TirithRR wrote:
Pawkeshup, Averter of the Apocalypse wrote:
You know what's a great advantage of consoles? Not installing games on it. You know, just dropping the disk in and playing it.
Ya, it's not like I've had to install games on my PS3 before being allowed to play them. I figure any time I buy a new PS3 game I should expect to wait 10-20 minutes before being allowed to actually play it.
Quit hanging back in the PS2/Xbox Era man. People put 500GB HDDs in their PS3 and are buying 320GB HDDs for their 360 for a reason.
I hate this generation of consoles for that. I enjoy the bonuses of being able to patch a game to fix issues or add on to it, but I loath sticking a disk in, excited to play, only to see that lovely window popping up stating that I need to update. It kills the thrill of getting that game home, and I really think that's why I just don't buy as many games. It's annoying, to no end. Seriously, the last time I wanted to play Borderlands 2, I hadn't downloaded the latest updates. I literally just left it on and went to play Minecraft on PC while it updated, then just shut the bloody thing off.
What advantage is there if all you are doing is turning consoles into dumbed down PCs? "Exclusives"? Oh, man, Halo, right? And God of War! **** that man, really. I can find great, deep, expansive experiences on PCs games AND get them cheaper than a console AND use that same rig to do taxes, edit art, play movies (legal and otherwise), play games from pretty much any era and all without having to buy a new special box every few years that constantly whines for updates and comes with garbage peripherals I'd never want in the first place.
The XBox/PS2 generation was an amazing generation full of polished games and solidly built systems. This generation gave us the RRoD, PS3s that were DoA, games that come with day one DLC and are patched more frequently than a twitchy chainsmoker trying to quit. Why am I stuck in that era? Because back then the industry made more of an effort because they had no choice. They couldn't just patch it, and they couldn't add to it. It had to be a complete experience. This generation has given developers an easy out in relying on updates to push down content and patches, and given them a wonderful new recurring revenue stream in the form of DLC map packs and scenarios, some of which look tossed off in a weekend of programming/texturing.
Why am I stuck there? Because it was the last pure generation of consoles the market ever made. Now we have these custom-built PCs that the developer is trying harder and harder to make just an average PC that you pay a lot more for than you really should just to play their games on. I know that, one day, digital content will overtake the physical media. But we aren't there yet, and this isn't the way to do it, and not on this platform.
Honestly, PS4 has my full, undivided attention right now. If the rest of their information is as promising as their game-sharing policy, then **** Microsoft, XBO (very appropriate initials, btw), I'll get a PS4 just to show support that consoles need to stay consoles a while longer.