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PSA: Diablo III Open Beta WeekendFollow

#52 May 06 2012 at 8:56 PM Rating: Good
It's interesting to look at some of the enemy abilities that have been leaked. Some bosses will have enrage timers, which have caused some hullabaloo (the example given after things blew up was if the SK summoned triple the number of enemies after a few minutes, not win buttons). Then there are enemy abilities that sound like WoW stuff. Rotating beams of arcane magic, fire pools appearing under the player, champion packs who gain a new ability every time one dies, fun stuff. I want an enemy to have Flame Wreath, and for them to publish a count of how many hardcore characters have dies to it.
#53 May 06 2012 at 9:08 PM Rating: Good
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Obligatory (and damn you for making me post it, because it will be in my head forever).
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#54 May 06 2012 at 11:03 PM Rating: Good
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So, charge the enemy when flame wreath is cast?
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#55 May 06 2012 at 11:46 PM Rating: Default
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I will not move when flame wreath is cast or the raid blows up.

I will not move when flame wreath is cast or the raid blows up (I will not move when flame wreath is cast or the raid blows up).

I will not move when flame wreath is cast or the raid blows up (I will not move when flame wreath is cast or the raid blows up (I will not move when flame wreath is cast or the raid blows up.)).

I will not move when flame wreath is cast or the raid blows up (I will not move when flame wreath is cast or the raid blows up (I will not move when flame wreath is cast or the raid blows up (I will not move when flame wreath is cast or the raid blows up))).

I will not move when flame wreath is cast or the raid blows up (I will not move when flame wreath is cast or the raid blows up (I will not move when flame wreath is cast or the raid blows up (I will not move when flame wreath is cast or the raid blows up (I will not move when flame wreath is cast or the raid blows up)))).

I will not move when flame wreath is cast or the raid blows up (I will not move when flame wreath is cast or the raid blows up (I will not move when flame wreath is cast or the raid blows up (I will not move when flame wreath is cast or the raid blows up (I will not move when flame wreath is cast or the raid blows up (I will not move when flame wreath is cast or the raid blows up))))).

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#56 May 14 2012 at 5:03 PM Rating: Excellent
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Since this goes live tonight at midnight, and I've read very little about the game itself, which class is the healing class?
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#57 May 14 2012 at 5:06 PM Rating: Decent
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This would be your first Diablo game?
#58 May 14 2012 at 5:20 PM Rating: Good
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There isn't one. The closest you'll get is Monk, and you won't be really fulfilling a healing role. It's more like you can choose for it to be a small boon.
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lolgaxe wrote:
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#59 May 14 2012 at 6:49 PM Rating: Good
There isn't much healing in the game. It's more "don't get hit by the enemies" and all classes are closer to a DPS class.
#60 May 14 2012 at 7:51 PM Rating: Good
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xypin wrote:
This would be your first Diablo game?

Nope. Beat 1 several times, never finished 2.
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#61 May 14 2012 at 8:40 PM Rating: Good
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It's mostly just a hack n' slash dungeon crawler. You can certainly focus on multiplayer strategies if you want, but you'll be spending more time using CC abilties than healing. Monk will let you use an aura to buff your allies, though, as well as do some AoE heals (if you glyph your abilities that way). Barbarian also gets war shouts for AoE buffs or debuffs, which have some nice group synergy.

Really, any class does. Monk just has slightly higher potential at group support than the others (from what I can tell). But it's really going to come down to how you play them. You can definitely argue that spawning three zombie dogs to take heat off of other players is just as valuable as the ability to use an AoE heal, for instance.

Plus, every class gets AoE support, if I remember correctly.
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IDrownFish wrote:
Anyways, you all are horrible, @#%^ed up people

lolgaxe wrote:
Never underestimate the healing power of a massive dong.
#62 May 14 2012 at 8:43 PM Rating: Good
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This just in, Blizzard is footing the bill for all the Aussie gamers that pre-ordered Diablo through the GAME retail chain before they went into Administration (Chapter 7 Bankruptcy). Here are the steps you need to follow to get your free copy.

Blizzard Announcement per Kotaku wrote:
We're aware that some Australian GAME customers have been left out in the cold on what should be the hottest night of the year — the launch of Diablo III. To help with this situation and get these players into the game as soon as possible, we've put the following process in place.

Australian GAME customers with a valid preorder/prepurchase receipt dated before May 15, 2012 can do the following:
1. Purchase the digital version of Diablo III from http://www.diablo3.com now or anytime before May 21, 2012.

2. Download and start playing when the servers go live!

3. Submit your GAME Australia preorder/prepurchase receipt to us before June 30, 2012.

4. Receive a credit from Blizzard, for the amount you paid in advance to GAME Australia for Diablo III. This credit will be applied to the payment method used for the digital purchase.

We'll post further details here on how to submit your GAME Australia receipt to our customer service team as soon as possible. Stay tuned, and we look forward to seeing you in the Burning Hells!
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#63 May 14 2012 at 10:32 PM Rating: Good
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idiggory, King of Bards wrote:
Wait, is that true? Most people stop after Normal? That doesn't make sense to me, in virtue of the type of player that would be attracted to a dungeon crawlers. Unless we're going to count the people who never even finish Normal, since the number of players who clear games is actually a really small percentage of the players who buy them.

