TherealLogros wrote:
I don't play Normal Mode because I find the idea of death having zero repercussions boring. Why should I care if I die or live? Just go full out glasscannon. If an enemy kills you before you do him in, so what?
For starters, if you go total glass cannon and get fragged every other pull, you'll be useless to the team. Also, your repair bill will be amazing, and you'll be unable to clear Greater Rifts past a certain rank.
Death should have repercussions, I agree, but it doesn't work in a game with, like, 8 difficulty levels. You just lower the difficulty level and play it just like Normal Mode. What's the point?