouldn’t physically hold together. Building with physical LEGO bricks helps us keep that connectivity in LEGO Universe!”
You can also read part 1 and part 2 in the series if you missed them.