What I'm GUESSING is that Normal, Nightmare, and Hell are like in D2--split up so that you are designed to hit cap by the time you kill Diablo in Hell mode. Inferno will be truly difficult as a result, because you stop scaling with the mobs so well.
I usually get bored of the replay right around Kurast. I've only finished nightmare once just to say I did.
#64 May 14 2012 at 11:02 PM Rating: Good
Apparently D3 has a desert in act 2. The moment I enter a maggot lair I'm quitting the game.
#65 May 15 2012 at 7:03 AM Rating: Good
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Don't equip your Templar follower with a shield, or else you will be locked out of the game until Blizz patches it.
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IDrownFish wrote:
Anyways, you all are horrible, @#%^ed up people

lolgaxe wrote:
Never underestimate the healing power of a massive dong.
#66 May 15 2012 at 8:12 AM Rating: Good
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Quote:
This just in, Blizzard is footing the bill for all the Aussie gamers that pre-ordered Diablo through the GAME retail chain before they went into Administration (Chapter 7 Bankruptcy). Here are the steps you need to follow to get your free copy.


˙ʎlʇɔǝɹɹoɔ oɟuı ɹıǝɥʇ ʇnduı ʇ,upıp ʎǝɥʇ ǝsnɐɔǝq s,ʇı
#67 May 15 2012 at 8:55 AM Rating: Good
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It took me entirely too long to get that joke.
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IDrownFish wrote:
Anyways, you all are horrible, @#%^ed up people

lolgaxe wrote:
Never underestimate the healing power of a massive dong.
#68 May 15 2012 at 6:06 PM Rating: Good
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This just in, the South Koreans have already beat D3 in just under 6 hours, but they didn't receive their loot due to server issues.

http://kotaku.com/5910613/korean-players-take-down-final-diablo-iii-boss-but-cant-get-loot

Here is the Google Translation of the source page Kotaku got their information from:

Korean Source wrote:
Blizzard Entertainment, Inc. 12 years naenoteun latest six hours after the release of Diablo 3 gamers in South Korea for the final boss sseureoteuryeo topic.

Diablo 3 on the 15th of the 23:59 world's first service began in Korea. Game service for about 5 hours 30 minutes after the start of the game a 'EHG' belonging to a clan of gamers defeated the final boss. These are the first in this world of Diablo 3's final boss was a fallen hero.

However, the final boss, gamers hagodo handle users' access to the game server is down, as the runaway items (weapons, armor, such as a tool to use in the game) did not acquire known.

Diablo 3 For users of the harrowing battle with the Devil is a game. This game is a crowd of thousands at the news release 'D-1 event' to attend and purchase limited edition for the last 14 days Wangshipri minjayeoksa bit flex in front of Seoul has formed a long line. The online store has started selling 11 Avenue Diablo 3 AM on the 15th when the site goes down a situation made us realize the high popularity of the game occurred.


Edited, May 15th 2012 8:07pm by Shaowstrike
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#69 May 15 2012 at 10:01 PM Rating: Excellent
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From what I've played so far, to do that, they've basically skipped everything non-essential. Can't log in to check my play time, but I'm probably around 12 hours on my Demon Hunter and not in Act IV yet.

My only real complaint at the moment has been the server stability.
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#70 May 16 2012 at 1:37 AM Rating: Good
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I second that Seriha. Last I saw my wizard was when she was chasing a money goblin into a pack of goat men then *YOU HAVE BEEN DISCONNECTED FROM SERVER*

Son of a...
#71 May 16 2012 at 6:56 AM Rating: Good
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I hope you were at least playing in multiplayer, so that it takes the sting out of the always-on DRM.
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IDrownFish wrote:
Anyways, you all are horrible, @#%^ed up people

lolgaxe wrote:
Never underestimate the healing power of a massive dong.
#72 May 16 2012 at 8:56 AM Rating: Good
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You ******* can add me. Spoonless#1122

Barb is fun. On normal, it's been really easy to cheese the purple and yellow mobs. I think I can basically have all my abilities proc stun, so I haven't had any issues so far.

At 19, I really like the 2-handed weapon setup I run for crawls. Cleave glyphed for extra Fury per enemy hit. Rend glyphed to restore my health. Leap glyphed for extra armor on use, and the grapple hook shooting 3 hooks out. Leap, grapple, and throwing axe really help with the stupid flies in Act 2. I tend to prefer Revenge (especially since you can glyph it to return 5 Fury and 8% of your health per enemy hit), but the gap closer of grapple is really good. Frenzy is fun, but I don't like the Fury generation.

I like the decisions you have to make between skills. Do I use Leap as a gap closer, or do I use the AoE stun ability?

I might play a Monk next, or run a S&B Barbarian. I was thinking I could play a Monk dual wielding daggers or something, but I haven't really looked into it.
#73 May 16 2012 at 9:38 AM Rating: Good
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You guys can add me, I haven't had much time to play as of yet but I'll probably be on more these next few days.

Battletag: Bean#1570

My 'best' character atm is Barb at 15 near the end of act 1 I'm guessing.
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#74 May 16 2012 at 9:59 AM Rating: Good
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Well on the bright side I didn't die on the DC, not sure how I managed that. I did die later on in Act 2 when I popped my Diamond Armor on a group that was beating on me only to be surprised when even more creatures spawned leaving me without my Diamond Armor, no where to run, and eating dirt within 2 seconds.Smiley: laugh It's been a while since I died at a game and it gave me the grin I had last night. That's probably what I like most about Diablo right now. It's not so much as the game pulling **** moves as it's more along the lines of you just messing up.

Currently I am a 25 wizard closing in on the end of Act 2.

On a side note, I hate those dang sand flies. Smiley: mad
#75 May 16 2012 at 10:05 AM Rating: Good
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I've only died once, and that was because I apparently couldn't take a Yellow ranged-attacking mob plus a trash pack by myself in a 4-player run. I swear the other 3 guys were following me throughout the run.
#76 May 16 2012 at 10:20 AM Rating: Good
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Oh, apparently in Gameplay Options, there's an option called "Elective Mode" that allows you to set multiple abilities from the same category. For example, I could set both Leap and Ground Stomp, instead of having to decide between the two.
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