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True. FFXI is only good for PvE, so the developpers worked on the parties, quests, missions and zones. WoW is only good for the PvP, so the developpers worked on the duels, battlegrounds, raids, and so on ...
*BUZZER*
Wrong. WoW's focus is on PvE and PvP, and both are awesome. You missed the parts where I explained the PvE rocks, and compared to FFXI, I find it superior. I'll get into that later.
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You state something "usual" as "global". I haven't an high levle character, but I never waited for more than 1 hour to get a group, and played many jobs. I usually wait 1 hour max then try to make a group by myself. As for the higher level, yes it is tougher to get a party. But not always. Sometimes you can spend countless hours waiting for a group (from what I've heard and seen), but sometimes you get an invite after less than half a hour.
You must not be a dragoon or a pre 65 monk, but ok, lets go with what you say. Hrm, waiting 1 hour for a group? Or soloing for good exp WHILE you wait for a group. There is no blacksheep, weaker than everyone else class in WoW, so no one waits very long. If you want to level with nothing but groups, thats a very viable means.
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... try to get Lv75 in 1 month in FFXI with decent gear. And also you're speaking about PvP, which is the goal of WoW. You don't have to write 20 lines to say that WoW's PVP is better than FFXI's.
I did level 75/36 redmage in a month and a half. It was boring and i wanted to kill myself. it's the same
[/b]GRIND[li][/li]day in, day out, level after level. I did a dragoon too. Never, in ANY game I've EVER played (from EQ, EQ2, WoW, FFXI, DAoC, PSO) FFXI is by FAR the most repetitive for 75 levels and its boring to tears. and you have no other choice if you wish to level. I could be rdm/drg or something stupid like that, before you chim "ZOMG SUBJOBS!" but we all know how many groups you get if you aren't the expected subjob.
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All right. Let's start with a few examples.
I am a Lv32 Rogue (Thief). I'd like a new dagger. I look up to see which one I could get, and I see that the LV31 "Stonevault Shiv" would be very nice. Now, look at the item. Check the drop chances. That's nice, isn't it ?
Let's say that I want to buy my dagger instead of doing an instace numerous times before obtaining it. Lv30 "Swinetusk Shank" would be nice. Oh, what a pity ! It's "bound when picked up", so when someone will pick it up, he/she won't be able to sell/give it to other players, damn ...
And getting items by doing instances (They're like dungeons, and once one party member enter the dungeon, it "creates" a dungeon which can only be accessed by his/her party members, so there could be 20 parties in a specific dungeon, but they'll all be in a different "zone", so you sorta have a dungeon only for you.) is maybe nice, but I know someone who is a Lv60 Rogue, and he has been doing instances for 3 months now, trying to gather his Lv58 "Shadowcraft" set items ... Not only it usually takes 2-3 hours to complete an instance (who said you only had to be online for 1 hour to accomplish something in WoW ? That's maybe not always true ...), and if you're lucky enough to reach the boss you have to kill, it sill has to drop the item you need (For example, for his tunic : "6.28% chance to drop. (2438 in 38829)"), and even if it drops, you still have to win the loot against the other rogues/idiots who think it would be nice to wear it as a Warrior. Buy it ? Oh, what a pity ! It's a "bind when picked up item" ...
Let's speak about raids. Read the "instance" section again, but with 60 people in the party, and with 4-5 hours instead of 2-3 hours. Now not only you have to make it to the boss and kill it, and be lucky enough to see the 1/1000 dropped item you want ... but also win the roll against the others. If it's hard enough to win in a small group, what is it in a 60-ish one ? Good luck.
So maybe that the FFXI's economy sucks bad, but in FFXI, when you want an item, you can farm and buy it, and you'll have it for sure. And if it is "Rare/Ex" (the equivalent of "bound when picked up", sorta), it has a high chance to be dropped. And if you want to start a 2nd char, you can pass him/her your old stuffs. In WoW ... "bind when equipped" "bind when picked up" is what you'll see on 95% of the items you need.
Here is where you show you really don't know much about WoW.
I could pick apart you're entire post, but let me get on your falacy about shadowcraft.
