Quote:
"Rangers were known purely for their damage, they have nothing else to offer. We pay a substantial cost for this damage as well. It takes a lot of time to level a job, it takes a lot of time to earn the gil to pay for the job"
OH NOES, WE CAN'T MELEE AND SHOOT WHATEVER WILL WE DO ::lets the shift key go::
Now, while in real life, a Bow n' Arrow shot at Pointe Blank range would hurt more, Rangers are now that: RANGED. you want to do good / awesome damage? get in the back lines where you belong.
you can either be one hell of a Rng, and do what us bards do and run to and fro, so you can WS and Melee for TP, or you can shell out more gil, and just sit back, and spam arrows, bullets, bolts, what have you.
honestly, SE just tried to equalize the game so other jobs have a fair chance, instead of everyone going RNG, stop complaining, if you don't like it: pick up DRG, WAR, whatever job you think has it better off.
Quote:
"All jobs suffer from the update. Many in game events such as promyvions, missions, quests, HNM related experiences typically involve Rangers because of their respected ability to do damage necesary"
okay, there's a little thing called diversity, so now instead of having 2,3,4 Rangers, you have 1, and a MNK, maybe a DRK, or maybe even a DRG, WAR.
what about HNM kiting? new stratigies! that's all.
Quote:
with the Utsusemi changes all this update does is make the job much more expensive, as if it wasn't already
Yes, but now: it will weed out the bad Ninjas, and you'll be forced to use NIN Debuffs, while expensive, more beneficiall to the party, it saves the RDM and/or WHM from having to cast Slow.
edit: i need to make sense out of my words *_*
edit again: more stuff to say!
Edited, Thu Jul 21 18:47:28 2005 by Naeo Edited, Thu Jul 21 18:54:46 2005 by Naeo