As April nears its end and summer rapidly approaches, Carbine Studios, remains hard at work in preparation for the launch of its upcoming MMORPG, WildStar. This latest MMO, scheduled to hit the market in early June, takes place in an expansive universe that blends science fiction and fantasy elements into one action packed space. While this brand new IP has heads turning with interest, WildStar will still need to go blow for blow with some of the biggest names in the genre in order to come out successful. According to the President of Carbine Studios, Jeremy Gaffney, they’ll be battling with giants!
If you’ve been following my coverage of WildStar here on ZAM, then you probably know that one thing the game definitely has going for it: its ridiculous amount of in-game content. In truth, it will probably be the only MMORPG in history to launch jam-packed with this much stuff on day one. Coupled with the fact that, according to Jeremy, over 50% of beta weekend participants are giving WildStar a 5 out of 5 “fun factor” rating, it seems to be on the right path for launch. While long-time fans and beta testers may already be familiar with the game’s plethora of activities, new players just dipping their toes into beta may not know all of the options they have available as they make their journey across Planet Nexus. In order to shed some light for those players, I recently received the opportunity to sit down with Carbine’s Jeremy Gaffney himself to talk about a few different types of content that new players can expect, how beta has been faring in general, as well as the team’s plans for launch and beyond. So sit back and relax as we take a journey to Planet Nexus!