There are SEVERAL sets of armor in game, tier 1 is what we call shadowcraft. it's good, and it's free if you want to devote the time to getting it. There is a BUYABLE set on par with shadowcraft, doesn't cost much because its not hard to make. a tier about that is epic set 1. This takes weeks of raiding to get if you have the time to devote to hardcore raiding. PvP set 1 is ANOTHER set thats a pvp reward, it doesn't take much to get. an hour of PvP a day for a few weeks, or a few weeks with hardcore PvP. and there is an epic PvP set, for the hardest core PvPers.
This is how WoW caters to both the hardcore and casual gamer. If you have the time and desire to play hardcore you get rewarded with hardcore rewards. if you want to spend [b]an HOUR((and the raids shadowcraft drop in take an HOUR, maybe two if you're with a group of idiots. Which isn't that uncommon come to think about it..) there is the tier 1 set or the player MADE sets.
You don't feel like putting in the work to EARN a Bind on Pick up level 30 dagger? Go buy one, there are many on the auction house. BoP items are in place so the game doesn't REVOLVE around economy, unlike FFXI (I bought enfeebling/elemental torques, Serket ring, vermillion cloak at one point, because there is NO other way to advance your gear).
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True. As stated before, Lv60 in 1 month is the average. Nice. OK. Now, imagine yourself being a Lv75 R10 player in FFXI which always had a good gear, and a Lv60 player in WoW. It's maybe a matter of pride, but I think you'll have much more pride in your work in FFXI than in WoW. Same with the crafting. Lv100 in a craft in FFXI means a lot, Lv300 in WoW means something you can attain in the matter of a month, and usually much faster (Lv150 (Lv50 in FFXI) fishing in 2 hours. Personal experience. And it's just an example.).
more falacy. it took me 1 and a half months to get 73 (almsot 75!) and rank 6. past level 60 i was still getting 1 level per day, even in the 70's. then i got bored of the same grind and quit for WoW for a while! well, it took me about the SAME time to get level 60 on WoW, without any uberl33t gear or PvP rank. mainly because, unlike FFXI, there is a TON to do other than EXP. WoW has many, many fun side things you can do, unlike FFXI. I spent alot of time just exploring the huge world, PvPing alot in team battles too. WoW has a storyline, you just haven't been paying attention. Once you get to 60 and start doing molten core/blackwings lair you'll come face to face with its storyline. But as a FFXI fanatic you fail to realize/accept this. Also, you haven't gotten that far.
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WoW > FFXI because WoW has a better PvP mode, 3rd round ! Yay !
Common sense would dictate here my point was on fun. In FFXI when theives "Sneak" they swirl red things. yea, thats real sneaky. Hi moron, I can still see you. In WoW, when ROGUES 'sneak' (stealth) you can't see them at all. That is one of the reasons (other than rogues in WoW, like MOST CLASSES have their own, unique combat system and abilities, again, unlike FFXI) WoW has a superior funfactor.
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Try to balance a game which has 5-6 different classes. Now try to balance a game which had 14-15 different classes. I *think* it's a different work. And yes, WoW classes are very balanced. For example, this Lv60 Rogue who went to Ogrimmar (One of the Horde big cities, like Jeuno for FFXI), completly naked, with a Lv1 dagger, and killed a lot of other Lv60 people, melee, mages, ... It shows that the game is very balanced. Great work, Blizzard !
WoW has 8 classes, actually, and talent builds, unlike FFXI, make for an infinate amount of possibilities. WoW's costumer suport, unlike FFXI's, is existant. They work hard to make the game fun and fair for everyone. that BS you said about the L60 rogue? Thats WoW mechnics. All that proves is a rogues FINISHING, ULTIMATE MOVE, isn't based on your gear. its the same for all rogues. This makes it so rogues aren't god mode, killing other players in 1 or 2 hits. Granted a rogues gear is very very important, but still, their ultimate move is fixed damage with any weapon. And the victims in those videos were particularly bad players.
I went to WoW because WoW is more skill oriented and intense than FFXI ever was, will be, or could ever hope to be. it takes skill to succeed in WoW. You don't have to agree with me. Though, the rest of the world does. Look at FFXI's population Pre-WoW and Post-WoW.
Now, almost a year after its release, look at WoW's population and look at FFXI's.
Nuff said.