With the recent news of Allods Online's second closed beta test less than one week away from launch, we, at ZAM, thought this would be an excellent time to take a closer look at this upcoming, high fantasy/high-tech MMO. It is, after all, the most expensive Russian video game ever made; one fact alone that warrants a second glance. The Moscow-based games developer Astrum Nival spent $12 million creating Allods Online, the largest video game project in Russian history. In spite of its unprecedented price tag, Allods Online will launch as a free-to-play MMO in 2010, relying on micro-transactions for revenue.
The buzz surrounding this game has picked up steam during the past few months, billed as "AAA," East-meets-West fusion of MMO influences, literally created smack-dab in-between the U.S. and Asian "superpowers" of game development. It's said to feature unique themes of both fantasy and sci-fi; traditional sword-and-sorcery fare intertwined with epic battles of space opera grandeur, all staged within a plane of existence called The Astral. The mainstream gaming media still has yet to cover Allods Online in-depth; only a handful of early previews exist today, based on the closed-beta. In the mean time, ZAM pulls together all the most important news you need to know in our early-feature format, "What We Know So Far," offering a broad—yet succinct—overview of Allods Online.