Scheduling The Lost Shores

Guild Wars 2 community leader Martin Kerstein is up to his old tricks again.

Yesterday, he stopped by the official Guild Wars 2 forums to let players know that the November event previously teased - The Lost Shores - is coming, and posted a schedule to prove it! Everything kicks off next Friday:

    • On Friday November 16th at noon PST (20:00 GMT) the weekend will kick off with an Event in Lion’s Arch that you don’t want to miss. This will trigger events in other parts of Tyria as well.
    • 
On Saturday November 17th at noon PST (20:00 GMT), another phase will kick in.
Each phase is triggered by a special event, but you will be able to enjoy additional content afterwards even if you cannot make the kick-off time. 

The Lost Shores coming to Tyria in November

Mad King Thorn had barely packed his bags, and already whispers of yet another new content patch are emerging.  Well, not so much whispers as a shout from the rooftops of Lion's Arch! 

ArenaNet has announced The Lost Shores, an all-new content patch schedule for this month, November 2012. What's more, it looks like little in-game hints and teasers have already been cropping up! Read on, adventurers…

TERA Community Event at Comic-Con 2010

For all of you lucky enough to attend Comic-Con 2010, there's something else that you should also attend during the first evening and in the same area. Scapes made a formal announcement regarding their Community Event in San Diego hosted at 923 Bar & Lounge. Exclusive new information, TERA prizes, and the chance to mingle.

Read on for the details and location of the event!

Feature: ZAM Tournaments Coming Soon

Competitive gaming is a quickly evolving field that is gaining popularity rapidly. It's not applicable to only participants, but also casual players are increasingly becoming interested in following e-sports whether simply for entertainment or to learn from the top and apply it to their own play. Event streams are known to have anywhere from 1,000 to 50,000+ simultaneous viewers.

With TERA being the first major International title with a special combat system using hybrid elements from both action role-playing game and first-person shooter genres, there is definitely a high potential for skill ceiling and player differentiation to be expressed. But a major concern within the community is where the competitive future of TERA lies and if there will be support for it. Is anyone going to run events? Will the right people join the game to even make a healthy scene possible? Will developers implement game systems to facilitate organized competition?

We have plans to do our part to help.