The 2.16 patch notes are up! My personal favorite: bringing back the check boxes for quests in the journal! There are a lot of nice changes in this patch, follow the link to read up on them or discuss in the Zam forums.
The 2.16 patch notes are up! My personal favorite: bringing back the check boxes for quests in the journal! There are a lot of nice changes in this patch, follow the link to read up on them or discuss in the Zam forums.
From now until the 25th of February not only can you now get FFXIV: ARR on Steam, and you can get it at a steal for 50% off ($14.99 for the standard edition, $24.99 for the collector's edition). Check it out here!
Hello and welcome to the eighth edition of the Eorzea Examiner, ZAM’s column on Square Enix’s Final Fantasy XIV: A Realm Reborn. At the end of last week's column, I teased that I'd be talking about crafting again. Before anyone runs from another mountain of text on "here's what changes need to be made", this one's actually closer to last week's column where we brainstormed new classes for FFXIV. For this week's column we're going to talk about something that I think the Disciples of the Hand should have to be considered a true path for player progression: Jobs.
ZAM's Brand Ambassador, Lindsay "Geektr0n" Ferguson, goes hands-on with the PS4 version of Final Fantasy XIV: A Realm Reborn, and then sits down with Yoshida-san to get the details!
Join us and discuss this in the ZAM Forums!
Hello and welcome to the seventh edition of the Eorzea Examiner, ZAM’s column on Square Enix’s Final Fantasy XIV: A Realm Reborn. For this week’s column, rather than looking into one of FFXIV’s gameplay systems or their design philosophy, we’re going to play with one of the aspects I like the most, the classes and jobs. The Armoury System is one of FFXIV’s more unique areas, allowing players the option of taking abilities from a variety of different classes and mixing them together to make a unique build for their preferred main class/job. The system’s not perfect and there are some right and wrong choices for each role with the current implementation, but the concept is sound and the idea of having a variety of options is quite appealing. You know what would make it even better though? More choices, which the previous Final Fantasy games provide ample inspiration.
The newest Fan Site Kit for Final Fantasy XIV has been released! Head on over to check out the new wallpapers for your computer and smartphone as well as new Twitter icons and frames.
Today Square Enix announced that Final Fantasy XIV: A Realm Reborn will be launching on the PlayStation 4 system on April 14, 2014. The preorders for the Limited Collector's Edition and Standard Edition will start on January 27th. Both editions will contain the Mog Cap and Cait Sith Doll minion in-game items and the ability to participate in the Early Access starting April 11th!
A few days ago the details of the next Letter From the Producer Live were announced. Today the links for viewing the event have been made available! As a reminder, the date is January 25th at 4am PST, and you can view Yoshi-P and Co. at any of the following:
YouTube Live (http://sqex.to/8Ap)
Niconico Live (http://sqex.to/vzQ)
Twitch (http://sqex.to/htj)
Hello and welcome to the sixth edition of the Eorzea Examiner, ZAM’s column on Square Enix’s Final Fantasy XIV: A Realm Reborn. For this week’s edition we’re going to talk about the way FFXIV handles its content gating. Now when I saw instance gating, most of you coming from other MMOs are probably just picturing raids since those are usually the only thing you have to earn your way into these days, be it through an attunement quest line, an item level requirement or something like that. FFXIV goes a bit further. Want to run dungeons with your friends? Hope you’ve been keeping up with your story quests.
Click here to read all about the new additions, fixes, and other goodies included in patch 2.15! Discuss in the ZAM Forums!