Welcome to today's E3 coverage here on ZAM!
Today's first media briefing (1 of 4) was from Xbox. It was packed with new details, so check out the recap below!
All Events: Bethesda, Xbox, EA, Ubisoft, Playstation, Nintendo, Square Enix, PC Gaming
Welcome to today's E3 coverage here on ZAM!
Today's first media briefing (1 of 4) was from Xbox. It was packed with new details, so check out the recap below!
All Events: Bethesda, Xbox, EA, Ubisoft, Playstation, Nintendo, Square Enix, PC Gaming
Dark Souls II will release its upcoming DLC pack, Scholar of the First Sin, across all platforms on April 7, 2015. The new DLC will include the three previously released DLC packs—Crown of the Sunken King, Crown of the Old Iron King, and Crown of the Ivory King—along with new NPCs to offer an even deeper storyline, improved graphics, and additional gameplay features and enhancements.
Welcome to E3 coverage here on ZAM!
Today’s fourth media briefing (4 of 4) is from Playstation for 1.5 hours. We’ll be covering every detail, constantly keeping this page up-to-date. Keep a close eye and keep refreshing!
When: 9:00PM-10:30PM Eastern / 6:00PM-7:30PM Pacific — Watch on Twitch.tv!
All Events: Xbox, EA, Ubisoft, Playstation, Nintendo
Namco Bandai Games has released a trailer for its long-awaited sequel to Dark Souls, offering up a sneak peak at what awaits us in the kingdom of Drangleic, where players will be seeking a cure to the Curse.
Dark Souls II will be made available on consoles first, with a predicted release date sometime in March. The PC version should follow shortly after. For those concerned about the terrible PC porting of Dark Souls being repeated, producer Takeshi Miyazoe had this to say about it: "For Dark Souls II we are developing on PC from the beginning. We realise what PC games typically require, and I can assure you that the PC version of Dark Souls II will be a good PC experience for PC gamers."
Check out the exciting trailer below!
Ever since I picked up my first copy of Armored Core 2 on the Playstation 2, I've been a huge fan of the Japanese developer responsible for this series: From Software. With its reputation for creating complicated games with deep character customization options, you probably know From Software better as the creators of Demon's Souls and, more recently, Dark Souls. Last week, Mike B. aka Fony hosted a BFF Report on Dark Souls and, while I highly suggest you watch it if you're unfamiliar with the game, I realized that it would be negligent of me if I didn't explain, in finer detail, why this game is unique and why it desperately needs a fix for its online component (I'll get back to this later).
In an industry where player accessibility has become the new buzz word for triple-A titles, From Software is a bit of an uncompromising anomaly. Demon's Souls was a unique action RPG for its time, but even then it was easy to see From's development philosophy shining through. Critics of Armored Core 2 and 3 noted that those games were simply too complex and too difficult for casual gamers to get into, but both of those titles spawned numerous community garage forums, where fans of these niche games got together to share their optimal creations. When Armored Core 4 was set to be released on the Playstation 3, players were worried that the critics would have their way, but AC4 was, if anything, even more complex than its predecessors. It's nice to know that there is a company still stubbornly creating deeply intricate games like Armored Core 4 and Dark Souls, especially when most are looking to ride the casual gaming demographic to the top of the profit charts.
For this week's BFF Report, Mike B. aka Fony planned to cover the new 5-player dungeons coming to World of Warcraft in patch 4.3. Instead he got a last-minute assignment change to cover the action RPG Dark Souls. He doesn't seem too stoked about it...