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Bismarcks Population DecreaseFollow

#1 Sep 01 2005 at 6:42 AM Rating: Decent
I'm Sure everyone has noticed that a lot of people are leaving FF. Why do you think it is? Is it because SE is getting on everyones nerves? or maybe cause there are a lot things they cant get? What do you think?
#2 Sep 01 2005 at 7:37 AM Rating: Decent
None of the above.


It's Sept. 1st, back to school time of the year. A lot of people will quit but will end up being back within 2 weeks. Only the strong willed will quit for good.
#3 Sep 01 2005 at 7:48 AM Rating: Good
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96 posts
It's mainly the following: (in order)
1. Real life (School, work, family, health problems, personal problems, other)
2. In-game (LS drama, bad players, other issues with the game itself)
3. SE's fault (game updates that frustrate and/or anger the players)

The population still averages 2200-2500 people, with the most being 3200+, and the lowest being about 1800-2000 (last time I've checked).

But, yep, it's mostly due to Real life stuff going on. I know that the last 5 people I've known for a long time have quit the game due to real life stuff going on in their life. It's understandable: Real life > FFXI.
#4 Sep 01 2005 at 7:56 AM Rating: Good
I think the key is finding a happy harmony between RL and FFXI.

I had to drop it completely for about 3 months there (trust me, it's very easy to do ^^) but am slowly getting back into it. Even dinged 66 the other night on WHM.

Been attending Sky events with the LS wherever possible, camped Nyunuec (or however the hell it's spelled) for a couple of wands for Wint and my wife Biancataru. Even claimed Leaping Lizzy a couple of times.

Basically I've been trying to find things that I can do that only take an hour or two, there's plenty out there to do. I've farmed (not much), quested, camped NM's for Rare/Ex things I've wanted (damn Lizzy still won't drop for me), started gathering crafting supplies, etc.

Just realize that with lower playtimes you won't get as much done as you're used to but that's ok: it's just a game Smiley: grin It will be around for a long time yet (just wait until the Xbox 360'ers come on) and you will have plenty of time to get things done.
#5 Sep 01 2005 at 8:50 AM Rating: Decent
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478 posts
yeah I been talking about the population decrease for a it now. Average is 1900 in the morning the evening will have us see a few hundred increase maybe 2.5 if we are lucky. Pretty sad considering I remember when there were 5k ppl on our server almost all the time.
#6 Sep 01 2005 at 9:08 AM Rating: Good
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247 posts
Boredom and time.

I think that a lot of players are just bored with the game. There has been times when I am bored with it, and I am no where near reaching any kind of completion for anything. That, added with the time it takes to accomplish certain tasks...and there you have it.

I have created laundry lists of things I want to do, figured how much time it would take me in my head, then never logged on because I didn't want to spend all that time.

And like has already been said RL>FF. Real life is the greatest RPG of all, and most of us are playing that game most of the time.
#7 Sep 01 2005 at 12:19 PM Rating: Default
Would it be a good thing if there were 5k+ people on our server though? Would it increase our economy or make everyone strapped for cash because
1) So many people making/producing goods prices would have to go down due to competition.
2) It would be so hard to camp NMs(as if it wasn't already)
3) The LAG in Jeuno... {impossible to guage}
#8 Sep 01 2005 at 1:59 PM Rating: Good
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292 posts
i'm personally cutting back on ffxi a little in preparation for the next expansion.
#9 Sep 01 2005 at 3:30 PM Rating: Default
KamakazeKat wrote:
i'm personally cutting back on ffxi a little in preparation for the next expansion.


What expansion?
#10 Sep 01 2005 at 4:01 PM Rating: Decent
What expansion indeed?

Kama, you're crazy <_<
#11 Sep 01 2005 at 7:50 PM Rating: Good
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292 posts
The expansion that's coming out around the same time the X-box 360 release.

Yes, it's going to be a while.
#12 Sep 02 2005 at 12:04 PM Rating: Decent
http://ffxi.allakhazam.com/forum.html?forum=10&mid=112551504716268208&num=60




http://na.square-enix.com/events/ffxi/tour2005/ny/transcript.html




Community: How much of Vana'diel has already been uncovered? Can you give us any more information on the new expansion pack? Will it be in the "Far East"?

Yasu Kurosawa: We did announce that the expansion pack is coming, however the content we cannot discuss at this time. Usually we announce more info at large events like E3 or Tokyo Game Show. Of course the new expansion will be a new zone because things are always evolving in Vana'diel, so please watch for upcoming announcements.



