What I want to start here is a compendium of everyone's opinions on what is a "must have" at certain levels for each job, what is "optional" meaning you should save for this, but it's not necessary right away, and what is "fru-fru" meaning this is a high gil item that shows your Ub3r 1337ness.
I'll start with a job that I've just recently fell in love with, and let people fill in the blanks as we get replies. I'll update the main thread and if the response is good I'll add it to the sticky.
I would like to do this for all jobs if we could. Please give me your thoughts, I've started it below, I'll finish up to what my experiance in this job has lead me to so far, and am open to corrections/additions. Let me know if you like the idea or if you think it plain sucks. It's not inteded to be "the rule", more like a guideline that you can deviate from at any point if you wish.
Items in this color are "Must Have"
Items in this color are "Optional"
Items in this color are "Fru-Fru"
Thief
Lets assume that up until level 10, you can get by with Leather Armor, no rings, and just your basic weaponry. A Brass Axe +1 isn't going to be a huge difference over a plain Brass Axe, the exception here is Bows and Crossbows. Some of the +1 stuff is leaps and bounds better than the NQ.
Weapon:
Level 07 Beestinger Dmg: 4 Dly: 150 DEX: 1 AGI: 1 Notes: Fun weapon, helps skill up dagger, damage is kind of poor. Level 10 Royal Archer's Sword Dmg: 10 Dly: 228 Notes: Good damage for the delay, sword is easiest to solo with as a thief. Level 12 Dagger Dmg: 7 Dly: 183 Level 12 Dagger +1 Dmg: 8 Dly: 178 Notes: I put this as fru-fru because you can certainly get away with a NQ dagger but the extra damage and lower delay make this a great investment, and they aren't very expensive. Level 13 Brass Xiphos Dmg: 12 Dly: 228 Level 13 Brass Xiphos +1 Dmg: 12 Dly: 228 Notes: This is optional because you won't notice the difference unless you change to the HQ sword. Still, for soloing THF's, every bit helps. Level 19 Small Sword Dmg: 13 Dly: 226 DEX: 2 Notes: This is a nice little sword, I chose it for the Dex and the fact it was only 2000gil was nice as well. Level 20 Mercenary's Knife Dmg: 11 Dly: 190 Accuracy: 2 Notes: You can still do more damage with a sword but this is a good solid knife to have. I like to keep both capped.
Sub:
Ranged:
Level 07 Self Bow Dmg: 14 Dly: 45 Notes: Nice bow, something to pull with until you get a boomerang. Level 07 Self Bow +1 Dmg: 15 Dly: 441 Ranged Accuracy: 3 Notes: The extra Ranged Accuracy really helps, this bow would last you a long time and would be useful with other jobs as well.
Ammo:
Head:
Neck:
Earrings:
Body:
Hands:
Rings:
Back:
Waist:
Legs:
Feet:
Edited, Thu May 5 15:10:07 2005 by Wintaru