O.O
#13 Sep 02 2005 at 8:27 PM Rating: Default
I say they should make the Pirate Job, cause then it would most likely be in Norg. Maybe in the dock area of norg that is blocked off
#14 Sep 03 2005 at 3:09 AM Rating: Decent
Quote:
Community: I realize you can't talk about the next expansion, but if there are any possibilities for new jobs, what kind of jobs have been considered?
Yasu Kurosawa: You're right, I can't talk about that. But I can ask you what you want!

Geomancer
Blue Mage
New tank
Gambler
New refresh job
Mime
Pirates
Necromancer


WTF would a pirate do...I hear people say it so much and I can't think of anything that would make a pirate a viable job. "Pirate sics his parrot on the Robber Crab. Pirate uses "YARR MATEY"

People obsess about blue mage, but correct me if I'm wrong, but isn't that the one where you can use monster's abilities? Which means OMG BLUE MAGE USES BUBBLE SHOWER...Because you and I both know they won't let you learn jet stream, sickle slash, etc because it will be overpowered.

New Refresh job is the best case scenario. Parties have to disband ALL too often because there's no "refresh" jobs seeking.

New tank, maybe. I think we're fine with PLD and NIN.

Mime? /slap. Gambler? We have that. /point Hiptaru

Necromancer, hmmm. Isn't that where you can raise dead and use them to attack enemies? Which would probably make them outcasts like BSTs. Though BSTs do own...

Geomancer? Aren't they elementalists? Casting elemental spells to damage their enemies? :COUGH:NINJA:COUGH:

Edited, Sat Sep 3 04:19:34 2005 by TovQuitsEveryJobHePlays
#15 Sep 03 2005 at 5:12 PM Rating: Good
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229 posts
Are you guys daft?

Seriously...


SAMURAI AND NINJA'S ARE THE PIRATES OF VANA'DIEL!!! holy christ you people seriously need to pay attention to the damn game. I mean why the hell do you think there are all those ronin and ninja in Norg do you honestly expect to see a peg legged, funny hat wearing, eye patch sporting, man with a parrot on his shoulder standing around norg swinging the jolly roger over his head?

Have you heard ole "Whats his name" talk? Have you seen how he dresses? He as a Samurai (or ninja) who says YARRRR MATEY!! There are pirates in the game, they just don't look like it. I mean seriously if you want Captain Jack Sparrow, you now there is a Pirate MMO out there... or at least there was. Sheeesh!

{/End Rant}

Love yah guys XD

Oh Yeah...

Mime: Mime is a class from FFT also known as "Mimic" it was basically all jobs at once.

Geomancer: You are half correct about geomancer, A geomancers strength lies in the enviroment he is in, or more than likely will depend on the weather condition he is in if they add them to ffxi. Also a Geomancer only gained accsess to cetain spells/abilitys depending on where he stood and where an enemy stood, Such as being able to manifest roots to bind and enemy if the enemy was standing on grass or in a forest.

Geomancer would be cool but i do not see any practicle use for one in ffxi as is I mean a geo would be so stunted in this game because the teraain is not as diverce as it was in FFT meaning if you are in the dunes you have sand... is your pt going to run around there to find a patch of grass for the mob to stand on just so you could root it? I don't think so lol

What I would like to see added is perhaps Time Mage, I would also like Oracle, and Engineer.

Engineer was great and would fit right into the FFXI mythology and story line. using a Gun effectivly would be great, they cause status effects and DoT with thier guns add in some explosives and you have a fun new DD for all of us to try and master make him a eng/nin and start to blow ***** up!

Edited, Sat Sep 3 18:36:55 2005 by XxMortimerxX
#16 Sep 04 2005 at 1:20 AM Rating: Good
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292 posts
The idea i heard for pirates was that they were a solely TP based class. That they would be able to use TP for things other then weaponskills, and use abilities that require less then 100% tp.

Sounds like a blast to me.

Blue mage would also be a fun job. Usefullness directly proportionate to what skills they'd give us access to, but still definately fun no matter what.

I think gambler would be a lot of fun depending on how they set it up. If it was /roll based there would be a potential 999 different outcomes.

Craaaazy.

Geomancer sounds like fun, but it would be very unusual to get to work ingame. Then again, actually calling a bolt of lightning during lightning weather in qufim would be pretty neat.
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